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2 Commits

Author SHA1 Message Date
76b15edf58 协议更新 2026-03-04 15:51:08 +08:00
d42e80302e 直播间聊天显示VIP等级 2026-03-04 15:50:47 +08:00
5 changed files with 29 additions and 26 deletions

View File

@ -20,7 +20,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
m_IsActive: 1
--- !u!224 &3135625391757224365
RectTransform:
m_ObjectHideFlags: 0
@ -41,7 +41,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: -17.400024, y: 162.5}
m_AnchoredPosition: {x: -17.399902, y: 162.5}
m_SizeDelta: {x: 1020, y: 85}
m_Pivot: {x: 0, y: 1}
--- !u!222 &36790126361215641
@ -162,8 +162,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 35, y: -0.000061035156}
m_SizeDelta: {x: -35, y: 0}
m_AnchoredPosition: {x: 41.36, y: -2.61}
m_SizeDelta: {x: -48.63, y: -2.61}
m_Pivot: {x: 0, y: 1}
--- !u!222 &1391754363728036614
CanvasRenderer:
@ -215,7 +215,7 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: 29
m_text: 99
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: ff9a33292f9ee2e4bb6b5beaa43eb505, type: 2}
m_sharedMaterial: {fileID: 21889736603187208, guid: ff9a33292f9ee2e4bb6b5beaa43eb505,
@ -243,15 +243,15 @@ MonoBehaviour:
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 33.7
m_fontSizeBase: 36
m_fontSize: 32
m_fontSizeBase: 32
m_fontWeight: 400
m_enableAutoSizing: 1
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMax: 36
m_fontStyle: 0
m_HorizontalAlignment: 2
m_VerticalAlignment: 256
m_VerticalAlignment: 512
m_textAlignment: 65535
m_characterSpacing: 0
m_wordSpacing: 0
@ -687,7 +687,7 @@ RectTransform:
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 112, y: 41}
m_SizeDelta: {x: 100, y: 41}
m_Pivot: {x: 0, y: 1}
--- !u!222 &8041438320916840939
CanvasRenderer:
@ -718,7 +718,7 @@ MonoBehaviour:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: e91c1311bfcd97e4595c7089565751db, type: 3}
m_Type: 0
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4

View File

@ -49,7 +49,7 @@ TextureImporter:
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteBorder: {x: 45, y: 14, z: 18, w: 15}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
@ -139,7 +139,7 @@ TextureImporter:
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
internalID: 1537655665
vertices: []
indices:
edges: []

View File

@ -1,5 +1,5 @@
Íõ
êõ
user.proto serverproto"¸
AccountRole
@ -1670,15 +1670,16 @@ fightPower"
level (Rlevel
head_id ( RheadId$
award_chip_num (R awardChipNum
rank (Rrank"¤
rank (Rrank"Á
LiveRoomPlayerInfo
uid (Ruid
nickname ( Rnickname
level ( Rlevel
head_id ( RheadId
level ( Rlevel
vip_level ( RvipLevel
head_id ( RheadId
head_title ( R headTitle
data ( Rdata"‡
head_title ( R headTitle
data ( Rdata"‡
LiveRoomChatData
SN (RSN@
player_info ( 2.serverproto.LiveRoomPlayerInfoR

View File

@ -783,8 +783,8 @@ function UILiveRoomView:GenChatItem(loopview, index, room_id)
local name = tostring(data.player_info.nickname)
local vip = tostring(data.player_info.vip_level)
if name == "" then name = "初心" end
local vip = tostring(data.player_info.vip_level or 0)
if name == "" then name = "穿越" end
local level = tostring(data.player_info.level)
local content = data.chat_content
@ -831,9 +831,10 @@ end
function UILiveRoomView:Btn_Send_Chat(itemlua, room_id)
local idx = room_id
LogWarning("Btn_SendChat: " .. tostring(itemlua.gameObject.name) .. " " .. idx)
local text = itemlua.inputBar.inputfield_chat.tMP_InputField.text
ManagerContainer.DataMgr.LiveRoomData:ChatReq(idx, text)
if text ~= "" then
ManagerContainer.DataMgr.LiveRoomData:ChatReq(idx, text)
end
itemlua.inputBar.inputfield_chat.tMP_InputField.text = ""
end

View File

@ -2051,9 +2051,10 @@ message LiveRoomPlayerInfo {
uint64 uid = 1;
string nickname = 2;
uint32 level = 3;
string head_id = 4;
uint32 head_title = 5;
string data = 6;
uint32 vip_level = 4;
string head_id = 5;
uint32 head_title = 6;
string data = 7;
}
message LiveRoomChatData {