判断当前关卡是否有剧情
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@ -3105,6 +3105,19 @@ function GetRole_Illustration_Info(idx)
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if idx == 6 then pos = Vector2(-15, 11, 0) end
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return pos
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end
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function CurrLevelHasStory()
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local mapLevel = ManagerContainer.LuaBattleMgr:GetCurLevelUniqueId()
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local mapLevelData = ManagerContainer.CfgMgr:GetLevelDataById(mapLevel)
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local dlgId = mapLevelData["DlgId"]
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local forceGuideGroup = mapLevelData["ForceGuideGroup"]
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local storyId = dlgId
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local storyCfg = ManagerContainer.CfgMgr:GetStoryDataById(storyId)
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if storyCfg then
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return true
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else
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return false
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end
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end
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