97 lines
2.8 KiB
Lua
97 lines
2.8 KiB
Lua
local UIArtifactRewardsListView = require("UISummon/UIArtifactRewardsListView_Generate")
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function UIArtifactRewardsListView:OnAwake(data)
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self.controller = require("UISummon/UIArtifactRewardsListCtr"):new()
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self.controller:Init(self)
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self.controller:SetData(data)
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end
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function UIArtifactRewardsListView:AddEventListener()
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ManagerContainer.LuaEventMgr:RegisterUIEvent(self.uiData.name)
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end
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function UIArtifactRewardsListView:FillContent(data, uiBase)
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self.uiBase = uiBase
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local gameObject = self.uiBase:GetRoot()
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if gameObject ~= nil then
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self.gameObject = gameObject
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self.transform = gameObject.transform
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end
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self:InitGenerate(self.transform, data)
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self:Init()
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end
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function UIArtifactRewardsListView:Init()
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self:InitGrid()
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end
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function UIArtifactRewardsListView:OnPageInEnd()
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self.super.OnPageInEnd(self)
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self.scrollView.scrollRect.enabled = true
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end
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function UIArtifactRewardsListView:InitGrid()
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self.scrollView.loopGridView:InitGridView(0, function(gridView, itemIndex, row, column)
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return self:GetItemByRowColumn(gridView, itemIndex, row, column)
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end, nil)
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self.scrollView.scrollRect.enabled = false
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local len = self.controller:GetShowDataLength()
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self.scrollView.loopGridView:RefreshListByIndex(len,0)
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end
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function UIArtifactRewardsListView:RemoveEventListener()
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ManagerContainer.LuaEventMgr:Unregister(self.uiData.name)
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end
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function UIArtifactRewardsListView:GetItemByRowColumn(gridView, itemIndex, row, column)
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local showData = self.controller:GetShowDataByIdx(itemIndex + 1)
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local item = nil
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if showData then
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item = gridView:NewListViewItem("IconItem")
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item.gameObject.name = itemIndex
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local itemlua = CommonUtil.BindGridViewItem2Lua(self, "IconItem", item.gameObject)
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local logicData = {cfgId = showData}
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CommonUtil.UpdateItemPrefab(self, itemlua, logicData, Enum.ItemIEnterType.Bag, self, self.ShowItemTips)
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else
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item = gridView:NewListViewItem('IconEmptyItem')
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end
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return item
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end
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function UIArtifactRewardsListView:AddUIEventListener()
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self.uiBase:AddButtonEventListener(self.AnyBtn.button, self, self.OnCloseClick)
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self.uiBase:AddButtonEventListener(self.btnClose.button, self, self.OnCloseClick)
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end
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function UIArtifactRewardsListView:ShowItemTips(btn,params)
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local showData = params[0]
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ManagerContainer.LuaUIMgr:OpenTips(showData)
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end
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function UIArtifactRewardsListView:OnCloseClick()
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self:UIClose()
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end
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function UIArtifactRewardsListView:OnHide()
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end
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function UIArtifactRewardsListView:OnShow(data)
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self.controller:SetData(data)
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end
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function UIArtifactRewardsListView:OnClose()
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self.scrollView.loopGridView:Dispose()
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end
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function UIArtifactRewardsListView:OnDispose()
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self.controller:OnDispose()
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end
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return UIArtifactRewardsListView
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