syntax = "proto3"; package Xml_Born_Scene; message Point { float px = 1; float py = 2; float pz = 3; float rx = 4; float ry = 5; float rz = 6; int32 npcId = 7; } message Transfer { float px = 1; float py = 2; float pz = 3; float rx = 4; float ry = 5; float rz = 6; } message Camera { float px = 1; float py = 2; float pz = 3; float rx = 4; float ry = 5; float rz = 6; float far = 7; } message SpawnPoint { float px = 1; float py = 2; float pz = 3; float rx = 4; float ry = 5; float rz = 6; float hSpace = 7; float vSpace = 8; int32 type = 9; float actorReadyDist = 10; repeated Point points = 11; repeated Transfer transfers = 12; repeated Camera cameras = 13; } message SpawnPoints { repeated SpawnPoint spawnPoints = 1; }