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7cb1bea863
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b43c2ad768
| Author | SHA1 | Date | |
|---|---|---|---|
| b43c2ad768 | |||
| 231f04d41d |
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|
||||
- m_GUID: 511de02cd3959254984b78b1ed2689fb
|
||||
m_Address: Assets/Content/Audio/UI/UI_HeroDown.ogg
|
||||
m_ReadOnly: 0
|
||||
m_SerializedLabels: []
|
||||
FlaggedDuringContentUpdateRestriction: 0
|
||||
- m_GUID: a1223f1a771201c489ed248e842fadba
|
||||
m_Address: Assets/Content/Audio/UI/UI_HeroUP.ogg
|
||||
m_ReadOnly: 0
|
||||
m_SerializedLabels: []
|
||||
FlaggedDuringContentUpdateRestriction: 0
|
||||
- m_GUID: 40feade126853ef4a820bb26ef76b68e
|
||||
m_Address: Assets/Content/Audio/UI/UI_Icon.ogg
|
||||
m_ReadOnly: 0
|
||||
m_SerializedLabels: []
|
||||
FlaggedDuringContentUpdateRestriction: 0
|
||||
- m_GUID: f77cfde629cf977458e4fdc7e09f1f11
|
||||
m_Address: Assets/Content/Audio/UI/UI_Inventory_Open.ogg
|
||||
m_ReadOnly: 0
|
||||
m_SerializedLabels: []
|
||||
FlaggedDuringContentUpdateRestriction: 0
|
||||
- m_GUID: 7cb69c660c5f2ae4cb6da3bc999f0784
|
||||
m_Address: Assets/Content/Audio/UI/UI_LevelUp.ogg
|
||||
m_ReadOnly: 0
|
||||
m_SerializedLabels: []
|
||||
FlaggedDuringContentUpdateRestriction: 0
|
||||
- m_GUID: dd0f0f0bd32f94142a80f4869042e18a
|
||||
m_Address: Assets/Content/Audio/UI/UI_Login.ogg
|
||||
m_ReadOnly: 0
|
||||
m_SerializedLabels: []
|
||||
FlaggedDuringContentUpdateRestriction: 0
|
||||
- m_GUID: a9e69de56460c4a428d23eedd708c16e
|
||||
m_Address: Assets/Content/Audio/UI/UI_Notice.ogg
|
||||
m_ReadOnly: 0
|
||||
m_SerializedLabels: []
|
||||
FlaggedDuringContentUpdateRestriction: 0
|
||||
- m_GUID: eb3eea9986e21224fbfff409874ca8f4
|
||||
m_Address: Assets/Content/Audio/UI/UI_OpenBag.ogg
|
||||
m_ReadOnly: 0
|
||||
m_SerializedLabels: []
|
||||
FlaggedDuringContentUpdateRestriction: 0
|
||||
- m_GUID: 0407cf63b3786d844bf55e700a24d77d
|
||||
m_Address: Assets/Content/Audio/UI/UI_OpenShop.ogg
|
||||
m_ReadOnly: 0
|
||||
m_SerializedLabels: []
|
||||
FlaggedDuringContentUpdateRestriction: 0
|
||||
- m_GUID: 1a8832ef4075424429c037011db59b8e
|
||||
m_Address: Assets/Content/Audio/UI/UI_Sell_Yes.ogg
|
||||
m_ReadOnly: 0
|
||||
m_SerializedLabels: []
|
||||
FlaggedDuringContentUpdateRestriction: 0
|
||||
- m_GUID: 8c979569c6f7bdf4bbf32f4cb028ab4a
|
||||
m_Address: Assets/Content/Audio/UI/UI_Tab_Click.ogg
|
||||
m_ReadOnly: 0
|
||||
m_SerializedLabels: []
|
||||
FlaggedDuringContentUpdateRestriction: 0
|
||||
- m_GUID: 9079a6ec926335e48a67f3e9a5260906
|
||||
m_Address: Assets/Content/Audio/UI/UI_Tips.ogg
|
||||
m_ReadOnly: 0
|
||||
m_SerializedLabels: []
|
||||
FlaggedDuringContentUpdateRestriction: 0
|
||||
- m_GUID: a46826325b9addc4cb9edaa1b61f6c7b
|
||||
m_Address: Assets/Content/Audio/UI/UI_complete.ogg
|
||||
m_ReadOnly: 0
|
||||
m_SerializedLabels: []
|
||||
FlaggedDuringContentUpdateRestriction: 0
|
||||
- m_GUID: 763776aae56474e4fb1439db65118fc4
|
||||
m_Address: Assets/Content/Audio/UI/UI_popup.ogg
|
||||
m_ReadOnly: 0
|
||||
m_SerializedLabels: []
|
||||
FlaggedDuringContentUpdateRestriction: 0
|
||||
- m_GUID: 17c78f48ffc34fe48b143ee402112bfb
|
||||
m_Address: Assets/Content/Audio/UI/UI_popup1.ogg
|
||||
m_ReadOnly: 0
|
||||
m_SerializedLabels: []
|
||||
FlaggedDuringContentUpdateRestriction: 0
|
||||
- m_GUID: 52f00098e7ddfd44ca0b3db3831c00b4
|
||||
m_Address: Assets/Content/Audio/UI/UI_refinefailed.ogg
|
||||
m_ReadOnly: 0
|
||||
m_SerializedLabels: []
|
||||
FlaggedDuringContentUpdateRestriction: 0
|
||||
- m_GUID: 7e0cb7fdd9fdaf6439932852d66c146e
|
||||
m_Address: Assets/Content/Audio/UI/UI_refinesuccess.ogg
|
||||
m_ReadOnly: 0
|
||||
m_SerializedLabels: []
|
||||
FlaggedDuringContentUpdateRestriction: 0
|
||||
- m_GUID: 3607e69eb6d7a434e846135111a0efdd
|
||||
m_Address: Assets/Content/Audio/UI/UI_skillshow.ogg
|
||||
m_ReadOnly: 0
|
||||
m_SerializedLabels: []
|
||||
FlaggedDuringContentUpdateRestriction: 0
|
||||
- m_GUID: a89dc550c822845458ceb049b1710483
|
||||
m_Address: Assets/Content/Audio/UI/UI_warning.ogg
|
||||
m_ReadOnly: 0
|
||||
m_SerializedLabels: []
|
||||
FlaggedDuringContentUpdateRestriction: 0
|
||||
- m_GUID: fcd25628b4913de49939c269269cbdbf
|
||||
m_Address: Assets/Content/Audio/UI/UI_warning1.ogg
|
||||
m_ReadOnly: 0
|
||||
m_SerializedLabels: []
|
||||
FlaggedDuringContentUpdateRestriction: 0
|
||||
- m_GUID: 44b9946c8fb7eda4cb467a635b21a728
|
||||
m_Address: Assets/Content/Audio/UI/UI_xuzhang.ogg
|
||||
m_ReadOnly: 0
|
||||
m_SerializedLabels: []
|
||||
FlaggedDuringContentUpdateRestriction: 0
|
||||
|
||||
Binary file not shown.
@ -4,6 +4,7 @@ using System.IO;
|
||||
using System.IO.Compression;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
using ICSharpCode.SharpZipLib.Zip;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
@ -28,48 +29,6 @@ public class RoTool : EditorWindow
|
||||
AssetDatabase.Refresh();
|
||||
}
|
||||
|
||||
static void MergeFiles(string directory, string outputFile)
|
||||
{
|
||||
if (!Directory.Exists(directory))
|
||||
{
|
||||
Debug.LogError("Directory does not exist: " + directory);
|
||||
return;
|
||||
}
|
||||
|
||||
// 获取目录下的所有文件
|
||||
var srcFiles = getAllFilesPathEX(directory);
|
||||
|
||||
// 检查输出路径是否有效,如果目录不存在则创建
|
||||
string outputDirectory = Path.GetDirectoryName(outputFile);
|
||||
if (!Directory.Exists(outputDirectory))
|
||||
{
|
||||
Directory.CreateDirectory(outputDirectory);
|
||||
}
|
||||
|
||||
// 使用 StreamWriter 合并文件
|
||||
using (StreamWriter writer = new StreamWriter(outputFile, false))
|
||||
{
|
||||
foreach (string file in srcFiles)
|
||||
{
|
||||
// 读取每个文件的内容
|
||||
var fileName = Path.GetFileName(file);
|
||||
Debug.Log(file);
|
||||
string fileContent = File.ReadAllText(file);
|
||||
|
||||
// 写入文件名
|
||||
writer.WriteLine(fileName);
|
||||
|
||||
// 写入文件内容
|
||||
writer.WriteLine(fileContent);
|
||||
|
||||
// 写入分隔符
|
||||
writer.WriteLine(Constants.merge_files_split);
|
||||
}
|
||||
}
|
||||
|
||||
Debug.Log("Files merged successfully into: " + outputFile);
|
||||
}
|
||||
|
||||
private static HashSet<string> s_ValidExtMap = new HashSet<string>() { ".prefab", ".txt", ".xml", ".txt", ".lua", ".csv", ".ogg", ".wav", ".ttf", ".bytes", ".pb" };
|
||||
private static List<string> getAllFilesPathEX(string path, string searchPattern = "*.*", SearchOption searchOption = SearchOption.AllDirectories)
|
||||
{
|
||||
@ -107,31 +66,28 @@ public class RoTool : EditorWindow
|
||||
// 创建一个ZIP文件并开始写入
|
||||
using (FileStream zipFile = new FileStream(zipPath, FileMode.Create))
|
||||
{
|
||||
using (ZipArchive zipArchive = new ZipArchive(zipFile, ZipArchiveMode.Create))
|
||||
using (ZipOutputStream zipStream = new ZipOutputStream(zipFile))
|
||||
{
|
||||
zipStream.SetLevel(6);
|
||||
zipStream.Password = Constants.ZipPW;
|
||||
foreach (var filePath in files)
|
||||
{
|
||||
if (File.Exists(filePath))
|
||||
{
|
||||
// 获取文件的名称(不带路径)
|
||||
string fileName = Path.GetFileName(filePath);
|
||||
FileInfo fileInfo = new FileInfo(filePath);
|
||||
byte[] fileBytes = File.ReadAllBytes(filePath);
|
||||
byte[] aseFileBytes = CommonUtil.Encrypt(fileBytes);
|
||||
|
||||
// 将文件添加到ZIP档案
|
||||
ZipArchiveEntry entry = zipArchive.CreateEntry(fileName);
|
||||
|
||||
using (Stream entryStream = entry.Open())
|
||||
{
|
||||
entryStream.Write(aseFileBytes, 0, aseFileBytes.Length);
|
||||
}
|
||||
|
||||
// using (FileStream fileStream = new FileStream(filePath, FileMode.Open))
|
||||
// {
|
||||
// fileStream.CopyTo(entryStream);
|
||||
// }
|
||||
|
||||
//byte[] aseFileBytes = CommonUtil.Encrypt(fileBytes);
|
||||
Debug.Log($"Added file: {fileName} to the ZIP archive.");
|
||||
// 将文件添加到ZIP档案
|
||||
ZipEntry entry = new ZipEntry(fileName) {
|
||||
//DateTime = fileInfo.LastWriteTime,
|
||||
//AESKeySize = 128 // 使用 AES 256 位加密
|
||||
};
|
||||
zipStream.PutNextEntry(entry);
|
||||
zipStream.Write(fileBytes, 0, fileBytes.Length);
|
||||
zipStream.CloseEntry();
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
@ -155,7 +155,7 @@ public static class Constants
|
||||
public const string enemy_actor_born_point = "EnemyActorBornPoint";
|
||||
public const string design_go = "Design";
|
||||
public const string coming_camera_target = "Camera_on-off";
|
||||
public const string merge_files_split = "%[~!@#$%split~!@#$%]%";
|
||||
public const string ZipPW = "ADFGBSXCODFGBSXC";
|
||||
|
||||
public const int c_delay_skillcasting_time = 2;
|
||||
|
||||
|
||||
@ -239,23 +239,11 @@ public class ConfigMgr : Singleton<ConfigMgr>
|
||||
|
||||
private void UnzipXmlFiles(byte[] zipBytes)
|
||||
{
|
||||
using (MemoryStream ms = new MemoryStream(zipBytes))
|
||||
CommonUtil.UnzipFiles(zipBytes, (fileName, fileBytes) =>
|
||||
{
|
||||
using (ZipArchive archive = new ZipArchive(ms, ZipArchiveMode.Read))
|
||||
{
|
||||
foreach (var entry in archive.Entries)
|
||||
{
|
||||
var fileName = entry.Name;
|
||||
using (var entryStream = entry.Open())
|
||||
{
|
||||
byte[] fileBytes = new byte[entry.Length];
|
||||
entryStream.Read(fileBytes, 0, fileBytes.Length);
|
||||
string text = Encoding.UTF8.GetString(UnicodeUtil.ConvertToNonBOM(CommonUtil.Decrypt(fileBytes)));
|
||||
mXmlConfigDict.Add(Path.GetFileNameWithoutExtension(fileName), text);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
string text = Encoding.UTF8.GetString(UnicodeUtil.ConvertToNonBOM(fileBytes));
|
||||
mXmlConfigDict.Add(Path.GetFileNameWithoutExtension(fileName), text);
|
||||
});
|
||||
m_bInitXMLFinished = true;
|
||||
CheckCfgOk();
|
||||
}
|
||||
@ -264,40 +252,28 @@ public class ConfigMgr : Singleton<ConfigMgr>
|
||||
{
|
||||
string keyword = "LanguagePackage";
|
||||
string keywordname = string.Format("{0}{1}", keyword, CurLangKey);
|
||||
string curname = string.Empty;
|
||||
|
||||
using (MemoryStream ms = new MemoryStream(zipBytes))
|
||||
|
||||
CommonUtil.UnzipFiles(zipBytes, (fileName, fileBytes) =>
|
||||
{
|
||||
using (ZipArchive archive = new ZipArchive(ms, ZipArchiveMode.Read))
|
||||
string text = Encoding.UTF8.GetString(UnicodeUtil.ConvertToNonBOM(fileBytes));
|
||||
var curname = Path.GetFileNameWithoutExtension(fileName);
|
||||
if (curname.Contains(keyword) && !curname.Equals(keywordname) || text.Length <= 0)
|
||||
{
|
||||
foreach (var entry in archive.Entries)
|
||||
{
|
||||
var fileName = entry.Name;
|
||||
using (var entryStream = entry.Open())
|
||||
{
|
||||
byte[] fileBytes = new byte[entry.Length];
|
||||
entryStream.Read(fileBytes, 0, fileBytes.Length);
|
||||
string text = Encoding.UTF8.GetString(UnicodeUtil.ConvertToNonBOM(CommonUtil.Decrypt(fileBytes)));
|
||||
curname = Path.GetFileNameWithoutExtension(fileName);
|
||||
if (curname.Contains(keyword) && !curname.Equals(keywordname) || text.Length <= 0)
|
||||
continue;
|
||||
Dictionary<string, Dictionary<string, string>> ts = getData(curname, text);
|
||||
if (ConfigDictionary.ContainsKey(curname))
|
||||
{
|
||||
ConfigDictionary[curname] = ts;
|
||||
}
|
||||
else
|
||||
{
|
||||
ConfigDictionary.Add(curname, ts);
|
||||
}
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
Dictionary<string, Dictionary<string, string>> ts = getData(curname, text);
|
||||
if (ConfigDictionary.ContainsKey(curname))
|
||||
{
|
||||
ConfigDictionary[curname] = ts;
|
||||
}
|
||||
else
|
||||
{
|
||||
ConfigDictionary.Add(curname, ts);
|
||||
}
|
||||
});
|
||||
m_bInitCSVFinished = true;
|
||||
keyword = string.Empty;
|
||||
keywordname = string.Empty;
|
||||
curname = string.Empty;
|
||||
CheckCfgOk();
|
||||
}
|
||||
|
||||
|
||||
@ -7,6 +7,7 @@ using System.Collections.Generic;
|
||||
using System.IO.Compression;
|
||||
using Cysharp.Threading.Tasks;
|
||||
|
||||
|
||||
public class LuaMgr : SingletonMono<LuaMgr>
|
||||
{
|
||||
private Dictionary<string, byte[]> LuaDic = new Dictionary<string, byte[]>();
|
||||
@ -56,56 +57,18 @@ public class LuaMgr : SingletonMono<LuaMgr>
|
||||
UnzipLuaFiles(lua_zip_data);
|
||||
var pb_zip_data = await AssetsMgr.Instance.LoadLocalFileData(Application.streamingAssetsPath + "/" + Constants.LuaPbDirMergeFile);
|
||||
UnzipPbFiles(pb_zip_data);
|
||||
// Resources.LoadAsync<TextAsset>("files_tolua").completed += op =>
|
||||
// {
|
||||
// ResourceRequest request = op as ResourceRequest;
|
||||
// var textAsset = request.asset as TextAsset;
|
||||
// var paths = textAsset.text.Split(',');
|
||||
// ResourceMgr.Instance.LoadAsset<List<TextAsset>>(OnCallBack, Constants.ABToLuaDir, paths);
|
||||
// };
|
||||
// Resources.LoadAsync<TextAsset>("files_lua").completed += op =>
|
||||
// {
|
||||
// ResourceRequest request = op as ResourceRequest;
|
||||
// var textAsset = request.asset as TextAsset;
|
||||
// var paths = textAsset.text.Split(',');
|
||||
// ResourceMgr.Instance.LoadAsset<List<TextAsset>>(OnCallBack, Constants.ABLuaLogicDir, paths);
|
||||
// };
|
||||
// Resources.LoadAsync<TextAsset>("files_pb").completed += op =>
|
||||
// {
|
||||
// ResourceRequest request = op as ResourceRequest;
|
||||
// var textAsset = request.asset as TextAsset;
|
||||
// var paths = textAsset.text.Split(',');
|
||||
// ResourceMgr.Instance.LoadAsset<List<TextAsset>>(OnLoadPbCallback, Constants.ABLuaPbDir, paths);
|
||||
// };
|
||||
//ResourceMgr.Instance.LoadLuaAsset(OnCallBack, Constants.ABLuaDir);
|
||||
//ResourceMgr.Instance.LoadLuaAsset(OnCallBack, Constants.ABLuaLogicDir);
|
||||
//ResourceMgr.Instance.LoadLuaAsset(OnLoadPbCallback, Constants.ABLuaPbDir);
|
||||
}
|
||||
|
||||
private void UnzipLuaFiles(byte[] zipBytes)
|
||||
{
|
||||
using (MemoryStream ms = new MemoryStream(zipBytes))
|
||||
CommonUtil.UnzipFiles(zipBytes, (fileName, fileBytes) =>
|
||||
{
|
||||
using (ZipArchive archive = new ZipArchive(ms, ZipArchiveMode.Read))
|
||||
if (LuaDic.ContainsKey(fileName))
|
||||
{
|
||||
foreach (var entry in archive.Entries)
|
||||
{
|
||||
// 处理每个文件
|
||||
Debug.Log($"Extracting: {entry.FullName}, {entry.Name}");
|
||||
var fileName = entry.Name;
|
||||
using (var entryStream = entry.Open())
|
||||
{
|
||||
byte[] fileBytes = new byte[entry.Length];
|
||||
entryStream.Read(fileBytes, 0, fileBytes.Length);
|
||||
if (LuaDic.ContainsKey(fileName))
|
||||
{
|
||||
LuaDic.Remove(fileName);
|
||||
}
|
||||
LuaDic.Add(fileName, CommonUtil.Decrypt(fileBytes));
|
||||
}
|
||||
}
|
||||
LuaDic.Remove(fileName);
|
||||
}
|
||||
}
|
||||
LuaDic.Add(fileName, fileBytes);
|
||||
});
|
||||
LoadCount++;
|
||||
if (LoadCount == LuaDirCount)
|
||||
{
|
||||
@ -115,31 +78,15 @@ public class LuaMgr : SingletonMono<LuaMgr>
|
||||
|
||||
private void UnzipPbFiles(byte[] zipBytes)
|
||||
{
|
||||
using (MemoryStream ms = new MemoryStream(zipBytes))
|
||||
CommonUtil.UnzipFiles(zipBytes, (fileName, fileBytes) =>
|
||||
{
|
||||
using (ZipArchive archive = new ZipArchive(ms, ZipArchiveMode.Read))
|
||||
if (fileName.Contains(".lua")) return;
|
||||
if (luaPbDic.ContainsKey(fileName))
|
||||
{
|
||||
foreach (var entry in archive.Entries)
|
||||
{
|
||||
var fileName = entry.Name;
|
||||
using (var entryStream = entry.Open())
|
||||
{
|
||||
byte[] fileBytes = new byte[entry.Length];
|
||||
entryStream.Read(fileBytes, 0, fileBytes.Length);
|
||||
if (fileName.Contains(".lua"))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if (luaPbDic.ContainsKey(fileName))
|
||||
{
|
||||
luaPbDic.Remove(fileName);
|
||||
}
|
||||
|
||||
luaPbDic.Add(fileName, CommonUtil.Decrypt(fileBytes));
|
||||
}
|
||||
}
|
||||
luaPbDic.Remove(fileName);
|
||||
}
|
||||
}
|
||||
luaPbDic.Add(fileName, fileBytes);
|
||||
});
|
||||
LoadCount++;
|
||||
if (LoadCount == LuaDirCount)
|
||||
{
|
||||
|
||||
@ -1,4 +1,5 @@
|
||||
using UnityEngine;
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
@ -345,4 +346,28 @@ public static class CommonUtil
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void UnzipFiles(byte[] zipBytes, Action<string,byte[]> onFileUnzipCallback)
|
||||
{
|
||||
Debug.Log("Starting unzipping files ...");
|
||||
using (MemoryStream ms = new MemoryStream(zipBytes))
|
||||
{
|
||||
using (ICSharpCode.SharpZipLib.Zip.ZipFile zipFile = new ICSharpCode.SharpZipLib.Zip.ZipFile(ms))
|
||||
{
|
||||
zipFile.Password = Constants.ZipPW;
|
||||
foreach (ICSharpCode.SharpZipLib.Zip.ZipEntry entry in zipFile)
|
||||
{
|
||||
if (!entry.IsFile) continue;
|
||||
var fileName = entry.Name;
|
||||
Debug.Log(fileName);
|
||||
using (Stream zipStream = zipFile.GetInputStream(entry))
|
||||
{
|
||||
byte[] fileBytes = new byte[entry.Size];
|
||||
zipStream.Read(fileBytes, 0, fileBytes.Length);
|
||||
onFileUnzipCallback(fileName, fileBytes);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -23,10 +23,16 @@ def list_files_relative_path(input_dir, ignore):
|
||||
if __name__ == "__main__":
|
||||
xml_input_directory = r"C:\Users\letme\Desktop\Work\LeGang\ro-webgl\Assets\Content\Xml"
|
||||
xml_output_file_path = r"C:\Users\letme\Desktop\Work\LeGang\ro-webgl\Assets\Resources\files_xml.txt"
|
||||
result = list_files_relative_path(xml_input_directory, "*")
|
||||
result = list_files_relative_path(xml_input_directory, "Skill")
|
||||
with open(xml_output_file_path, 'w', encoding='utf-8') as f:
|
||||
f.write(result)
|
||||
|
||||
|
||||
skill_input_directory = r"C:\Users\letme\Desktop\Work\LeGang\ro-webgl\Assets\Content\Xml\Skill"
|
||||
skill_output_file_path = r"C:\Users\letme\Desktop\Work\LeGang\ro-webgl\Assets\Resources\files_skill.txt"
|
||||
result = list_files_relative_path(skill_input_directory, "*")
|
||||
with open(skill_output_file_path, 'w', encoding='utf-8') as f:
|
||||
f.write(result)
|
||||
|
||||
csv_input_directory = r"C:\Users\letme\Desktop\Work\LeGang\ro-webgl\Assets\Content\Config"
|
||||
csv_output_file_path = r"C:\Users\letme\Desktop\Work\LeGang\ro-webgl\Assets\Resources\files_csv.txt"
|
||||
result = list_files_relative_path(csv_input_directory, "*")
|
||||
Loading…
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Reference in New Issue
Block a user