UIRoleInfo:属性问题调整正常了

This commit is contained in:
fatiao 2025-08-20 11:43:17 +08:00
parent 2035d5413c
commit ba78a94949
6 changed files with 18227 additions and 942 deletions

View File

@ -242,7 +242,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -362, y: -2}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 160, y: 160}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &863215437317865649
@ -293,7 +293,7 @@ MonoBehaviour:
m_SelectedTrigger: Selected
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 0}
m_TargetGraphic: {fileID: 5883792927636188945}
m_OnClick:
m_PersistentCalls:
m_Calls: []
@ -609,8 +609,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: -362, y: -4}
m_SizeDelta: {x: -4, y: 4}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1892140207703742444
CanvasRenderer:
@ -1540,10 +1540,10 @@ RectTransform:
- {fileID: 4627993698013804757}
m_Father: {fileID: 660839604683965931}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 266.25, y: -90}
m_SizeDelta: {x: 157.5, y: 180}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &7502809275291140041
MonoBehaviour:
@ -1681,7 +1681,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: -362, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &185224424418268682
@ -2872,7 +2872,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -362, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 260, y: 140}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &447254296502567714
@ -3113,10 +3113,10 @@ RectTransform:
- {fileID: 4729414345535605658}
m_Father: {fileID: 660839604683965931}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 453.75, y: -90}
m_SizeDelta: {x: 157.5, y: 180}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1191458442755789727
MonoBehaviour:
@ -3174,7 +3174,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!224 &660839604683965931
RectTransform:
m_ObjectHideFlags: 0
@ -3195,7 +3195,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 178, y: -85}
m_AnchoredPosition: {x: 521, y: -85}
m_SizeDelta: {x: 720, y: 180}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &7194639264955415111
@ -3317,10 +3317,10 @@ RectTransform:
- {fileID: 102169492913998227}
m_Father: {fileID: 660839604683965931}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 78.75, y: -90}
m_SizeDelta: {x: 157.5, y: 180}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &4434577659719784126
MonoBehaviour:
@ -5006,10 +5006,10 @@ RectTransform:
- {fileID: 3248491227544129888}
m_Father: {fileID: 660839604683965931}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 641.25, y: -90}
m_SizeDelta: {x: 157.5, y: 180}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &5032539368449434053
MonoBehaviour:
@ -5088,7 +5088,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: -362, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &6828762875075468165
@ -5680,8 +5680,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: -362, y: 0}
m_SizeDelta: {x: -16, y: -16}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &6854200148386788072
CanvasRenderer:
@ -5814,7 +5814,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 0}
m_AnchoredPosition: {x: -362, y: -6}
m_AnchoredPosition: {x: 0, y: -6}
m_SizeDelta: {x: 0, y: 60}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &6166783434162730011
@ -6633,7 +6633,7 @@ PrefabInstance:
- target: {fileID: 70813078944487029, guid: 9b26fc1c7edbe5e4e8a3fcd925135f79,
type: 3}
propertyPath: m_AnchoredPosition.x
value: -372
value: -29
objectReference: {fileID: 0}
- target: {fileID: 70813078944487029, guid: 9b26fc1c7edbe5e4e8a3fcd925135f79,
type: 3}
@ -7090,7 +7090,7 @@ PrefabInstance:
- target: {fileID: 2596210164378247627, guid: 7fb4cb6a41f0cee40902a79262e26dc8,
type: 3}
propertyPath: m_AnchoredPosition.x
value: -362
value: -19
objectReference: {fileID: 0}
- target: {fileID: 2596210164378247627, guid: 7fb4cb6a41f0cee40902a79262e26dc8,
type: 3}

File diff suppressed because it is too large Load Diff

View File

@ -28,7 +28,7 @@ function RoleEquipSlotItemCtr:SetData(wnd, item, logicData, onClickOwner, onClic
item.redPointItem.equipment:SetActive(slotDressRPStatus == Enum.RedPointEnum.EquipDressRP)
local data = { cfgId = 0, num = 0, slotIndex = slotIndex, slotType = idx, cbOwner = wnd, cb = wnd.ChangeCurEquip, jobType = jobData.JobType }
LogError("--1--")
--LogError("--1--")
wnd.uiBase:AddButtonUniqueEventListener(item.weaponIconGroup.button, onClickOwner, onClickCB, data)
end
--[[
@ -120,7 +120,7 @@ function RoleEquipSlotItemCtr:SetData(wnd, item, logicData, onClickOwner, onClic
IconItemCtr:SetData(wnd, item.iconItem, _iconItemLogic, Enum.ItemIEnterType.EquipTips, nil, nil)
if jobData then
local data = { id = logicData1 and logicData1.id or 0, heroConfigId = logicData1.configId, cfgId = slots[idx].equip_id, num = 0, slotIndex = slotIndex, slotType = idx, cbOwner = wnd, cb = wnd.ChangeCurEquip, cb1 = wnd.PutOffCurEquip, jobType = jobData.JobType, canRefine = slotRefineRPStatus == Enum.RedPointEnum.EquipRefineRP }
LogError("--2--")
--LogError("--2--")
wnd.uiBase:AddButtonUniqueEventListener(item.weaponIconGroup.button, wnd, refreshEquipTips, data)
end
@ -137,7 +137,7 @@ function RoleEquipSlotItemCtr:SetData(wnd, item, logicData, onClickOwner, onClic
else
if jobData then
local data = { cfgId = 0, num = 0, slotIndex = slotIndex, slotType = idx, cbOwner = wnd, cb = wnd.ChangeCurEquip, jobType = jobData.JobType }
LogError("--3--")
--LogError("--3--")
wnd.uiBase:AddButtonUniqueEventListener(item.weaponIconGroup.button, onClickOwner, onClickCB, data)
end

View File

@ -709,6 +709,64 @@ function UIRoleInfoCtr:OnDispose()
self.view = nil
end
function UIRoleInfoCtr:GetLastBaseAttrs()
if isLeader then
return ManagerContainer.DataMgr.UserData:GetLastBaseAttrs()
else
return ManagerContainer.DataMgr.PartnerData:GetLastBaseAttrs(self.data)
end
end
function UIRoleInfoCtr:GetRoleDataAttrPoints(id)
if id == 1 then
return ManagerContainer.DataMgr.UserData:GetRoleDataAttrPoints()
else
return ManagerContainer.DataMgr.PartnerData:GetRoleDataAttrPoints(id)
end
end
function UIRoleInfoCtr:ResetRemainPoints()
self.remainPoints = self:GetRoleDataAttrPoints(self.data)
end
function UIRoleInfoCtr:ChangeRemainPoint(num)
self.remainPoints = SDataUtil.Add(self.remainPoints, num)
return self.remainPoints
end
function UIRoleInfoCtr:GetRemainPoint()
return self.remainPoints
end
function UIRoleInfoCtr:SendAttrChange(heroId, addAttrs)
if addAttrs == nil then return end
local table = {}
for k,v in pairs(addAttrs) do
if v >= 0 then
table[#table + 1] = {key = k, value = v}
end
end
local lastBaseAttrs = self:GetLastBaseAttrs(heroId)
local isChange = false
for k, v in pairs(addAttrs) do
if CommonUtil.ToNumber(lastBaseAttrs[k]) ~= (v+1) then
isChange = true
end
end
local isNotAddAttr = true
for k, v in pairs(lastBaseAttrs) do
if k >= Enum.HeroAttrType.STR and k <= Enum.HeroAttrType.LUK and CommonUtil.ToNumber(v) > 1 then
isNotAddAttr = false
end
end
if isChange and #table > 0 then
if isNotAddAttr == false then
ManagerContainer.NetManager:SendMessage(ProtoMsgId.CS_RESET_ATTR_POINT_REQ, {hero_id = heroId})
end
ManagerContainer.NetManager:SendMessage(ProtoMsgId.CS_ADD_ATTR_POINT_REQ, {attr_list = table, hero_id = heroId})
end
end
return UIRoleInfoCtr

View File

@ -24,6 +24,9 @@ local recruitCostId
local recruitCostNum
local animatorNames = {"Lead", "Sword", "Mage", "Priest", "Archer", "Thief"}
local baseList = {}
local addList = {}
local lastClickLogTime
local lastClickNum
@ -198,6 +201,11 @@ function UIRoleInfoView:FillContent(data, uiBase)
self:Init()
end
local function GetBaseAttrsByType(baseAttrs, type)
if baseAttrs == nil then return 0 end
if baseAttrs[type] == nil then return 0 end
return SDataUtil.InvConvert(baseAttrs[type] or 0)
end
local TAB_TOGGLE_TYPE_NATURE = 1
local TAB_TOGGLE_TYPE_SKILL = 2
local TAB_TOGGLE_TYPE_WEAPON = 3
@ -214,6 +222,155 @@ function UIRoleInfoView:Init()
self.pageToggleData = {}
self.toggleTabList = {[1] = self.uIAnimator.natureTab, [2] = self.uIAnimator.skillTab, [3] = self.uIAnimator.weaponTab}
CommonUtil.CreateToggleMouduleOnlyBtns(self, self.pageToggleData, self.tabToggleGroup, TAB_TOGGLE_TYPE_NATURE, self.OnClickTabToggle)
--------------------------- TODO ---------------------------
LogError("-------Init-------")
self.twoAttrAddDic = {}
self.controller:ResetRemainPoints()
for i = Enum.HeroAttrType.STR, Enum.HeroAttrType.LUK do
self["ajustItem"..i].addBtn.repeatButton:AddRepeatClickEventListener(function (idx, isOver)
self:ChangeAttrPreview(i, true)
end)
self["ajustItem"..i].subBtn.repeatButton:AddRepeatClickEventListener(function (idx, isOver)
self:ChangeAttrPreview(i, false)
end)
--self.uiBase:AddButtonUniqueEventListener(self["ajustItem"..i].addBtn.button, self, self.OnChangeAttr, i, 1)
--self.uiBase:AddButtonUniqueEventListener(self["ajustItem"..i].subBtn.button, self, self.OnChangeAttr, i, -1)
end
self.oneAttrAddDic = {}
for i = Enum.HeroAttrType.STR, Enum.HeroAttrType.LUK do
self.oneAttrAddDic[i] = 0
end
self:RefreshNatureInfo()
end
function UIRoleInfoView:ChangeAttrPreview(attrType, increase)
local baseAttrs = self.controller:GetLastBaseAttrs()
--LogError("[ChangeAttrPreview] attrType "..self.oneAttrAddDic[attrType]..", increase "..tostring(increase))
--local aa = SDataUtil.InvConvert(baseAttrs[Enum.HeroAttrType.STR])+ self.oneAttrAddDic[attrType] - 1
--LogError(tostring(aa))
--local bb = ManagerContainer.CfgMgr:GetHeroQualityPointByLv(aa).cost
if SDataUtil.IsLess(self.controller:GetRemainPoint(), 0) then return end
local v = GetBaseAttrsByType(baseAttrs, attrType)
if self.oneAttrAddDic then
v = v + self.oneAttrAddDic[attrType]
end
if increase == false and v <= 1 then return end
local cost = 0
if attrType == Enum.HeroAttrType.STR then
cost = increase and -ManagerContainer.CfgMgr:GetHeroQualityPointByLv(GetBaseAttrsByType(baseAttrs, Enum.HeroAttrType.STR)+ self.oneAttrAddDic[attrType]).cost or ManagerContainer.CfgMgr:GetHeroQualityPointByLv(SDataUtil.InvConvert(baseAttrs[Enum.HeroAttrType.STR])+ self.oneAttrAddDic[attrType] - 1).cost
elseif attrType == Enum.HeroAttrType.AGI then
cost = increase and -ManagerContainer.CfgMgr:GetHeroQualityPointByLv(GetBaseAttrsByType(baseAttrs, Enum.HeroAttrType.AGI) + self.oneAttrAddDic[attrType]).cost or ManagerContainer.CfgMgr:GetHeroQualityPointByLv(SDataUtil.InvConvert(baseAttrs[Enum.HeroAttrType.AGI]) + self.oneAttrAddDic[attrType] - 1).cost
elseif attrType == Enum.HeroAttrType.INT then
cost = increase and -ManagerContainer.CfgMgr:GetHeroQualityPointByLv(GetBaseAttrsByType(baseAttrs, Enum.HeroAttrType.INT)+ self.oneAttrAddDic[attrType]).cost or ManagerContainer.CfgMgr:GetHeroQualityPointByLv(SDataUtil.InvConvert(baseAttrs[Enum.HeroAttrType.INT])+ self.oneAttrAddDic[attrType] - 1).cost
elseif attrType == Enum.HeroAttrType.VIT then
cost = increase and -ManagerContainer.CfgMgr:GetHeroQualityPointByLv(GetBaseAttrsByType(baseAttrs, Enum.HeroAttrType.VIT)+ self.oneAttrAddDic[attrType]).cost or ManagerContainer.CfgMgr:GetHeroQualityPointByLv(SDataUtil.InvConvert(baseAttrs[Enum.HeroAttrType.VIT])+ self.oneAttrAddDic[attrType] - 1).cost
elseif attrType == Enum.HeroAttrType.DEX then
cost = increase and -ManagerContainer.CfgMgr:GetHeroQualityPointByLv(GetBaseAttrsByType(baseAttrs, Enum.HeroAttrType.DEX)+ self.oneAttrAddDic[attrType]).cost or ManagerContainer.CfgMgr:GetHeroQualityPointByLv(SDataUtil.InvConvert(baseAttrs[Enum.HeroAttrType.DEX])+ self.oneAttrAddDic[attrType] - 1).cost
elseif attrType == Enum.HeroAttrType.LUK then
cost = increase and -ManagerContainer.CfgMgr:GetHeroQualityPointByLv(GetBaseAttrsByType(baseAttrs, Enum.HeroAttrType.LUK)+ self.oneAttrAddDic[attrType]).cost or ManagerContainer.CfgMgr:GetHeroQualityPointByLv(SDataUtil.InvConvert(baseAttrs[Enum.HeroAttrType.LUK])+ self.oneAttrAddDic[attrType] - 1).cost
end
if SDataUtil.IsLess(SDataUtil.Add(self.controller:GetRemainPoint(),cost),0) then
return
end
local totalPoints = self.controller:ChangeRemainPoint(cost)
--self.leadBox.restPoint.number1.text.text = tostring(totalPoints)
--LogError("totalPoints: "..tostring(totalPoints))
self.oneAttrAddDic[attrType] = self.oneAttrAddDic[attrType] + (increase and 1 or -1)
--self:RefreshAllAttr(attrType)
-- for k, v in pairs(self.oneAttrAddDic) do
-- LogError("totalPoints: "..tostring(k).."-"..tostring(v))
-- end
self:RefreshNatureInfo()
end
--[[
Life = 7,
Sp = 8,
Attack = 9,
MagicAttack = 10,
Defense = 11,
MagicDefense = 12,
Hit = 13,
Dodge = 14,
Crit = 15,
Ten = 16,
AttackSpeed = 17,
CastAcceleration = 18,
]]
function UIRoleInfoView:RefreshNatureInfo()
local baseAttrs = self.controller:GetLastBaseAttrs()
local heroId = self.controller:GetRoleUid()
local heroData = self.controller:GetHeroLogicData(heroId)
if self.oneAttrAddDic == nil then
self.oneAttrAddDic = {}
for i = Enum.HeroAttrType.STR, Enum.HeroAttrType.LUK do
self.oneAttrAddDic[i] = 0
end
end
self.remainPoint.text.text = tostring(self.controller:GetRemainPoint())
for i = Enum.HeroAttrType.STR, Enum.HeroAttrType.LUK do
local v = GetBaseAttrsByType(baseAttrs, i)
if self.oneAttrAddDic then
v = v + self.oneAttrAddDic[i]
end
self["ajustItem"..i].text.text.text = tostring(v)
end
local dic = ManagerContainer.LuaActorDataMgr:GetRoleIncreaseSecondAttrVal(self.controller:GetData(),
self.oneAttrAddDic[Enum.HeroAttrType.STR] + GetBaseAttrsByType(baseAttrs, Enum.HeroAttrType.STR),
self.oneAttrAddDic[Enum.HeroAttrType.AGI] + GetBaseAttrsByType(baseAttrs, Enum.HeroAttrType.AGI),
self.oneAttrAddDic[Enum.HeroAttrType.INT] + GetBaseAttrsByType(baseAttrs, Enum.HeroAttrType.INT),
self.oneAttrAddDic[Enum.HeroAttrType.VIT] + GetBaseAttrsByType(baseAttrs, Enum.HeroAttrType.VIT),
self.oneAttrAddDic[Enum.HeroAttrType.DEX] + GetBaseAttrsByType(baseAttrs, Enum.HeroAttrType.DEX),
self.oneAttrAddDic[Enum.HeroAttrType.LUK] + GetBaseAttrsByType(baseAttrs, Enum.HeroAttrType.LUK)
)
local iter = dic:GetEnumerator()
local twoAttrAddDic = {}
while iter:MoveNext() do
local newAttrs = heroData.attrs
--服务器整数增量 = 取下整(当前本地增量 + 服务器当前 - 取下整(服务器当前)
if newAttrs[iter.Current.Key] ~= nil then
local SfServerAdd = SDataUtil.Add(newAttrs[iter.Current.Key] , iter.Current.Value)
local ServerAdd = SDataUtil.InvConvertDouble(SfServerAdd)
local CurServer = SDataUtil.InvConvertDouble(newAttrs[iter.Current.Key] )
twoAttrAddDic[iter.Current.Key] = math.floor(ServerAdd) - math.floor(CurServer)
else
twoAttrAddDic[iter.Current.Key] = math.floor(iter.Current.Value)
end
end
for k,v in pairs(heroData.attrs) do
if (k >= Enum.HeroAttrType.Life and k <= Enum.HeroAttrType.CastAcceleration) then
local preVal = tostring(math.floor(tonumber(tostring(v))))
if twoAttrAddDic[k] > 0 then
self["natureInfoItem"..tostring(k)].natureVar.text.text = preVal.." +"..twoAttrAddDic[k]
else
self["natureInfoItem"..tostring(k)].natureVar.text.text = preVal
end
end
end
end
function UIRoleInfoView:SaveNatureInfo()
if self.oneAttrAddDic == nil or #self.oneAttrAddDic == 0 then return end
local saveInfo = {}
local baseAttrs = self.controller:GetLastBaseAttrs()
for i = Enum.HeroAttrType.STR, Enum.HeroAttrType.LUK do
local v = GetBaseAttrsByType(baseAttrs, i)
if self.oneAttrAddDic then
v = v + self.oneAttrAddDic[i] - 1
end
saveInfo[i] = v
end
PrintJson("TAG", saveInfo)
self.controller:SendAttrChange(self.controller:GetRoleUid(), saveInfo)
self.oneAttrAddDic = {}
end
function UIRoleInfoView:OnClickTabToggle(index)
@ -224,11 +381,41 @@ function UIRoleInfoView:OnClickTabToggle(index)
if index == TAB_TOGGLE_TYPE_NATURE then
--self.uIAnimator.weaponTab:SetActive(false)
self:SaveNatureInfo()
elseif index == TAB_TOGGLE_TYPE_SKILL then
--self.uIAnimator.weaponTab:SetActive(false)
elseif index == TAB_TOGGLE_TYPE_WEAPON then
--self.uIAnimator.weaponTab:SetActive(true)
self:SaveNatureInfo()
elseif index == TAB_TOGGLE_TYPE_WEAPON then
self.controller:SendAttrChange(self.controller:GetRoleUid(), self.oneAttrAddDic)
--self.uIAnimator.weaponTab:SetActive(true)
local heroId = self.controller:GetRoleUid()
local heroData = self.controller:GetHeroLogicData(heroId)
local baseAttrs = self.controller:GetLastBaseAttrs()
local jobName, roleName = CommonUtil.GetHeroSplitJobAndNameByUid(heroId, heroData.configId)
self.overviewItem1.content.text.text = jobName
local fightPower = ManagerContainer.DataMgr.UserData:GetAsideFighterSvrPower(heroId, false)
self.overviewItem2.content.text.text = tostring(fightPower)
local str = GetBaseAttrsByType(baseAttrs, Enum.HeroAttrType.STR)
self.overviewItem3.content.text.text = tostring(str)
local agi = GetBaseAttrsByType(baseAttrs, Enum.HeroAttrType.AGI)
self.overviewItem4.content.text.text = tostring(agi)
local int = GetBaseAttrsByType(baseAttrs, Enum.HeroAttrType.INT)
self.overviewItem5.content.text.text = tostring(int)
local vit = GetBaseAttrsByType(baseAttrs, Enum.HeroAttrType.VIT)
self.overviewItem6.content.text.text = tostring(vit)
local dex = GetBaseAttrsByType(baseAttrs, Enum.HeroAttrType.DEX)
self.overviewItem7.content.text.text = tostring(dex)
local luk = GetBaseAttrsByType(baseAttrs, Enum.HeroAttrType.LUK)
self.overviewItem8.content.text.text = tostring(dex)
end
end
@ -1236,6 +1423,7 @@ function UIRoleInfoView:AddUIEventListener()
end
function UIRoleInfoView:OnBtnBack()
self:SaveNatureInfo()
self:UIClose()
end

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