using System.Collections; using System.Collections.Generic; using UnityEngine; //检测Time.ScaleTime修改 public class ScaleTimeAntiCheat : AntiCheatBase { protected override bool IsCheckAntiCheat() { if (Time.timeScale > AntiCheatCfg.c_fTimeScaleMaxValidTime) { Time.timeScale = AntiCheatCfg.c_fTimeScaleNorlValidTime; return true; } else { if (Time.timeScale > GameMgr.Instance.GetGameSpeed()) { Time.timeScale = GameMgr.Instance.GetGameSpeed(); return true; } } return false; } protected override void OnAntiCheat() { //检测到非法运行速度 显示提示框 LuaInterface.LuaState pLuaState = LuaMgr.GetMainState(); if (null != pLuaState) { bool bIsConnect = NetworkMgr.Instance.GetConnectStatus(); if (!bIsConnect) LuaMgr.GetMainState().DoString("ManagerContainer.LuaBattleMgr:ShowAntiCheatMsgBox(1)"); else LuaMgr.GetMainState().DoString("ManagerContainer.LuaBattleMgr:SendAntiCheat(1)"); BattleMgr.Instance.DoPauseFighting(true); } else { TimerManager.Instance.AddTimer(3000, 1, (nTime) => { GameMgr.Instance.QuitGame(); }); } Debug.Log("非法速度"); } }