删除无用代码

This commit is contained in:
fatiao 2025-07-21 12:24:00 +08:00
parent 147b1496ee
commit 05fb45511f
2 changed files with 0 additions and 66 deletions

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using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SyncCameraPos : MonoBehaviour
{
public Transform actorTrans;
public Vector3 offsetPos;
private float speed = 2.5f;
private Func<Vector3> _getBattleCenterFunc = null;
public void SetFollowTarget(Transform actorTrans, Vector3 offsetPos)
{
this.actorTrans = actorTrans;
this.offsetPos = offsetPos;
transform.position = this.actorTrans.position + this.offsetPos;
}
public void SetFollowTargetPos(Func<Vector3> getBattleCenterFunc, Vector3 offsetPos)
{
this._getBattleCenterFunc = getBattleCenterFunc;
//this.offsetPos = offsetPos;
}
float horizontalSmooth = 0.1f;
float verticalSmooth = 0.05f;
void LateUpdate()
{
if(this.actorTrans != null)
{
var targetPos = this.actorTrans.position + this.offsetPos;
Vector3 newPos = transform.position;
newPos.x = Mathf.Lerp(newPos.x, targetPos.x, horizontalSmooth);
newPos.z = Mathf.Lerp(newPos.z, targetPos.z, horizontalSmooth);
newPos.y = Mathf.Lerp(newPos.y, targetPos.y, verticalSmooth);
transform.position = newPos;
//transform.position = targetPos;
//this.transform.position = Vector3.Lerp(transform.position, targetPosition,speed * Time.deltaTime);
}
if (_getBattleCenterFunc != null)
{
var pos = this._getBattleCenterFunc();
var targetPos = pos + this.offsetPos;
Vector3 newPos = transform.position;
newPos.x = Mathf.Lerp(newPos.x, targetPos.x, horizontalSmooth);
newPos.z = Mathf.Lerp(newPos.z, targetPos.z, horizontalSmooth);
newPos.y = Mathf.Lerp(newPos.y, targetPos.y, verticalSmooth);
transform.position = newPos;
//transform.position = targetPosition;
//this.transform.position = Vector3.Lerp(transform.position, targetPosition,speed * Time.deltaTime);
}
}
}

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