2025.10.20 uiteam 主角名称,info大小

This commit is contained in:
kongweiqiang 2025-10-20 16:47:27 +08:00
parent 8a3549fbe1
commit 46f2e809a4
4 changed files with 51 additions and 41 deletions

View File

@ -270,7 +270,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 1}
m_AnchorMax: {x: 0.5, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_AnchoredPosition: {x: 31.49, y: 0}
m_SizeDelta: {x: 170, y: 42}
m_Pivot: {x: 0.5, y: 0}
--- !u!222 &4958793944002788318

View File

@ -32,7 +32,6 @@ RectTransform:
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2781021814095716438}
- {fileID: 4977997708738661593}
- {fileID: 3905501289418104124}
m_Father: {fileID: 5418892521828950389}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -1058,6 +1057,7 @@ RectTransform:
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2073065677731170282}
- {fileID: 4977997708738661593}
m_Father: {fileID: 5418892521828950389}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
@ -3710,13 +3710,13 @@ RectTransform:
- {fileID: 6803298590140844099}
- {fileID: 7090909620631253042}
- {fileID: 7538217807299259758}
m_Father: {fileID: 4616978343254337758}
m_Father: {fileID: 5248686921407379108}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0}
m_AnchorMax: {x: 0.5, y: 0}
m_AnchoredPosition: {x: 0, y: 556}
m_AnchorMin: {x: 1, y: 1}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: -20, y: -20}
m_SizeDelta: {x: 396, y: 64}
m_Pivot: {x: 0.5, y: 0}
m_Pivot: {x: 1, y: 1}
--- !u!222 &3828605310306796609
CanvasRenderer:
m_ObjectHideFlags: 0

View File

@ -502,9 +502,9 @@ function UITeamView:GetBattleActorGo(idx)
elseif idx == 3 then
return self.cPos_Right3
elseif idx == 4 then
return self.cPos_Left3
elseif idx == 5 then
return self.cPos_Left1
elseif idx == 5 then
return self.cPos_Left3
elseif idx == 6 then
return self.cPos_Middle2
end
@ -566,8 +566,18 @@ function UITeamView:SetBattleHeroData(idx, uid, node)
--图片对齐
if idx==1 then imgpos.localPosition=Vector3(-30,0,0) end
node.heroLua.bg_info.Scale=Vector3(1,1,1)
node.heroLua.bg_info.text_name.text.text = I18N.T(heroData.cfgData.Name)
--info缩放
local parentScale = node.transform.localScale
LogWarning("parentScale "..parentScale.x..","..parentScale.y..","..parentScale.z)
local inverseScale = Vector3(1 / parentScale.x, 1 / parentScale.y, 1 / parentScale.z)
node.heroLua.bg_info.transform.localScale = inverseScale
if heroData.mainRole then
node.heroLua.bg_info.text_name.text.text = ManagerContainer.DataMgr.UserData:GetUserNickname()
else
node.heroLua.bg_info.text_name.text.text = I18N.T(heroData.cfgData.Name)
end
CommonUtil.LoadIcon(self, heroData.cfgData.JobIcon2, function(sprite)
node.heroLua.bg_info.img_job.image.sprite = sprite
end)

View File

@ -10,10 +10,6 @@
---@field public gameObject UnityEngine.GameObject
---@field public button UnityEngine.UI.Button
---@class UITeam__Generate_fighterPowerText
---@field public gameObject UnityEngine.GameObject
---@field public text TMPro.TextMeshProUGUI
---@class UITeam__Generate_hero6
---@field public gameObject UnityEngine.GameObject
---@field public rectTransform UnityEngine.RectTransform
@ -38,6 +34,10 @@
---@field public gameObject UnityEngine.GameObject
---@field public rectTransform UnityEngine.RectTransform
---@class UITeam__Generate_fighterPowerText
---@field public gameObject UnityEngine.GameObject
---@field public text TMPro.TextMeshProUGUI
---@class UITeam__Generate
---@field private gameObject UnityEngine.GameObject
---@field private transform UnityEngine.Transform
@ -50,6 +50,7 @@
---@field private cPos_Left1 UnityEngine.GameObject
---@field private cPos_Middle1 UnityEngine.GameObject
---@field private cPos_Right1 UnityEngine.GameObject
---@field private fighterPowerText UITeam__Generate_fighterPowerText
---@field private roleList UnityEngine.GameObject
---@field private roleListAnim UnityEngine.GameObject
---@field private hero1 UITeam__Generate_hero1
@ -58,7 +59,6 @@
---@field private hero4 UITeam__Generate_hero4
---@field private hero5 UITeam__Generate_hero5
---@field private hero6 UITeam__Generate_hero6
---@field private fighterPowerText UITeam__Generate_fighterPowerText
---@field private btnBack UITeam__Generate_btnBack
---@field private btnEditTeam UITeam__Generate_btnEditTeam
---@field private btnSaveTeam UITeam__Generate_btnSaveTeam
@ -216,6 +216,20 @@ end
---@private
function UITeamView:InitGenerate__10(Root, data)
--[[
TopView/FightPowerInfo/Val
--]]
local tmp = Root:Find("TopView/FightPowerInfo/Val").gameObject
if tolua.getpeer(tmp) == nil then
tolua.setpeer(tmp, {})
end
self.fighterPowerText = tmp
tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI)
end
---@private
function UITeamView:InitGenerate__11(Root, data)
--[[
BottomView/RoleList
--]]
@ -227,7 +241,7 @@ function UITeamView:InitGenerate__10(Root, data)
end
---@private
function UITeamView:InitGenerate__11(Root, data)
function UITeamView:InitGenerate__12(Root, data)
--[[
BottomView/RoleList/RoleListAnim
--]]
@ -239,7 +253,7 @@ function UITeamView:InitGenerate__11(Root, data)
end
---@private
function UITeamView:InitGenerate__12(Root, data)
function UITeamView:InitGenerate__13(Root, data)
--[[
BottomView/RoleList/RoleListAnim/Role1
--]]
@ -253,7 +267,7 @@ function UITeamView:InitGenerate__12(Root, data)
end
---@private
function UITeamView:InitGenerate__13(Root, data)
function UITeamView:InitGenerate__14(Root, data)
--[[
BottomView/RoleList/RoleListAnim/Role2
--]]
@ -267,7 +281,7 @@ function UITeamView:InitGenerate__13(Root, data)
end
---@private
function UITeamView:InitGenerate__14(Root, data)
function UITeamView:InitGenerate__15(Root, data)
--[[
BottomView/RoleList/RoleListAnim/Role3
--]]
@ -281,7 +295,7 @@ function UITeamView:InitGenerate__14(Root, data)
end
---@private
function UITeamView:InitGenerate__15(Root, data)
function UITeamView:InitGenerate__16(Root, data)
--[[
BottomView/RoleList/RoleListAnim/Role4
--]]
@ -295,7 +309,7 @@ function UITeamView:InitGenerate__15(Root, data)
end
---@private
function UITeamView:InitGenerate__16(Root, data)
function UITeamView:InitGenerate__17(Root, data)
--[[
BottomView/RoleList/RoleListAnim/Role5
--]]
@ -309,7 +323,7 @@ function UITeamView:InitGenerate__16(Root, data)
end
---@private
function UITeamView:InitGenerate__17(Root, data)
function UITeamView:InitGenerate__18(Root, data)
--[[
BottomView/RoleList/RoleListAnim/Role6
--]]
@ -322,20 +336,6 @@ function UITeamView:InitGenerate__17(Root, data)
tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform)
end
---@private
function UITeamView:InitGenerate__18(Root, data)
--[[
BottomView/FightPowerInfo/Val
--]]
local tmp = Root:Find("BottomView/FightPowerInfo/Val").gameObject
if tolua.getpeer(tmp) == nil then
tolua.setpeer(tmp, {})
end
self.fighterPowerText = tmp
tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI)
end
---@private
function UITeamView:InitGenerate__19(Root, data)
--[[
@ -416,6 +416,10 @@ function UITeamView:GenerateDestroy()
tolua.setpeer(self.cPos_Right1, nil)
end
self.cPos_Right1 = nil
if tolua.getpeer(self.fighterPowerText) ~= nil then
tolua.setpeer(self.fighterPowerText, nil)
end
self.fighterPowerText = nil
if tolua.getpeer(self.roleList) ~= nil then
tolua.setpeer(self.roleList, nil)
end
@ -448,10 +452,6 @@ function UITeamView:GenerateDestroy()
tolua.setpeer(self.hero6, nil)
end
self.hero6 = nil
if tolua.getpeer(self.fighterPowerText) ~= nil then
tolua.setpeer(self.fighterPowerText, nil)
end
self.fighterPowerText = nil
if tolua.getpeer(self.btnBack) ~= nil then
tolua.setpeer(self.btnBack, nil)
end