61 lines
2.2 KiB
C#
61 lines
2.2 KiB
C#
using UnityEngine;
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using System.Collections;
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using System;
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using System.Runtime.InteropServices;
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[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
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public class OpenDialogFile
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{
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public int structSize = 0;
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public IntPtr dlgOwner = IntPtr.Zero;
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public IntPtr instance = IntPtr.Zero;
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public String filter = null;
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public String customFilter = null;
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public int maxCustFilter = 0;
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public int filterIndex = 0;
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public String file = null;
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public int maxFile = 0;
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public String fileTitle = null;
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public int maxFileTitle = 0;
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public String initialDir = null;
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public String title = null;
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public int flags = 0;
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public short fileOffset = 0;
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public short fileExtension = 0;
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public String defExt = null;
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public IntPtr custData = IntPtr.Zero;
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public IntPtr hook = IntPtr.Zero;
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public String templateName = null;
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public IntPtr reservedPtr = IntPtr.Zero;
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public int reservedInt = 0;
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public int flagsEx = 0;
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}
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[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
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public class OpenDialogDir
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{
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public IntPtr hwndOwner = IntPtr.Zero;
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public IntPtr pidlRoot = IntPtr.Zero;
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public String pszDisplayName = null;
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public String lpszTitle = null;
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public UInt32 ulFlags = 0;
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public IntPtr lpfn = IntPtr.Zero;
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public IntPtr lParam = IntPtr.Zero;
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public int iImage = 0;
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}
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public class DllOpenFileDialog
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{
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[DllImport("Comdlg32.dll", SetLastError = true, ThrowOnUnmappableChar = true, CharSet = CharSet.Auto)]
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public static extern bool GetOpenFileName([In, Out] OpenDialogFile ofn);
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[DllImport("Comdlg32.dll", SetLastError = true, ThrowOnUnmappableChar = true, CharSet = CharSet.Auto)]
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public static extern bool GetSaveFileName([In, Out] OpenDialogFile ofn);
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[DllImport("shell32.dll", SetLastError = true, ThrowOnUnmappableChar = true, CharSet = CharSet.Auto)]
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public static extern IntPtr SHBrowseForFolder([In, Out] OpenDialogDir ofn);
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[DllImport("shell32.dll", SetLastError = true, ThrowOnUnmappableChar = true, CharSet = CharSet.Auto)]
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public static extern bool SHGetPathFromIDList([In] IntPtr pidl, [In, Out] char[] fileName);
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} |