ro-webgl/Assets/Lua/UI/UIRoleMain/UITransPerformView_Generate.lua
2021-12-21 09:40:39 +08:00

269 lines
7.5 KiB
Lua

---@class UITransPerform__Generate_title
---@field public gameObject UnityEngine.GameObject
---@field public text TMPro.TextMeshProUGUI
---@class UITransPerform__Generate_skill_skillItem
---@field public gameObject UnityEngine.GameObject
---@field public rectTransform UnityEngine.RectTransform
---@class UITransPerform__Generate_skill
---@field public gameObject UnityEngine.GameObject
---@field public skillItem UITransPerform__Generate_skill_skillItem
---@class UITransPerform__Generate_skillBox_scrollView
---@field public gameObject UnityEngine.GameObject
---@field public loopVerticalScrollRect UnityEngine.UI.LoopVerticalScrollRect
---@class UITransPerform__Generate_skillBox
---@field public gameObject UnityEngine.GameObject
---@field public scrollView UITransPerform__Generate_skillBox_scrollView
---@class UITransPerform__Generate_model
---@field public gameObject UnityEngine.GameObject
---@field public rectTransform UnityEngine.RectTransform
---@field public rawImage UnityEngine.UI.RawImage
---@class UITransPerform__Generate_AnyBtn
---@field public gameObject UnityEngine.GameObject
---@field public button UnityEngine.UI.Button
---@class UITransPerform__Generate_uIAnimator
---@field public gameObject UnityEngine.GameObject
---@field public animator UnityEngine.Animator
---@class UITransPerform__Generate
---@field private gameObject UnityEngine.GameObject
---@field private transform UnityEngine.Transform
---@field private uIAnimator UITransPerform__Generate_uIAnimator
---@field private AnyBtn UITransPerform__Generate_AnyBtn
---@field private model UITransPerform__Generate_model
---@field private succeedAnim UnityEngine.GameObject
---@field private curedSucceedAnim UnityEngine.GameObject
---@field private skillBox UITransPerform__Generate_skillBox
---@field private skill UITransPerform__Generate_skill
---@field private title UITransPerform__Generate_title
local UITransPerformView = class("UITransPerformView", require("UIViewBase"))
function UITransPerformView:ctor()
end
---@private
function UITransPerformView:SetActive(result)
self.gameObject:SetActive(result)
end
---@private
function UITransPerformView:InitGenerate(Root, data)
self.transform = Root
self.inited = true
if self.super.Init then
self.super.Init(self)
end
local tmp
self:InitGenerate__1(Root,data)
self:InitGenerate__2(Root,data)
self:InitGenerate__3(Root,data)
self:InitGenerate__4(Root,data)
self:InitGenerate__5(Root,data)
self:InitGenerate__6(Root,data)
self:InitGenerate__7(Root,data)
self:InitGenerate__8(Root,data)
self:InitGenerate__9(Root,data)
self:InitGenerate__10(Root,data)
self:InitGenerate__11(Root,data)
end
---@private
function UITransPerformView:InitGenerate__1(Root, data)
--[[
Root
--]]
end
---@private
function UITransPerformView:InitGenerate__2(Root, data)
--[[
UIAnimator
--]]
local tmp = Root:Find("UIAnimator").gameObject
if tolua.getpeer(tmp) == nil then
tolua.setpeer(tmp, {})
end
self.uIAnimator = tmp
tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator)
tmp.animator.logWarnings = false
end
---@private
function UITransPerformView:InitGenerate__3(Root, data)
--[[
UIAnimator/Alpha
--]]
local tmp = Root:Find("UIAnimator/Alpha").gameObject
if tolua.getpeer(tmp) == nil then
tolua.setpeer(tmp, {})
end
self.AnyBtn = tmp
tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
end
---@private
function UITransPerformView:InitGenerate__4(Root, data)
--[[
UIAnimator/Window/Model
--]]
local tmp = Root:Find("UIAnimator/Window/Model").gameObject
if tolua.getpeer(tmp) == nil then
tolua.setpeer(tmp, {})
end
self.model = tmp
tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform)
tmp.rawImage = tmp:GetComponent(Enum.TypeInfo.RawImage)
end
---@private
function UITransPerformView:InitGenerate__5(Root, data)
--[[
UIAnimator/Window/SucceedAnim
--]]
local tmp = Root:Find("UIAnimator/Window/SucceedAnim").gameObject
if tolua.getpeer(tmp) == nil then
tolua.setpeer(tmp, {})
end
self.succeedAnim = tmp
end
---@private
function UITransPerformView:InitGenerate__6(Root, data)
--[[
UIAnimator/Window/CuredSucceedAnim
--]]
local tmp = Root:Find("UIAnimator/Window/CuredSucceedAnim").gameObject
if tolua.getpeer(tmp) == nil then
tolua.setpeer(tmp, {})
end
self.curedSucceedAnim = tmp
end
---@private
function UITransPerformView:InitGenerate__7(Root, data)
--[[
UIAnimator/Window/SkillBox
--]]
local tmp = Root:Find("UIAnimator/Window/SkillBox").gameObject
if tolua.getpeer(tmp) == nil then
tolua.setpeer(tmp, {})
end
self.skillBox = tmp
end
---@private
function UITransPerformView:InitGenerate__8(Root, data)
--[[
UIAnimator/Window/SkillBox/Scroll View
--]]
local tmp = Root:Find("UIAnimator/Window/SkillBox/Scroll View").gameObject
if tolua.getpeer(tmp) == nil then
tolua.setpeer(tmp, {})
end
self.skillBox.scrollView = tmp
tmp.loopVerticalScrollRect = tmp:GetComponent(Enum.TypeInfo.LoopVerticalScrollRect)
end
---@private
function UITransPerformView:InitGenerate__9(Root, data)
--[[
UIAnimator/Window/SkillBox/Scroll View/Viewport/Skill
--]]
local tmp = Root:Find("UIAnimator/Window/SkillBox/Scroll View/Viewport/Skill").gameObject
if tolua.getpeer(tmp) == nil then
tolua.setpeer(tmp, {})
end
self.skill = tmp
end
---@private
function UITransPerformView:InitGenerate__10(Root, data)
--[[
UIAnimator/Window/SkillBox/Scroll View/Viewport/Skill/SkillItem
--]]
local tmp = Root:Find("UIAnimator/Window/SkillBox/Scroll View/Viewport/Skill/SkillItem").gameObject
if tolua.getpeer(tmp) == nil then
tolua.setpeer(tmp, {})
end
self.skill.skillItem = CommonUtil.BindGridViewItem2LuaStatic("SkillItem", tmp)
self.skill.skillItem.prefabName = "SkillItem"
tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform)
end
---@private
function UITransPerformView:InitGenerate__11(Root, data)
--[[
UIAnimator/Window/SkillBox/Title/title
--]]
local tmp = Root:Find("UIAnimator/Window/SkillBox/Title/title").gameObject
if tolua.getpeer(tmp) == nil then
tolua.setpeer(tmp, {})
end
self.title = tmp
tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI)
end
---@private
function UITransPerformView:GenerateDestroy()
if self.skill.skillItem.GenerateDestroy ~= nil then
self.skill.skillItem:GenerateDestroy()
end
if tolua.getpeer(self.skill.skillItem) ~= nil then
tolua.setpeer(self.skill.skillItem, nil)
end
if tolua.getpeer(self.skillBox.scrollView) ~= nil then
tolua.setpeer(self.skillBox.scrollView, nil)
end
if tolua.getpeer(self.uIAnimator) ~= nil then
tolua.setpeer(self.uIAnimator, nil)
end
self.uIAnimator = nil
if tolua.getpeer(self.AnyBtn) ~= nil then
tolua.setpeer(self.AnyBtn, nil)
end
self.AnyBtn = nil
if tolua.getpeer(self.model) ~= nil then
tolua.setpeer(self.model, nil)
end
self.model = nil
if tolua.getpeer(self.succeedAnim) ~= nil then
tolua.setpeer(self.succeedAnim, nil)
end
self.succeedAnim = nil
if tolua.getpeer(self.curedSucceedAnim) ~= nil then
tolua.setpeer(self.curedSucceedAnim, nil)
end
self.curedSucceedAnim = nil
if tolua.getpeer(self.skillBox) ~= nil then
tolua.setpeer(self.skillBox, nil)
end
self.skillBox = nil
if tolua.getpeer(self.skill) ~= nil then
tolua.setpeer(self.skill, nil)
end
self.skill = nil
if tolua.getpeer(self.title) ~= nil then
tolua.setpeer(self.title, nil)
end
self.title = nil
self.transform = nil
self.gameObject = nil
self.inited = false
end
return UITransPerformView