ro-webgl/Assets/Lua/UI/Common/DemonRewardItemCtr.lua
2021-12-21 09:40:39 +08:00

38 lines
1.5 KiB
Lua

local DemonRewardItemCtr = {}
function DemonRewardItemCtr:SetData(wnd, item, logicData, enterType)
self.uiData = wnd
local cfgId = logicData.rewardItemId
local cfgData = ManagerContainer.CfgMgr:GetItemById(cfgId)
if not cfgData then
return
end
CommonUtil.LoadIcon(wnd, cfgData.Icon , function (sprite)
item.boxIcon.image.sprite = sprite
end)
item.scrollView.loopGridView:Dispose()
item.scrollView.loopGridView:InitGridView(0, function(gridView, itemIndex, row, column)
return self:GetItemByRowColumn(gridView, itemIndex, row, column,logicData.reviewAwards)
end, nil)
item.scrollView.loopGridView:RefreshListByIndex(logicData.reviewAwards and #logicData.reviewAwards, 0)
end
function DemonRewardItemCtr:GetItemByRowColumn(gridView, itemIndex, row, column,AwardList)
local item = nil
item = gridView:NewListViewItem('IconSmallItem')
local cfgId = AwardList[itemIndex + 1]
local showData = {cfgId = cfgId}
local itemLua = CommonUtil.BindGridViewItem2Lua(self.uiData, 'IconItem', item.gameObject)
CommonUtil.UpdateItemPrefab(self.uiData, itemLua, showData)
itemLua.bg.button.enabled = true
self.uiData.uiBase:AddButtonUniqueEventListener(itemLua.bg.button, self, self.OnClickCloseBtn,showData)
return item
end
function DemonRewardItemCtr:OnClickCloseBtn(button,params)
local showData = params[0]
ManagerContainer.LuaUIMgr:OpenTips({cfgId = showData.cfgId})
end
return DemonRewardItemCtr