ro-webgl/Assets/Editor/AssetBundle/AssetBundleConstant.cs
2021-12-21 09:40:39 +08:00

23 lines
675 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public static class AssetBundleConstant
{
public const string copyRight = "Copyright © 2016 - 2018 . Mokun . Storm Studio All Rights Reserved";
public const string GameVersion = "0.1.1.";
public const string GameId = "111111";
public const string PlatfromId = "1";
public const string AppName = "Ro";
public const string ApkName = "Ro";
#if UNITY_IPHONE || UNITY_IOS
public const string PgName = "com.wenting.ro.tap";
#else
public const string PgName = "com.toutiao.kaililong.xjgl03";
#endif
public static bool IsDebug = false;
}