20260110备份
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cd817ff8a8
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@ -155,15 +155,17 @@ const (
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ForceOpenActivityPrefix = "activity:forceopen"
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//通用活动数据
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CommonActivityPrefix = "commonact:"
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CommonActivityRankPrefix = "commonact:rank:"
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CommonActivitySnapPrefix = "commonact:ranksnap:" //通用显示数据(不跟活动走)
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CommonActivityPrefix = "commonact:"
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CommonActivityRankPrefix = "commonact:rank:"
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CommonActivitySnapPrefix = "commonact:ranksnap:" //通用显示数据(不跟活动走)
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CommonActivitySnapPrefixExpand = "commonact:ranksnap:expand:" //扩展数据(根据活动走,额外的显示信息)
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CommonActivityRankAwards = "commonact:rank:awards:" //宠物比拼领取情况
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LiveRoomHeartPrefix = "liveroom:heart:"
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)
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//排行榜每日重置时使用,切记!!!
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// 排行榜每日重置时使用,切记!!!
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func GetRankScoreDailyReset(val uint64, passTime uint64) uint64 {
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//score
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var scoreStr = val
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@ -182,7 +184,7 @@ func GetValByRankScoreDailyReset(score float64) uint64 {
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return val
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}
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//通用排行榜积分处理
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// 通用排行榜积分处理
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func GetRankScoreCommon(val uint64, passTime uint64) uint64 {
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//score
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var scoreStr = val
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@ -208,7 +210,7 @@ const (
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CompetitionType_Idol //偶像季
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)
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//数据库相关操作
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// 数据库相关操作
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func GetMessageFromRedis(module, key string, msg interface{}) error {
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ret, err := service.GetRedis().Get(module + key).Result()
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if err != nil {
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@ -279,7 +281,7 @@ func SetDataToRedis(key string, data string) error {
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// 区分不同平台
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func ConvertPlatform(openId, platform string) string {
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if platform == SDKPlatform_YouYi || platform == SDKPlatform_YouYi_IOS ||
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platform == SDKPlatform_U8Server{
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platform == SDKPlatform_U8Server {
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//除了quick和nb其他渠道都要加上渠道标识
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openId = platform + openId
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}
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@ -369,6 +369,8 @@ func init(){
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addRule("SCLiveRoomSendGiftNtf","game,fruit","game",1800)
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addRule("SCLiveRoomGiftRankAck","game,fruit","game",1802)
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addRule("CSLiveRoomGiftRankReq","game,fruit","game",1803)
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addRule("CSLiveRoomAddHeartReq","game,fruit","game",1804)
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addRule("SCLiveRoomAddHeartAck","game,fruit","game",1805)
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addRule("SSCrossYuanHangTrialViewListReq","crossserver","crossserver",6002)
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addRule("SSCrossYuanHangTrialReq","crossserver","crossserver",6004)
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addRule("SSCrossYuanHangTrialChallengeReq","crossserver","crossserver",6006)
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@ -687,4 +689,5 @@ func init(){
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ReqAckKVList[1777] = ReqAckKVInfo{1777, 1778, "CSLiveRoomSendGiftReq|SCLiveRoomSendGiftAck"}
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ReqAckKVList[1783] = ReqAckKVInfo{1783, 1784, "CSLiveRoomGetReadyReq|SCLiveRoomGetReadyAck"}
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ReqAckKVList[1796] = ReqAckKVInfo{1796, 1797, "CSLiveRoomShowSubmitReq|SCLiveRoomShowSubmitAck"}
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ReqAckKVList[1804] = ReqAckKVInfo{1804, 1805, "CSLiveRoomAddHeartReq|SCLiveRoomAddHeartAck"}
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}
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@ -174,6 +174,7 @@ func (self *LiveCardRoom) ShowStart() {
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// 为准备的玩家抽卡
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weightCfg := map[string]int{"NORMAL": 50, "MINI": 30, "MVP": 20}
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self.rollCards = make([]*serverproto.KeyValueType64, 0)
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self.showRewards = make([]*serverproto.KeyValueType64, 0)
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for _, uid := range self.LiveRoom.readyUidList {
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cards := make([]string, 0)
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// 1. 保底抽一张MINI卡
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@ -4,6 +4,7 @@ import (
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"fmt"
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"math"
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"math/rand"
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"rocommon/service"
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"rocommon/util"
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"roserver/baseserver/model"
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model2 "roserver/game/model"
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@ -22,6 +23,8 @@ type LiveRoomInterface interface {
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IsReady(uid uint64) bool
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SendGift(uid uint64, giftId uint32) int32
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RoomId() uint32
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Heart() int64
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AddHeart() int64
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RoomType() uint32
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StageSec() uint32
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StageTimerSec() uint32
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@ -82,6 +85,7 @@ type LiveRoom struct {
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readyTimeline map[int32]*TimelineFrame
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showTimeline map[int32]*TimelineFrame
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resultTimeline map[int32]*TimelineFrame
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heart int64
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submitDataList []*LiveRoomSubmitData
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@ -114,6 +118,7 @@ func newLiveRoom(roomId uint32, roomType uint32, tickInterval uint32) LiveRoom {
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stage: LIVEROOM_STAGE_NULL,
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roomCfg: serverproto.LiveRoomCfgLoader[int32(roomType)],
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sumGiftPoint: 0,
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heart: 0,
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giftRank: make([]*serverproto.LiveRoomPlayerInfo, 0),
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giftRecords: make([]*serverproto.LiveRoomPlayerInfo, 0),
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chatRecords: make([]*serverproto.LiveRoomChatData, 0),
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@ -195,6 +200,13 @@ func (self *LiveRoom) BaseInit() {
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time4 := self.CalcTimelineSec(self.resultTimeline)
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util.InfoF("GetTimelineTime: ", time1, time2, time3, time4)
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heartStr, err := service.GetRedis().HGet(model.LiveRoomHeartPrefix, string(self.roomType)).Result()
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if err != nil {
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util.InfoF("ERR: Redis HGet %s:%s err", model.LiveRoomHeartPrefix, string(self.roomType))
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}
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heartNum, _ := strconv.ParseInt(heartStr, 10, 64)
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self.heart = heartNum
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self.ChangeStage(LIVEROOM_STAGE_IDLE)
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}
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@ -473,12 +485,15 @@ func (self *LiveRoom) IsReady(uid uint64) bool {
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func (self *LiveRoom) GetReady(currUid uint64) bool {
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if self.stage != LIVEROOM_STAGE_READY {
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util.InfoF("[GetReady] ERR: current stage is not LIVEROOM_STAGE_READY")
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return false
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}
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if SliceIsExist(self.readyUidList, currUid) {
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util.InfoF("[GetReady] ERR: %s already getReady", currUid)
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return false
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}
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if len(self.readyUidList) > self.VF_GetMaxReadyNum(self.roomType) {
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util.InfoF("[GetReady] ERR: readyUidList=%d > GetMaxReadyNum", len(self.readyUidList))
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return false
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}
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self.readyUidList = append(self.readyUidList, currUid)
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@ -548,6 +563,13 @@ func (self *LiveRoom) RoomId() uint32 {
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return self.roomId
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}
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func (self *LiveRoom) Heart() int64 { return self.heart }
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func (self *LiveRoom) AddHeart() int64 {
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self.heart = self.heart + 1
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return self.heart
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}
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func (self *LiveRoom) RoomType() uint32 {
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return self.roomType
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}
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@ -620,11 +642,9 @@ func (self *LiveRoom) ChatRecords() []*serverproto.LiveRoomChatData {
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func (self *LiveRoom) RecordChatData(chatSN uint64, chatData *serverproto.LiveRoomChatData) {
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var maxChatRecordNum int = 10
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if len(self.chatRecords) < maxChatRecordNum {
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self.chatRecords = append(self.chatRecords, chatData)
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} else {
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idx := chatSN % uint64(maxChatRecordNum)
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self.chatRecords[idx] = chatData
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self.chatRecords = append(self.chatRecords, chatData)
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if len(self.chatRecords) > maxChatRecordNum {
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self.chatRecords = self.chatRecords[1:]
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}
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}
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@ -711,8 +731,11 @@ func (self *LiveRoom) SendGift(uid uint64, giftId uint32) int32 {
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self.DeleteItemList(uid, costItems, int32(model2.AddFrom_LiveRoom_Gift), true)
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sendGiftInfo := &serverproto.LiveRoomPlayerInfo{
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Uid: uid,
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Data: fmt.Sprintf("%d:%d", giftId, giftRewardStatus),
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Uid: uid,
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Nickname: player.Name,
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HeadId: player.HeadId,
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Level: player.Level,
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Data: fmt.Sprintf("gift:%d;status:%d", giftId, giftRewardStatus),
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}
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self.giftRecords = append(self.giftRecords, sendGiftInfo)
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if len(self.giftRecords) > 10 {
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@ -69,7 +69,7 @@ func (self *LiveSellRoom) ShowEnd() {
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Value: itemNum,
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})
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}
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self.LiveRoom.AddItemList(currUid, items, int32(model2.AddFrom_LiveRoom_Card), false)
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self.LiveRoom.AddItemList(currUid, items, int32(model2.AddFrom_LiveRoom_Card), true)
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}
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}
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}
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@ -172,6 +172,7 @@ func init() {
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Error: int32(serverproto.ErrorCode_ERROR_OK),
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RoomType: liveRoom.RoomType(),
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RoomId: liveRoom.RoomId(),
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Heart: liveRoom.Heart(),
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StageSec: liveRoom.StageSec(),
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StageTimerSec: liveRoom.StageTimerSec(),
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Stage: liveRoom.Stage(),
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@ -242,6 +243,21 @@ func init() {
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}
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})
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serverproto.Handle_FRUIT_CSLiveRoomAddHeartReq = model.HandleBackendMessage(func(ev rocommon.ProcEvent, cliId model.ClientID) {
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msg := ev.Msg().(*serverproto.CSLiveRoomAddHeartReq)
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util.InfoF("receive CSLiveRoomAddHeartReq msg:%v", msg)
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liveRoom, _ := model2.RoomMgr.GetLiveRoomByRoomId(msg.RoomId)
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if liveRoom != nil {
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heart := liveRoom.AddHeart()
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ackMsg := &serverproto.SCLiveRoomAddHeartAck{
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Uid: msg.Uid,
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RoomId: msg.RoomId,
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Heart: heart,
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}
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model.ServiceReplay(ev, ackMsg)
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}
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})
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serverproto.Handle_FRUIT_CSLiveRoomGiftRankReq = model.HandleBackendMessage(func(ev rocommon.ProcEvent, cliId model.ClientID) {
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msg := ev.Msg().(*serverproto.CSLiveRoomGiftRankReq)
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util.InfoF("receive CSLiveRoomGiftRankReq msg:%v", msg)
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@ -312,6 +312,25 @@ func init() {
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}
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role.ReplayGate(msg, true)
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})
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serverproto.Handle_GAME_CSLiveRoomAddHeartReq = model.HandleBackendMessage(func(ev rocommon.ProcEvent, cliId model.ClientID) {
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msg := ev.Msg().(*serverproto.CSLiveRoomAddHeartReq)
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role := model2.RoleMag.GetRoleOrKick(cliId, ev)
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if role == nil {
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return
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}
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util.InfoF("uid=%v receive CSLiveRoomAddHeartReq msg=%v", role.GetUUid(), msg)
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msg.Uid = role.GetUUid()
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role.(*model2.Role).SendAllFruit(msg)
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})
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serverproto.Handle_GAME_SCLiveRoomAddHeartAck = model.HandleBackendMessage(func(ev rocommon.ProcEvent, cliId model.ClientID) {
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msg := ev.Msg().(*serverproto.SCLiveRoomAddHeartAck)
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util.InfoF("uid=%v receive SCLiveRoomAddHeartAck msg=%v", msg.Uid, msg)
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role := model2.RoleMag.GetRoleFromUUid(msg.Uid)
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if role == nil {
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return
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}
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role.ReplayGate(msg, true)
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})
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serverproto.Handle_GAME_CSLiveRoomGiftRankReq = model.HandleBackendMessage(func(ev rocommon.ProcEvent, cliId model.ClientID) {
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msg := ev.Msg().(*serverproto.CSLiveRoomGiftRankReq)
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File diff suppressed because it is too large
Load Diff
@ -3888,13 +3888,14 @@ message SCLiveRoomJoinAck { //project game|fruit //RouteRule game
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int32 error = 2;
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uint32 room_type = 3;
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uint32 room_id = 4;
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uint32 stage = 5;
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uint32 stage_timer_sec = 6;
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uint32 stage_sec = 7;
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bool is_ready = 8;
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repeated LiveRoomPlayerInfo gift_records = 9;
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repeated LiveRoomChatData chat_datas = 10;
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repeated LiveRoomPlayerInfo ready_player_info_list = 11;
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int64 heart = 5;
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uint32 stage = 6;
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uint32 stage_timer_sec = 7;
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uint32 stage_sec = 8;
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bool is_ready = 9;
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repeated LiveRoomPlayerInfo gift_records = 10;
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repeated LiveRoomChatData chat_datas = 11;
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repeated LiveRoomPlayerInfo ready_player_info_list = 12;
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}
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message CSLiveRoomLeaveReq { //project game|fruit //RouteRule game
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uint64 uid = 1;
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@ -3937,6 +3938,16 @@ message SCLiveRoomSendGiftNtf { //project game|fruit //RouteRule game
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uint32 room_id = 2;
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LiveRoomPlayerInfo send_gift_info = 3;
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}
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message CSLiveRoomAddHeartReq { //project game|fruit //RouteRule game
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uint64 uid = 1;
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uint32 room_id = 2;
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}
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message SCLiveRoomAddHeartAck { //project game|fruit //RouteRule game
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uint64 uid = 1;
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uint32 room_id = 2;
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int64 heart = 3;
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}
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message CSLiveRoomGiftRankReq { //project game|fruit //RouteRule game
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uint64 uid = 1;
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uint32 room_id = 2;
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File diff suppressed because it is too large
Load Diff
@ -771,6 +771,8 @@ enum protoMsgId{
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SC_LIVE_ROOM_SEND_GIFT_NTF = 1800; // SCLiveRoomSendGiftNtf **SCLiveRoomSendGiftNtf **login.proto **game,fruit [SCLiveRoomSendGiftNtf]
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SC_LIVE_ROOM_GIFT_RANK_ACK = 1802; // SCLiveRoomGiftRankAck **SCLiveRoomGiftRankAck **login.proto **game,fruit [SCLiveRoomGiftRankAck]
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CS_LIVE_ROOM_GIFT_RANK_REQ = 1803; // CSLiveRoomGiftRankReq **CSLiveRoomGiftRankReq **login.proto **game,fruit [CSLiveRoomGiftRankReq]
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CS_LIVE_ROOM_ADD_HEART_REQ = 1804; // CSLiveRoomAddHeartReq **CSLiveRoomAddHeartReq **login.proto **game,fruit [CSLiveRoomAddHeartReq]
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SC_LIVE_ROOM_ADD_HEART_ACK = 1805; // SCLiveRoomAddHeartAck **SCLiveRoomAddHeartAck **login.proto **game,fruit [SCLiveRoomAddHeartAck]
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SS_WEB_GM_CHAT_MSG_NTF = 3000; // SSWebGMChatMsgNtf **SSWebGMChatMsgNtf **logic.proto **db [SSWebGMChatMsgNtf]
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SS_WEB_GM_ADD_MAIL_NTF = 3001; // SSWebGMAddMailNtf **SSWebGMAddMailNtf **logic.proto **social,game,db [SSWebGMAddMailNtf]
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SS_WEB_GM_BAN_NTF = 3002; // SSWebGMBanNtf **SSWebGMBanNtf **logic.proto **social,game [SSWebGMBanNtf]
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@ -749,5 +749,7 @@ enum protoMsgId{
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SC_LIVE_ROOM_SEND_GIFT_NTF = 1800; // SCLiveRoomSendGiftNtf **SCLiveRoomSendGiftNtf **login.proto **game,fruit [SCLiveRoomSendGiftNtf]
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SC_LIVE_ROOM_GIFT_RANK_ACK = 1802; // SCLiveRoomGiftRankAck **SCLiveRoomGiftRankAck **login.proto **game,fruit [SCLiveRoomGiftRankAck]
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CS_LIVE_ROOM_GIFT_RANK_REQ = 1803; // CSLiveRoomGiftRankReq **CSLiveRoomGiftRankReq **login.proto **game,fruit [CSLiveRoomGiftRankReq]
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CS_LIVE_ROOM_ADD_HEART_REQ = 1804; // CSLiveRoomAddHeartReq **CSLiveRoomAddHeartReq **login.proto **game,fruit [CSLiveRoomAddHeartReq]
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SC_LIVE_ROOM_ADD_HEART_ACK = 1805; // SCLiveRoomAddHeartAck **SCLiveRoomAddHeartAck **login.proto **game,fruit [SCLiveRoomAddHeartAck]
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}
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@ -198,6 +198,8 @@ var(
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Handle_FRUIT_SCLiveRoomSendGiftNtf =func(e rocommon.ProcEvent){panic("SCLiveRoomSendGiftNtf not implements")}
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Handle_FRUIT_SCLiveRoomGiftRankAck =func(e rocommon.ProcEvent){panic("SCLiveRoomGiftRankAck not implements")}
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Handle_FRUIT_CSLiveRoomGiftRankReq =func(e rocommon.ProcEvent){panic("CSLiveRoomGiftRankReq not implements")}
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Handle_FRUIT_CSLiveRoomAddHeartReq =func(e rocommon.ProcEvent){panic("CSLiveRoomAddHeartReq not implements")}
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Handle_FRUIT_SCLiveRoomAddHeartAck =func(e rocommon.ProcEvent){panic("SCLiveRoomAddHeartAck not implements")}
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Handle_FRUIT_SSPlayerOnlineNtf =func(e rocommon.ProcEvent){panic("SSPlayerOnlineNtf not implements")}
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Handle_FRUIT_SSPlayerOfflineNtf =func(e rocommon.ProcEvent){panic("SSPlayerOfflineNtf not implements")}
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Handle_FRUIT_SSGameRoleAddItemListAck =func(e rocommon.ProcEvent){panic("SSGameRoleAddItemListAck not implements")}
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@ -620,6 +622,8 @@ var(
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Handle_GAME_SCLiveRoomSendGiftNtf =func(e rocommon.ProcEvent){panic("SCLiveRoomSendGiftNtf not implements")}
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Handle_GAME_SCLiveRoomGiftRankAck =func(e rocommon.ProcEvent){panic("SCLiveRoomGiftRankAck not implements")}
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Handle_GAME_CSLiveRoomGiftRankReq =func(e rocommon.ProcEvent){panic("CSLiveRoomGiftRankReq not implements")}
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Handle_GAME_CSLiveRoomAddHeartReq =func(e rocommon.ProcEvent){panic("CSLiveRoomAddHeartReq not implements")}
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Handle_GAME_SCLiveRoomAddHeartAck =func(e rocommon.ProcEvent){panic("SCLiveRoomAddHeartAck not implements")}
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Handle_GAME_SSWebGMAddMailNtf =func(e rocommon.ProcEvent){panic("SSWebGMAddMailNtf not implements")}
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Handle_GAME_SSWebGMBanNtf =func(e rocommon.ProcEvent){panic("SSWebGMBanNtf not implements")}
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Handle_GAME_SSWebGMNoticeNtf =func(e rocommon.ProcEvent){panic("SSWebGMNoticeNtf not implements")}
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@ -1224,6 +1228,8 @@ func GetMessageHandler(sreviceName string) rocommon.EventCallBack {
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case *SCLiveRoomSendGiftNtf: Handle_FRUIT_SCLiveRoomSendGiftNtf(e)
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case *SCLiveRoomGiftRankAck: Handle_FRUIT_SCLiveRoomGiftRankAck(e)
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case *CSLiveRoomGiftRankReq: Handle_FRUIT_CSLiveRoomGiftRankReq(e)
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case *CSLiveRoomAddHeartReq: Handle_FRUIT_CSLiveRoomAddHeartReq(e)
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case *SCLiveRoomAddHeartAck: Handle_FRUIT_SCLiveRoomAddHeartAck(e)
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case *SSPlayerOnlineNtf: Handle_FRUIT_SSPlayerOnlineNtf(e)
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case *SSPlayerOfflineNtf: Handle_FRUIT_SSPlayerOfflineNtf(e)
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case *SSGameRoleAddItemListAck: Handle_FRUIT_SSGameRoleAddItemListAck(e)
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@ -1651,6 +1657,8 @@ func GetMessageHandler(sreviceName string) rocommon.EventCallBack {
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case *SCLiveRoomSendGiftNtf: Handle_GAME_SCLiveRoomSendGiftNtf(e)
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case *SCLiveRoomGiftRankAck: Handle_GAME_SCLiveRoomGiftRankAck(e)
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case *CSLiveRoomGiftRankReq: Handle_GAME_CSLiveRoomGiftRankReq(e)
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case *CSLiveRoomAddHeartReq: Handle_GAME_CSLiveRoomAddHeartReq(e)
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case *SCLiveRoomAddHeartAck: Handle_GAME_SCLiveRoomAddHeartAck(e)
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case *SSWebGMAddMailNtf: Handle_GAME_SSWebGMAddMailNtf(e)
|
||||
case *SSWebGMBanNtf: Handle_GAME_SSWebGMBanNtf(e)
|
||||
case *SSWebGMNoticeNtf: Handle_GAME_SSWebGMNoticeNtf(e)
|
||||
@ -2839,6 +2847,8 @@ func init() {
|
||||
registerInfo(1800, reflect.TypeOf((*SCLiveRoomSendGiftNtf)(nil)).Elem(), 0)
|
||||
registerInfo(1802, reflect.TypeOf((*SCLiveRoomGiftRankAck)(nil)).Elem(), 0)
|
||||
registerInfo(1803, reflect.TypeOf((*CSLiveRoomGiftRankReq)(nil)).Elem(), 0)
|
||||
registerInfo(1804, reflect.TypeOf((*CSLiveRoomAddHeartReq)(nil)).Elem(), 0)
|
||||
registerInfo(1805, reflect.TypeOf((*SCLiveRoomAddHeartAck)(nil)).Elem(), 0)
|
||||
registerInfo(3000, reflect.TypeOf((*SSWebGMChatMsgNtf)(nil)).Elem(), 0)
|
||||
registerInfo(3001, reflect.TypeOf((*SSWebGMAddMailNtf)(nil)).Elem(), 0)
|
||||
registerInfo(3002, reflect.TypeOf((*SSWebGMBanNtf)(nil)).Elem(), 0)
|
||||
|
||||
Loading…
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Reference in New Issue
Block a user