ro-webgl/Assets/Src/Triggers/ReviveRegion.cs
2021-12-21 09:40:39 +08:00

17 lines
287 B
C#

using UnityEngine;
using System.Collections;
public class ReviveRegion : FuncRegion
{
public GameObject[] SubRevivePlaces = new GameObject[0];
[FriendlyName("仅作为出生点")]
public bool OnlyBirth = false;
public ReviveRegion()
{
}
}