23 lines
675 B
C#
23 lines
675 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public static class AssetBundleConstant
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{
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public const string copyRight = "Copyright © 2016 - 2018 . Mokun . Storm Studio All Rights Reserved";
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public const string GameVersion = "0.1.1.";
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public const string GameId = "111111";
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public const string PlatfromId = "1";
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public const string AppName = "Ro";
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public const string ApkName = "Ro";
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#if UNITY_IPHONE || UNITY_IOS
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public const string PgName = "com.wenting.ro.tap";
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#else
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public const string PgName = "com.toutiao.kaililong.xjgl03";
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#endif
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public static bool IsDebug = false;
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}
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