626 lines
16 KiB
C#
626 lines
16 KiB
C#
using UnityEngine;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using System;
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using System.Diagnostics;
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using Debug = UnityEngine.Debug;
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using System.Runtime.InteropServices;
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using System.Net.Sockets;
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using System.Net;
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//adb logcat -s Unity
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//adb shell dumpsys meminfo com.tencent.tmgp.sgame
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//adb shell top -m 10 -s cpu
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//adb forward tcp:54999 localabstract:Unity-com.tencent.tmgp.sgame
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public enum SLogTypeDef
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{
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LogType_None, //不输出log
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LogType_System, //系统默认方式
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LogType_Custom, //自定义方式
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};
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public enum SLogCategory{
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Normal, //普通log
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Max
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};
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public enum LogLevel
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{
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Error,
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Warning,
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Info,
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}
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public class LogInfo
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{
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public LogType type;
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public string content;
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public string stackTree;
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public string channel;
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public LogInfo(string content_,string stackTree_,LogType type_)
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{
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content = content_;
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type = type_;
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stackTree = stackTree_;
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if(type == LogType.Log)
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{
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channel = "Log";
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}else if(type == LogType.Warning)
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{
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channel = "Warning";
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}else
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{
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channel = "Error";
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}
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}
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}
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public class DebugHelper : MonoBehaviour
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{
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public static string Tag_BHY = "BHY:";
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public static DebugHelper instance = null;
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public static LogLevel LogLevel = LogLevel.Warning;
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public static SLogTypeDef logMode = SLogTypeDef.LogType_None; //是否写入到文件中
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static SLogObj[] s_logers = new SLogObj[(int)SLogCategory.Max];
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static List<ILogger> s_loggerWnds = new List<ILogger>();
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//日志开关,外部可以通过这个控制日志的开启与关闭
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public static bool enableLog = true;
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static long logCnt = 1;
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static string s_path = "";
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public static void AddLoggerWnd(ILogger logger)
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{
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lock (s_loggerWnds)
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{
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if (!s_loggerWnds.Contains(logger))
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{
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s_loggerWnds.Add(logger);
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}
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}
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}
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public static void OpenLoger(SLogCategory logType, string logFile)
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{
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var idx = (int)logType;
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s_logers[idx].Flush();
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s_logers[idx].Close();
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s_logers[idx].TargetPath = logFile;
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}
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public static void CloseLoger(SLogCategory logType)
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{
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var idx = (int)logType;
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s_logers[idx].Flush();
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s_logers[idx].Close();
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s_logers[idx].TargetPath = null;
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}
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public static void BeginLogs()
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{
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ClearLogs(180);
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CloseLogs();
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if (string.IsNullOrEmpty(s_path))
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{
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string folder = logRootPath;
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string dt = DateTime.Now.ToString("yyyyMMdd_HHmmss");
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s_path = string.Format("{0}/{1}_normal.log", folder, dt);
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}
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OpenLoger(SLogCategory.Normal, string.Format("{0}_{1}",s_path,logCnt));
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logMode = SLogTypeDef.LogType_Custom;
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logCnt++;
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}
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public static void CloseLogs()
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{
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logMode = SLogTypeDef.LogType_None;
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CloseLoger(SLogCategory.Normal);
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}
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public static void ClearLogs(int passedMinutes = 60)
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{
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DateTime now = DateTime.Now;
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DirectoryInfo dirInfo = new DirectoryInfo(logRootPath);
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if (dirInfo.Exists)
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{
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string[] files = Directory.GetFiles(dirInfo.FullName, "*.log", SearchOption.TopDirectoryOnly);
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for (int i = 0; i < files.Length; ++i)
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{
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try
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{
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string filePath = files[i];
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FileInfo fi = new FileInfo(filePath);
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if (fi.Exists && (now - fi.CreationTime).TotalMinutes > passedMinutes)
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{
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File.Delete(filePath);
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}
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}
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catch
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{
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}
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}
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}
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}
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public static SLogObj GetLoger(SLogCategory logType)
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{
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return s_logers[(int)logType];
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}
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public static string GetLogerPath(SLogCategory logType)
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{
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return s_logers[(int)logType].LastTargetPath;
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}
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static public void EditorAssert(bool InCondition, string InFormat = null, params object[] InParameters)
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{
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Assert(InCondition, InFormat, InParameters);
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}
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static public void Assert(bool InCondition)
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{
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Assert(InCondition, null, null);
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}
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static public void Assert(bool InCondition, string InFormat )
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{
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Assert(InCondition, InFormat, null);
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}
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static public void Assert(bool InCondition, string InFormat, params object[] InParameters )
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{
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// 虽然有了Conditional了 但是保险起见 还是用宏包一层 双管齐下 双保险
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#if UNITY_EDITOR || UNITY_STANDALONE || UNITY_ANDROID || FORCE_LOG || UNITY_IPHONE
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if (!InCondition)
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{
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try
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{
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string failedMessage = null;
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if (!string.IsNullOrEmpty(InFormat))
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{
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try
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{
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if (InParameters != null)
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{
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failedMessage = string.Format(InFormat, InParameters);
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}
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else
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{
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failedMessage = InFormat;
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}
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}
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catch (Exception)
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{
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}
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}
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#if UNITY_ANDROID || UNITY_IPHONE
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else
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{
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failedMessage = string.Format(" no assert detail, stacktrace is :{0}", Environment.StackTrace);
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}
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#endif
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#if UNITY_EDITOR || UNITY_STANDALONE
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if (failedMessage != null)
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{
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Debug.LogError("Assert failed! " + failedMessage);
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}
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else
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{
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Debug.LogError("Assert failed!");
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}
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string msg = "Assert failed! ";
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if (!string.IsNullOrEmpty(failedMessage))
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{
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msg += failedMessage;
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}
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var trace = new System.Diagnostics.StackTrace();
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var frames = trace.GetFrames();
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for (int i = 0; i < frames.Length; ++i)
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{
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msg += frames[i].ToString();
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}
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try
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{
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LogInternal(SLogCategory.Normal, msg);
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}
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catch (Exception)
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{
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}
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#else
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if (failedMessage != null)
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{
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var str = "Assert : " + failedMessage;
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LogInternal(SLogCategory.Normal, str);
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}
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else
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{
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Debug.LogWarning("Assert failed!");
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}
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#endif
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}
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catch (Exception)
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{
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// ignore all exception in logger.
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}
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}
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#endif
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}
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public static void LogInternal(SLogCategory logType, string logmsg)
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{
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if (enableLog && DebugHelper.logMode == SLogTypeDef.LogType_Custom)
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{
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long curFileSize = s_logers[(int)logType].GetFileSize();
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#if UNITY_EDITOR
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if (curFileSize > 200000)
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#else
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if(curFileSize > 200)
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#endif
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{
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CloseLogs();
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BeginLogs();
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}
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string timeLogMsg = string.Format("{0}:{1}", DateTime.Now.ToString("yyyy.MM.dd-HH:mm:ss:ffff"),logmsg);
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s_logers[(int)logType].Log(timeLogMsg);
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}
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}
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private static string CachedLogRootPath;
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public static string logRootPath
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{
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get
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{
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if( CachedLogRootPath == null )
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{
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#if UNITY_EDITOR
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string folder = string.Format("{0}/../../Log/", Application.dataPath);
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#elif UNITY_STANDALONE
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string folder = string.Format("{0}/../Log/", Application.dataPath);
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#else
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string folder = string.Format("{0}/Log/", Application.persistentDataPath);
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#endif
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if (!Directory.Exists(folder))
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{
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Directory.CreateDirectory(folder);
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}
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CachedLogRootPath = folder;
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}
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return CachedLogRootPath;
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}
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}
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public static void Log(string logmsg)
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{
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if (enableLog && LogLevel >= LogLevel.Info)
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{
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Debug.Log(logmsg);
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}
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}
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public static void Log(object msg, params object[] args)
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{
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Log(_format(msg, args));
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}
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public static void LogError(string errmsg)
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{
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if (enableLog && LogLevel >= LogLevel.Error)
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{
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Debug.LogError(errmsg);
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}
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}
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public static void LogError(object msg, params object[] args)
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{
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LogError(_format(msg, args));
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}
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public static void LogWarning(string warmsg)
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{
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if (enableLog && LogLevel >= LogLevel.Warning)
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{
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Debug.LogWarning(warmsg);
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}
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}
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public static void LogWarning(object msg, params object[] args)
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{
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LogWarning(_format(msg, args));
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}
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public static void LogException(Exception ex)
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{
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if (enableLog && LogLevel >= LogLevel.Error)
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{
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Debug.LogException(ex);
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}
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}
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private void Awake()
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{
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DebugHelper.Assert(instance == null);
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instance = this;
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int cnt = (int)SLogCategory.Max;
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for (int i = 0; i < cnt; i++)
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{
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s_logers[i] = new SLogObj();
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}
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Application.logMessageReceivedThreaded += OnLogReceived;
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}
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protected void OnDestroy()
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{
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int cnt = (int)SLogCategory.Max;
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for (int i = 0; i < cnt; i++)
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{
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s_logers[i].Flush();
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s_logers[i].Close();
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}
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BackgroundWorker.DestroyInstance();
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Application.logMessageReceivedThreaded -= OnLogReceived;
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}
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void Update()
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{
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int cnt = (int)SLogCategory.Max;
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for (int i = 0; i < cnt; i++)
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{
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if (s_logers[i]!=null)
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{
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s_logers[i].Flush();
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}
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}
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}
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private void OnLogReceived(string condition, string stackTrace, LogType type)
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{
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bool canLogged = false;
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switch (type)
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{
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case LogType.Assert:
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case LogType.Exception:
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canLogged = true;
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break;
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case LogType.Error:
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canLogged = LogLevel >= LogLevel.Error;
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break;
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case LogType.Warning:
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canLogged = LogLevel >= LogLevel.Warning;
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break;
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case LogType.Log:
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default:
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canLogged = LogLevel >= LogLevel.Info;
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break;
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}
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s_loggerWnds.RemoveAll(l => l == null);
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//s_loggerWnds.ForEach(l => l.Log(condition,stackTrace,type));
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if (canLogged)
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{
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try
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{
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// 如果是异常的话,加上堆栈信息
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if (type == LogType.Exception)
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{
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condition = string.Format("{0}\r\n {1}", condition, stackTrace.Replace("\n", "\r\n "));
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}
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LogInternal(SLogCategory.Normal, condition);
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}
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catch (System.Exception ex)
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{
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Debug.LogException(ex); // this should at least print to Unity Editor (but may skip the file writing due to earlier writing failure)
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}
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}
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}
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private static string _format(object msg, params object[] args)
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{
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string fmt = msg as string;
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if (args == null || args.Length == 0 || string.IsNullOrEmpty(fmt))
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{
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return msg.ToString();
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}
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else
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{
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return string.Format(fmt, args);
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}
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}
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//#if UNITY_STANDALONE_WIN || UNITY_EDITOR || FORCE_LOG
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// private static Socket _socket = null;
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// private static IPEndPoint _remotePoint = null;
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// private static string _remoteHost = null;
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// private static uint _sequence = 0;
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// public static void LogToRemote(string logMsg, string remoteHost = "localhost")
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// {
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// try
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// {
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// if (null == _socket || remoteHost != _remoteHost)
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// {
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// _remoteHost = remoteHost;
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// if (null != _socket) _socket.Close();
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// IPHostEntry remoteEntry = Dns.GetHostEntry(_remoteHost);
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// IPAddress remoteAddr = null;
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// for (int i = 0; i < remoteEntry.AddressList.Length; ++i)
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// {
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// if (remoteEntry.AddressList[i].AddressFamily == AddressFamily.InterNetwork)
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// {
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// remoteAddr = remoteEntry.AddressList[i];
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// break;
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// }
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// }
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// if (null == remoteAddr)
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// {
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// Log("IPV4 network not found!");
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// return;
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// }
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// _remotePoint = new IPEndPoint(remoteAddr, 11557);
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// _socket = new Socket(remoteAddr.AddressFamily, SocketType.Dgram, ProtocolType.Udp);
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// _sequence = 0;
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// }
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// byte[] msg = System.Text.Encoding.UTF8.GetBytes((++_sequence) + ":" + logMsg);
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// _socket.SendTo(msg, SocketFlags.None, _remotePoint);
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// }
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// catch (Exception ecp)
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// {
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// Log(ecp.Message);
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// }
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// }
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//#endif
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}
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public class SLogObj
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{
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StreamWriterProxy streamWriter = null;
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string filePath = null;
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List<string> sLogTxt = new List<string>();
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string targetPath = null;
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string lastTargetPath = null;
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public string TargetPath
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{
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get
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{
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return targetPath;
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}
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set
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{
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targetPath = value;
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if (!string.IsNullOrEmpty(targetPath))
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lastTargetPath = targetPath;
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filePath = null;
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}
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}
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public string LastTargetPath
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{
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get { return lastTargetPath; }
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}
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bool Begin()
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{
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if (streamWriter != null)
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return true;
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bool createNew = false;
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if (TargetPath != null)
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{
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if (filePath != TargetPath)
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{
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filePath = targetPath;
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createNew = true;
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}
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}
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else
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{
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if (filePath == null)
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{
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createNew = true;
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//string dt = DateTime.Now.ToString("yyyyMMdd_HHmmss");
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string dt = "debug";
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filePath = string.Format("{0}/../ygame_{1}.txt", Application.dataPath, dt);
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}
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}
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try
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{
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streamWriter = new StreamWriterProxy(filePath, createNew);
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}
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catch (Exception)
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{
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return false;
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}
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return true;
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}
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void End()
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{
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streamWriter.Close();
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streamWriter = null;
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}
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public void Close()
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{
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Flush();
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if (streamWriter != null)
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{
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streamWriter.Close();
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}
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streamWriter = null;
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filePath = null;
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}
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public void Log(string str)
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{
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sLogTxt.Add(str);
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}
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public void Flush()
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{
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if (sLogTxt.Count > 0)
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{
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if (!Begin())
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return;
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for (int i = 0; i < sLogTxt.Count; ++i)
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{
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streamWriter.WriteLine(sLogTxt[i]);
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}
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sLogTxt.Clear();
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End();
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}
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}
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public long GetFileSize()
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{
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if (string.IsNullOrEmpty(targetPath)) return 0;
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FileInfo info = new FileInfo(targetPath);
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if (info != null && info.Exists)
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{
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return info.Length / 1024;
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}
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return 0;
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}
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} |