288 lines
8.8 KiB
C#
288 lines
8.8 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using System.IO;
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using UnityEditor;
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using System.Text;
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using System;
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public class CsvToLua : EditorWindow
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{
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public static string CSV_PATH = "csv path";
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public static string LUA_PATH = "lua path";
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public static string START_LINE = "start line";
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public string tableDirectoryName;
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public string luaDirectoryName;
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public int startDataLine = 1;
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[MenuItem("Tools/CsvToLua")]
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static void Init()
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{
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CsvToLua window = (CsvToLua)GetWindow(typeof(CsvToLua));
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window.Show();
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}
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void OnEnable()
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{
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tableDirectoryName = EditorPrefs.GetString(CSV_PATH);
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luaDirectoryName = EditorPrefs.GetString(LUA_PATH);
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startDataLine = EditorPrefs.GetInt(START_LINE);
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}
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void OnDisable()
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{
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EditorPrefs.SetString(CSV_PATH, tableDirectoryName);
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EditorPrefs.SetString(LUA_PATH, luaDirectoryName);
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EditorPrefs.SetInt(START_LINE, startDataLine);
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}
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private void OnGUI()
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{
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GUILayout.Label("Base Settings", EditorStyles.boldLabel);
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EditorGUILayout.BeginHorizontal();
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tableDirectoryName = EditorGUILayout.TextField("TableDirectory Name", tableDirectoryName);
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if (GUILayout.Button("选择csv路径", GUILayout.Width(200)))
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{
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tableDirectoryName = GetFilePath();
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}
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EditorGUILayout.EndHorizontal();
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EditorGUILayout.BeginHorizontal();
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luaDirectoryName = EditorGUILayout.TextField("LuaDirectory Name", luaDirectoryName);
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if (GUILayout.Button("选择到处table路径", GUILayout.Width(200)))
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{
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luaDirectoryName = GetFilePath();
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}
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EditorGUILayout.EndHorizontal();
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startDataLine = EditorGUILayout.IntField("StartDataLine", startDataLine);
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if (GUILayout.Button("CsvToLua"))
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Change();
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}
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public static string GetFilePath()
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{
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OpenDialogDir ofn2 = new OpenDialogDir();
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ofn2.pszDisplayName = new string(new char[2000]); ; // 存放目录路径缓冲区
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ofn2.lpszTitle = "Open Project";// 标题
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//ofn2.ulFlags = BIF_NEWDIALOGSTYLE | BIF_EDITBOX; // 新的样式,带编辑框
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IntPtr pidlPtr = DllOpenFileDialog.SHBrowseForFolder(ofn2);
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char[] charArray = new char[2000];
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for (int i = 0; i < 2000; i++)
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charArray[i] = '\0';
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DllOpenFileDialog.SHGetPathFromIDList(pidlPtr, charArray);
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string fullDirPath = new String(charArray);
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fullDirPath = fullDirPath.Substring(0, fullDirPath.IndexOf('\0'));
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return fullDirPath;
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}
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public void Change()
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{
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Debug.Log(tableDirectoryName);
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foreach (var item in Directory.GetFiles(tableDirectoryName))
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{
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if (item.Contains(".meta"))
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continue;
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CreatLuaTable(item);
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}
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}
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void CreatLuaTable(string filePath)
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{
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CreatDirectory();
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Save(GetSavePath(filePath), GetSaveContext(filePath));
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}
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void CreatDirectory()
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{
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string path = luaDirectoryName;
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if (!Directory.Exists(path))
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{
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Directory.CreateDirectory(path);
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AssetDatabase.Refresh();
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}
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}
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string GetSavePath(string filePath)
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{
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string fileName = GetFileName(filePath);
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return luaDirectoryName + "/" + fileName + ".lua";
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}
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string GetFileName(string filePath)
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{
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string targetPath = filePath.Replace(@"\", "/");
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string[] strs = targetPath.Split('/');
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targetPath = strs[strs.Length - 1];
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strs = targetPath.Split('.');
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string fileName = strs[0];
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return fileName;
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}
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string GetSaveContext(string filePath)
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{
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string fileName = GetFileName(filePath);
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List<string> context = GetContext(filePath);
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string[] propertyName = GetPropertyName(context[1]);
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string[] typeName = GetPropertyName(context[2]);
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StringBuilder sb = new StringBuilder();
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sb.Append("local " + fileName + " = {" + "\n");
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for (int i = startDataLine; i < context.Count; i++)
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{
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context[i] = context[i].Replace(" ", "");
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string[] details = context[i].Split(',');
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sb.Append("[" + details[0] + "]={" + "\n");
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for (int j = 0; j < propertyName.Length; j++)
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{
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sb.Append("['" + propertyName[j] + "']=");
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if (typeName[j].Equals("string"))
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sb.Append("'" + details[j] + "'," + "\n");
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else if (typeName[j].Equals("bool"))
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{
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sb.Append(details[j].ToLower() + "," + "\n");
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}
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else if (typeName[j].Equals("list"))
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{
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if (details[j].IndexOf(';') > 0)
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{
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ParseTable(sb, details[j], ';');
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}
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else if (details[j].IndexOf(':') > 0 && details[j].IndexOf(';') < 0)
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{
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sb.Append("{");
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ParseTable(sb, details[j], ':');
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sb.Append("}");
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}
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else
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{
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sb.Append("{");
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try
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{
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if (details[j].IndexOf('.') > 0)
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{
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Convert.ToDouble(details[j]);
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}
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else
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{
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Convert.ToInt32(details[j]);
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}
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sb.Append(details[j]);
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}
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catch
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{
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if (!string.IsNullOrEmpty(details[j]))
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sb.Append("'" + details[j] + "'");
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}
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sb.Append("}");
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}
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sb.Append(",\n");
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}
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else if (typeName[j].Equals("enum"))
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{
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sb.Append("Enum." + propertyName[j] + "." + details[j] + "," + "\n");
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}
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else
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{
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string num = "0";
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if (details[j] != "")
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{
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num = details[j];
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}
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sb.Append(num + "," + "\n");
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}
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}
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sb.Append("}," + "\n");
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}
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sb.Append("}" + "\n");
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sb.Append("return " + fileName);
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return sb.ToString();
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}
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void ParseTable(StringBuilder sb, string content, char split)
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{
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string[] strs = content.Split(split);
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sb.Append("{");
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for (int m = 0; m < strs.Length; ++m)
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{
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try
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{
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if (strs[m].IndexOf(':') > 0)
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{
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ParseTable(sb, strs[m], ':');
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}
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else
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{
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if (strs[m].IndexOf('.') > 0)
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{
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Convert.ToDouble(strs[m]);
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}
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else
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{
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Convert.ToInt32(strs[m]);
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}
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sb.Append(strs[m]);
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}
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}
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catch
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{
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if (!string.IsNullOrEmpty(strs[m]))
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sb.Append("'" + strs[m] + "'");
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}
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if (m < strs.Length - 1)
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{
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sb.Append(",");
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}
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}
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sb.Append("}");
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}
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List<string> GetContext(string filePath)
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{
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StreamReader sr = new StreamReader(filePath);
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List<string> contexts = new List<string>();
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string line;
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while ((line = sr.ReadLine()) != null)
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contexts.Add(line);
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return contexts;
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}
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string[] GetPropertyName(string line)
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{
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string[] names = line.Split(',');
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return names;
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}
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void Save(string path, string information)
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{
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if (File.Exists(path))
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File.Delete(path);
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FileStream aFile = new FileStream(@"" + path, FileMode.OpenOrCreate, FileAccess.ReadWrite);
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StreamWriter sw = new StreamWriter(aFile);
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sw.Write(information);
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sw.Close();
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sw.Dispose();
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aFile.Close();
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aFile.Dispose();
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sw = null;
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aFile = null;
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AssetDatabase.Refresh();
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}
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} |