# Tessellation Settings (HDRP) ## Properties | Property| Description | |-------------------|-------------------| |Tessellation Mode| Controls the Phong tessellation. It smooths the result of displacement.| |Tessellation Factor| Controls the strength of the tessellation effect. Higher values result in more tessellation. Max tessellation factor is 15 on the Xbox One and PS4.| |Start Fade Distance| Sets the distance (in meter) at which tessellation begins to fade out.| |End Fade Distance| Sets the maximum distance (in meter) to the Camera where HDRP tessellates triangle.| |Triangle Size| Sets the desired screen space size of triangles (in pixels). Smaller values result in smaller triangle.| |Shape Factor| Controls the strength of Phong tessellation shape (lerp factor).| |Triangle Culling Epsilon| Controls triangle culling. A value of -1.0 disables back face culling for tessellation, higher values produce more aggressive culling and better performance.|