124 lines
3.8 KiB
Lua
124 lines
3.8 KiB
Lua
local KeepSakeBook = class("KeepSakeBook")
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function KeepSakeBook:ctor()
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self.pageToggleData = {}
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end
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function KeepSakeBook:InitGo(host,uiGo)
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self.host = host
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self.viewLua = CommonUtil.BindGridViewItem2Lua(self.host, "BookItem", uiGo)
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self.controller = require("UICollect/KeepSakeBookCtr"):new()
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self.host.controller:SetKeepSakeBookCtr(self.controller)
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self:InitPanel()
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end
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function KeepSakeBook:InitPanel()
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self:InitGrid()
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self.viewLua.qtyCard:SetActive(false)
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self.viewLua.qtyPet:SetActive(false)
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self.viewLua.qtyCollection:SetActive(true)
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self.viewLua.btnMaterials:SetActive(true)
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self.viewLua.dscBox:SetActive(true)
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end
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function KeepSakeBook:Hide()
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self.viewLua.gameObject:SetActive(false)
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end
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function KeepSakeBook:Show()
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self.viewLua.gameObject:SetActive(true)
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end
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function KeepSakeBook:SelectToggle()
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CommonUtil.CreateToggleMouduleOnlyBtns(self.host, self.pageToggleData, self.viewLua.toggleGroup, Enum.CollectQualityType.ALL, self.host.OnValueChangedToggle)
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end
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function KeepSakeBook:InitGrid()
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self.viewLua.scrollView.loopGridView:InitGridView(0, function(gridView, itemIndex, row, column)
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return self:GetItemByRowColumn(gridView, itemIndex, row, column)
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end, nil)
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end
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function KeepSakeBook:GetItemByRowColumn(gridView, itemIndex, row, column)
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local item = gridView:NewListViewItem('KeepSakeCollect')
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local cfgData = self.controller:GetShowDataByIdx(itemIndex + 1)
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local itemlua = CommonUtil.BindGridViewItem2Lua(self.host, "KeepSakeCollect", item.gameObject)
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CommonUtil.UpdateItemPrefab(self.host, itemlua, cfgData, nil, self, self.OnCollectionClick)
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--
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--local lv = ManagerContainer.DataMgr.KeepSakeBookData:GetKeepSakeBookDataById(cfgData.Id) or 0
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--
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--local isMax = cfgData["MaterialLevel"..(lv + 1)] == nil
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itemlua.uIRedPointRP:SetActive(cfgData.canLvUp)
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return item
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end
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function KeepSakeBook:OnValueChangedToggle()
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--LogHRWarning("OnValueChangedToggle")
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local type = self.pageToggleData.toggleDefaultIndex
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self.controller:GetHandBookKeepSakeCfgDatasByType(type)
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local count = self.controller:GetCurCount(type)
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local length = self.controller:GetCurShowDatasLength()
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local maxCount = length
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self.viewLua.qtyCollection.text.text.text = count.."/"..maxCount
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self.viewLua.qtyCollection.iconAll:SetActive(type == Enum.CollectQualityType.ALL)
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self.viewLua.qtyCollection.iconNormal:SetActive(type == Enum.CollectQualityType.NORMAL)
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self.viewLua.qtyCollection.iconMini:SetActive(type == Enum.CollectQualityType.MINIBOSS)
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self.viewLua.qtyCollection.iconMvp:SetActive(type == Enum.CollectQualityType.MVP)
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if length > 0 then
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--self.viewLua.scrollView.loopGridView:SetListItemCount(length, true)
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self.viewLua.scrollView.loopGridView:RefreshListByIndex(length)
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end
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end
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function KeepSakeBook:OnCollectionClick(button, params)
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local cfgId = params[0]
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local data = {type = Enum.CollectType.KeepSake, cfgId = cfgId}
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ManagerContainer.LuaUIMgr:Open(Enum.UIPageName.UICollectTips, data)
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end
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function KeepSakeBook:AddEventListener()
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end
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function KeepSakeBook:RemoveEventListener()
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end
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function KeepSakeBook:AddUIEventListener()
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self.host.uiBase:AddButtonEventListener(self.viewLua.btnBack.button, self, self.OnBtnBackClick)
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self.host.uiBase:AddButtonEventListener(self.viewLua.btnMaterials.button, self, self.OnBtnMaterialClick)
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end
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function KeepSakeBook:OnBtnBackClick()
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if self.host and self.host.BookBack then
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self.host:BookBack()
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end
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end
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function KeepSakeBook:OnBtnMaterialClick()
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ManagerContainer.LuaUIMgr:Open(Enum.UIPageName.UIMaterialsTips)
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end
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function KeepSakeBook:Dispose()
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self.viewLua.scrollView.loopGridView:Dispose()
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self.controller:OnDispose()
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self.controller = nil
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self.host = nil
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self.viewLua:GenerateDestroy()
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self.viewLua = nil
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self.pageToggleData = {}
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end
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return KeepSakeBook |