76 lines
1.8 KiB
Lua
76 lines
1.8 KiB
Lua
local UIGuideView = require("UIGuide/UIGuideView_Generate")
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local TransparentColor = {0.18,0.18,0.18, 0.3}
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local BlackColor = {0.3,0.3, 0.3, 1}
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function UIGuideView:OnAwake(data)
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self.controller = require("UIGuide/UIGuideCtr"):new()
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self.controller:Init(self)
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self.controller:SetData(data)
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end
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function UIGuideView:AddEventListener()
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self.uiBase:AddUIEventHandlerClickListener(self.uIEventHandler, function (go)
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self:UIClose()
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end)
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end
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function UIGuideView:FillContent(data, uiBase)
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self.uiBase = uiBase
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local gameObject = self.uiBase:GetRoot()
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if gameObject ~= nil then
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self.gameObject = gameObject
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self.transform = gameObject.transform
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end
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self:InitGenerate(self.transform, data)
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self:Init()
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end
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function UIGuideView:Init()
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local data = self.controller:GetData()
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local type = data.type
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local pos = data.pos
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local targetHeight = data.height
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if type == Enum.UIGuideSource.StageGoal then
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self.bg:SetActive(false)
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CommonUtil.SetGraphicColor(self.bg.image, TransparentColor)
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self.arrow_bg:SetActive(true)
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self.arrow_bg.transform.position = pos
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local height = self.arrow.rectTransform.sizeDelta.y
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self.arrow_bg.rectTransform.anchoredPosition = self.arrow_bg.rectTransform.anchoredPosition + Vector2.up * (targetHeight + height) * 0.5
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end
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end
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function UIGuideView:RemoveEventListener()
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ManagerContainer.LuaEventMgr:Unregister(self.uiData.name)
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end
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function UIGuideView:AddUIEventListener()
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ManagerContainer.LuaEventMgr:RegisterUIEvent(self.uiData.name)
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end
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function UIGuideView:OnHide()
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end
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function UIGuideView:OnShow(data)
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self.controller:SetData(data)
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self:Init()
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end
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function UIGuideView:OnClose()
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end
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function UIGuideView:OnDispose()
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self.uIEventHandler:RemoveListener()
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end
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return UIGuideView
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