UIChat:世界聊天为空的情况
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@ -718,15 +718,21 @@ function UIChatView:RefreshMessageTab()
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end
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if #worldHeadIcons >= 9 then break end
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end
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local worldTitle = "世界"
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local worldSubTitle = "给世界发一条消息吧!"
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if #worldHeadIcons > 0 then
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table.insert(chatTabDataList, {
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chatType = ChatType.Group,
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channelId = CONST_CHANNEL_WORLD,
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title = "世界",
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headIcons = worldHeadIcons,
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subTitle = worldChats[#worldChats].fromData.nickname..": "..worldChats[#worldChats].message.message,
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})
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worldSubTitle = worldChats[#worldChats].fromData.nickname..": "..worldChats[#worldChats].message.message
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else
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worldHeadIcons = {"Heads/head_100102"}
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end
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table.insert(chatTabDataList, {
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chatType = ChatType.Group,
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channelId = CONST_CHANNEL_WORLD,
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title = worldTitle,
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headIcons = worldHeadIcons,
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subTitle = worldSubTitle
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})
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-------------------------- 2. 公会群聊 --------------------------
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local guildChats = ManagerContainer.DataMgr.ChatData:GetGuildChatDatas()
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@ -1093,6 +1099,7 @@ function UIChatView:RefreshChatLayer2(channelId, storyData)
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-- private chat
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else
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self.currChatData.chats = {}
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local privateChats = ManagerContainer.DataMgr.ChatData:GetPrivateSortChatDatas()
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for k, v in pairs(privateChats) do
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if v.fromData.uid == channelId then
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@ -1113,7 +1120,9 @@ function UIChatView:RefreshChatLayer2(channelId, storyData)
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-- subType = 7
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-- }
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-- })
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self.chatLayer2.titleBarText.text.text = self.currChatData.fromData.nickname
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if self.currChatData.fromData then
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self.chatLayer2.titleBarText.text.text = self.currChatData.fromData.nickname
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end
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local datas = self.currChatData.chats
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local max = datas and #datas or 0
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