ro-webgl/Assets/Src/Triggers/FuncRegion.cs
2021-12-21 09:40:39 +08:00

14 lines
365 B
C#

using UnityEngine;
using System;
using System.Collections;
public abstract class FuncRegion : MonoBehaviour
{
[HideInInspector, NonSerialized]
public bool isStartup = false;
public virtual void UpdateLogic(float delta) { }
public virtual void Startup() { isStartup = true; }
public virtual void Stop() { isStartup = false; }
}