1597 lines
50 KiB
Lua
1597 lines
50 KiB
Lua
local Enum = {
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SceneLoadedType = {
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Main_Scene_Loaded = 0,
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SubScene_Loaded = 1,
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},
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UIPageName = {
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UILoading = 1,
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||
UIMain = 2,
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UILogin = 3,
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||
UIBattle = 4,
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UIRoleList = 5,
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UIRolePt = 6,
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||
UIGM = 7,
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||
UIRoleMain = 8,
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UIAttrAddTips = 9,
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UIErrorTips = 10,
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UIBag = 11,
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UIItemTips = 12,
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||
UIEquipTips = 13,
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UIEquipList = 14,
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-- UIMainCity = 15,
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UIForge1 = 16,
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UIForgePop = 17,
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UIPOPGot = 18,
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UIBattleReward = 19,
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UIBattleBossBox = 20,
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UIEquipRefineTips = 23,
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UIRefineExtraPop = 25,
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UICardTips = 26,
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UICardListTips = 27,
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UICardList = 28,
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UICardGot = 29,
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UICardDecomposeTips = 30,
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UICardItemTips = 31,
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UICardEquipList = 32,
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UICardProduceNotice = 33,
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UICreateRole = 34,
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UIBagCardListTips = 35,
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UIChangeLine = 36,
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UIGuide = 37,
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UIPOPGotAnims = 40,
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UIPopGotSingle = 41,
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UIChipRoom = 42,
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UIChipDecomposeTips = 43,
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UIChipProduceNotice = 44,
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UIBattleWin = 45,
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UIParterGot = 46,
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UIFightPowerTips = 47,
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UIRoleMain1 = 48,
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UIRoleNaturePoint = 52,
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UIQuickBattle = 53,
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UITreasures = 55,
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UIRoleStrength = 56,
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UISettings = 57,
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UIRoleChangeJob = 59,
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UIDojo2D = 60,
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UIDojoMatch = 62,
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UIDojoBattle = 63,
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UIDojoBattleWin = 64,
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UIDojoBattleFail = 65,
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UINoticeTips = 66,
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UIDojoExit = 67,
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UIDojoReward = 68,
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UIDojoRank = 69,
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UIDojoBuyTimes = 70,
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UIMailBox = 71,
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UIMail = 72,
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UINewbieBattle = 73,
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UINewCreateRole = 74,
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UIStartLoading = 75,
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-- 世界boss
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UIWorldBossBattle = 80,
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UIWorldBossList = 81,
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UIWorldBossReward = 82,
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-- 时装界面
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UIFashion = 91,
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UIFashionTotal = 92,
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UIFashionGot = 93,
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UIFashionCompose = 94,
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UIFashionPaperTips = 95,
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UIWaiting = 100, --网络重连界面
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UIClimbingTower = 101,
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UIClimbingTowerLevelInfo = 102,
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UIClimbingTowerFriendInfo = 103,
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UIClimbingTowerRank = 104,
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UIClimbingTowerBattle = 105,
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UIClimbingTowerBattleWin = 106,
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UIClimbingTowerBattleFailed = 107,
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UIBattleReplay = 108, --战报界面
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UIBattleStatistics = 109, --战斗统计
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UIBattleBossTips = 110, --boss简介界面
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-- 技能相关界面
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UISkillSettings = 111,
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UISkillPreview = 112,
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UISkillResetTips = 113,
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UIBigMap = 120,
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UIWorldMap = 121,
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-- 统一弹窗
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UISuccessTips = 131,
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UISkillExpBattle = 132,
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UISkillExpBattleBattle = 133,
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UISkillExpCost = 134,
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--2D主城
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UIMainCity1 = 140,
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UISeason = 141,
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UIChat = 142,
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UIChatPrivate = 143,
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UIPrivateChatBtn = 144,
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UIMinTips = 145, --mintips
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UIFriendList = 150, -- 好友界面
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UIActivationCodePage = 152, --激活码界面
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UIRoleMessage = 154, --头像交互界面
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UIChangeName = 155, --改名界面
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UIChangeHead = 156, --改头像界面
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UINotifyTips = 158, --服务器停服状态下弹出的公告界面
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UINotifyActivityTips = 159,--游戏内的公告界面,其中还有活动的相关内容
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UISign2 = 162, --签到界面的动画界面
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UIForceGuide = 164, --强引导
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UITaskNew = 165, --新的任务界面
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UITransPerform = 166,
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UIDojoBadgeUp = 167, --出现在主城和迅游界面的控制按钮
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UIPartnerLvUp = 168, -- 伙伴升级界面
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UISignIn = 169, --签到界面
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UICreateName = 170, --创建名字界面
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UIPlayRule = 171, -- 游戏规则界面
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UIFilter = 172, -- 筛选界面
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UICardHandBook = 173, -- 卡片图鉴
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UICardHandBook1 = 174,
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UICardHandBook2 = 175,
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UIChangeHeadFrame = 176,
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UIExchange = 177,
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UIFuncMenu = 179,
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UIGuildLobby = 180,
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UIGuildRecommend = 181,
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UIGuildCreate = 182,
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UIGuildChangeBadge = 183,
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UIGuildInfo = 184,
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UIGuildMain = 185,
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UIGuildLog = 186,
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UIGuildAuditApply = 187,
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UIGuildSettings = 188,
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UIGuildChangeName = 189,
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UIPetRoot = 190,
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UIPetLvUp = 191,
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UIPetAttribute = 192,
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UIPetAdvence = 193,
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UIPetMats = 194,
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UIPetDecompose = 195,
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UIStory = 2000,
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UIStorySkip = 2001,
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UIStoryPlayVideo = 2002,
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UIChapter = 2003,
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UIAntiCheatMsgWnd = 2100,--加速弹窗
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UIRewardsBuyTips = 319,--高级战令购买弹窗
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},
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ParamState = {
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None = 1,
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Success = 2,
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Fail = 3,
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},
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--服务器状态
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ServerState = {
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Hot = 0, --火爆
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Crowd = 1, --拥挤
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Free = 2, --空闲
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Full = 4, -- 已满
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Maintain = 5, --维护
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Beta = 6,
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},
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--更换服务器界面页签
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ChangeServerPageType = {
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Recommend = 1, -- 推荐
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All = 2, -- 所有
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},
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UIType = {
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Total = 0, -- 全屏窗口
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MAIN = 1, --主界面
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TotalWin = 2, --全屏弹窗
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Tips = 3, -- tips
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Normal = 4, -- 普通提示
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Story = 5, --剧情
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Global = 6, -- 全局功能界面
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Loading = 7, --loading
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System = 8, --系统提示
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Top = 9, --最上层
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},
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UISibling = {
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20,-- 全屏窗口 初始sibling
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1000,--主界面 初始sibling
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2000, --弹出全屏
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3000,-- tips 初始sibling
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4000,-- 普通提示
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5000,-- 剧情
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6000,-- 全局功能界面
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7000,-- loading
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8000,-- 系统提示
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9000,-- top 最上层的显示
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},
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--状态机
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StateEnum = {
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IdleState = {name = "Idle", stateId = 0},
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LoadingState = {name = "Loading", stateId = 1},
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LoginState = {name = "Login", stateId = 2},
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CreateRoleState = { name = "CreateRole", stateId = 3},
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BattleState = {name = "Battle", stateId = 4},
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DojoState = {name="Dojo",stateId = 5},
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BossBattleState = {name="BossBattle",stateId = 6},
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TimeBattleState = {name="TimeBattle",stateId = 7},
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GuildLobbyState = {name="GuildLobbyState",stateId = 8},
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},
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FilterType = {
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AND = 0,
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OR = 1,
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},
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HeroAttrType = {
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STR = 1,
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AGI = 2,
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INT = 3,
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VIT = 4,
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DEX = 5,
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LUK = 6,
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Life = 7,
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Sp = 8,
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Attack = 9,
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MagicAttack = 10,
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Defense = 11,
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MagicDefense = 12,
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Hit = 13,
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Dodge = 14,
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Crit = 15,
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Ten = 16,
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AttackSpeed = 17,
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CastAcceleration = 18,
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MaxHp = 19,
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MaxSp = 20,
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RealHurt = 21,
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STR_Percent = 31,
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AGI_Percent = 32,
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INT_Percent = 33,
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VIT_Percent = 34,
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DEX_Percent = 35,
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LUK_Percent = 36,
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Life_Percent = 37,
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Sp_Percent = 38,
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Attack_Percent = 39,
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MagicAttack_Percent = 40,
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Defense_Percent = 41,
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MagicDefense_Percent = 42,
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Hit_Percent = 43,
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Dodge_Percent = 44,
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Crit_Percent = 45,
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Ten_Percent = 46,
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AttackSpeed_Percent = 47,
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CastAcceleration_Percent = 48,
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MaxHp_Percent = 49,
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MaxSp_Percent = 50,
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RealHurt_Percent = 51,
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Nature_None_Damage_Percent = 71,
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Nature_Water_Damage_Percent = 72,
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Nature_Ground_Damage_Percent = 73,
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Nature_Fire_Damage_Percent = 74,
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Nature_Wind_Damage_Percent = 75,
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Nature_Saint_Damage_Percent = 76,
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Nature_Dark_Damage_Percent = 77,
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Nature_Read_Damage_Percent = 78,
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Nature_None_AntiDamage_Percent = 81,
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Nature_Water_AntiDamage_Percent = 82,
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Nature_Ground_AntiDamage_Percent = 83,
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Nature_Fire_AntiDamage_Percent = 84,
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Nature_Wind_AntiDamage_Percent = 85,
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Nature_Saint_AntiDamage_Percent = 86,
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Nature_Dark_AntiDamage_Percent = 87,
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Nature_Read_AntiDamage_Percent = 88,
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Penetration_Percent = 91,
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Magic_Penetration_Percent = 92,
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PhysicDamage_Percent = 93,
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MagicDamage_Percent = 94,
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Anti_PhysicDamage_Percent = 95,
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Anti_MagicDamage_Percent = 96,
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CritDamage_Percent = 97,
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PhysicDamageReflect_Percent = 98,
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MagicDamageReflect_Percent = 99,
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FixedSingTime_Percent = 100,
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VariableSingTime_Percent = 101,
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},
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TypeInfo = {
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Int32 = typeof(System.Int32),
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Image = typeof(UnityEngine.UI.Image),
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RectTransform = typeof(UnityEngine.RectTransform),
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Animator = typeof(UnityEngine.Animator),
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Button = typeof(UnityEngine.UI.Button),
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Text = typeof(UnityEngine.UI.Text),
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||
RawImage = typeof(UnityEngine.UI.RawImage),
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||
Toggle = typeof(UnityEngine.UI.Toggle),
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||
Slider = typeof(UnityEngine.UI.Slider),
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||
InputField = typeof(UnityEngine.UI.InputField),
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||
ScrollRect = typeof(UnityEngine.UI.ScrollRect),
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||
CanvasGroup = typeof(UnityEngine.CanvasGroup),
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Canvas = typeof(UnityEngine.Canvas),
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DOTween = typeof(DG.Tweening.DOTween),
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GameObject = typeof(UnityEngine.GameObject),
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Transform = typeof(UnityEngine.Transform),
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Renderer = typeof(UnityEngine.Renderer),
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Graphic = typeof(UnityEngine.UI.Graphic),
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Component = typeof(UnityEngine.Component),
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LoopHorizontalScrollRect = typeof(UnityEngine.UI.LoopHorizontalScrollRect),
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LoopVerticalScrollRect = typeof(UnityEngine.UI.LoopVerticalScrollRect),
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||
RepeatButton = typeof(UnityEngine.UI.RepeatButton),
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||
CheckInputLength = typeof(CheckInputLength),
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||
Dropdown = typeof(UnityEngine.UI.Dropdown),
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||
LayoutElement = typeof(UnityEngine.UI.LayoutElement),
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GridLayoutGroup = typeof(UnityEngine.UI.GridLayoutGroup),
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VerticalLayoutGroup = typeof(UnityEngine.UI.VerticalLayoutGroup),
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HorizontalLayoutGroup = typeof(UnityEngine.UI.HorizontalLayoutGroup),
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MeshFilter = typeof(UnityEngine.MeshFilter),
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CUIPolygon = typeof(CUIPolygon),
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TextMeshProUGUI = typeof(TMPro.TextMeshProUGUI),
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UILocalizeScript = typeof(UILocalizeScript),
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||
ButtonTriggerAnimation = typeof(ButtonTriggerAnimation),
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||
UIEventHandler = typeof(UIEventHandler),
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UIJoystick = typeof(UIJoystick),
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UIEventTriggerListener = typeof(UIEventTriggerListener),
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||
ToggleGroup = typeof(UnityEngine.UI.ToggleGroup),
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UIDragItem = typeof(UIDragItem),
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Animation = typeof(UnityEngine.Animation),
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LoopGridView = typeof(SuperScrollView.LoopGridView),
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LoopListView = typeof(SuperScrollView.LoopListView),
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UIParticle = typeof(UIExtensions.UIParticle),
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RollingNumberText = typeof(RollingNumberText),
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||
Scrollbar = typeof(UnityEngine.UI.Scrollbar),
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ActorParam = typeof(ActorParam),
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||
BuffParam = typeof(BuffParam),
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||
SkillParam = typeof(SkillParam),
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||
HairClrParam = typeof(HairColorParam),
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||
BodyPartParam = typeof(BodyPartParam),
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||
ServerFighterParam = typeof(ServerFighterParam),
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||
ActorData = typeof(ActorData),
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||
ReorderableList = typeof(RO.ReorderableList),
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||
SlideHorizontalLayoutGroup = typeof(SlideHorizontalLayoutGroup),
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||
SlideVerticalLayoutGroup = typeof(SlideVerticalLayoutGroup),
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||
SwitchSprite = typeof(SwitchSprite),
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||
LoopScrollRectDragEventInherit = typeof(LoopScrollRectDragEventInherit),
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||
TMP_InputField = typeof(TMPro.TMP_InputField),
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||
SymbolText = typeof(WXB.SymbolText),
|
||
ContentSizeFitter = typeof(UnityEngine.UI.ContentSizeFitter),
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||
SlideGridLayoutGroup = typeof(SlideGridLayoutGroup),
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||
UIBigMapLine = typeof(UIBigMapLine),
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||
UIRaycastNoDraw = typeof(UIRaycastNoDraw),
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||
UIGridViewMark = typeof(UIGridViewMark),
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||
UIPlayVideo = typeof(UIPlayVideo),
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GuideMask = typeof(GuideMask),
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||
SymbolTextEvent = typeof(WXB.SymbolTextEvent),
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||
UIEffectCfg = typeof(UIEffectCfg),
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||
BattleEndCondition = typeof(BattleEndCondition),
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||
ValType = typeof(ValType),
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SkeletonGraphic = typeof(Spine.Unity.SkeletonGraphic),
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||
UIImageSwitchSprite = typeof(UIImageSwitchSprite),
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||
RolRectTransform = typeof(RolRectTransform),
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||
UiLoopAutoMove = typeof(UiLoopAutoMove),
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||
--WentingCanvasWebVewPrefab = typeof(Vuplex.WebView.WentingCanvasWebVewPrefab),
|
||
},
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NetErrorCode = {
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ERROR_OK = 0,
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ERROR_FAIL = 1,
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ERROR_RELOGIN = 2,
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ERROR_ROLE_NOT_FOUND = 3,
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ERROR_RES_NOT_ENOUGH = 5,
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||
ERROR_ROLE_NOT_FOUND_NEED_ACTIVE_CODE = 11,
|
||
ERROR_ROLE_ACTIVE_CODE_ERROR = 12,
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||
ERROR_ROLE_ACTIVECODE_USED = 13,
|
||
ERROR_ROLE_BANED = 19,
|
||
ERROR_ROLE_INVALID = 20,
|
||
ERROR_GAME_VERSION = 24,
|
||
ERROR_SDK_ACCOUNT_INVALID = 29,
|
||
ERROR_SERVER_MAINAIN = 31,
|
||
ERROR_SERVER_KICK_CHEAT = 32,
|
||
ERROR_ROLE_CAN_NOT_REGISTER = 35,
|
||
ERROR_CHAT_WORLD_TARGET_OFFLINE = 304,
|
||
ERROR_GUILD_NOT_IN_GUILD = 516,
|
||
ERROR_GUILD_IN_GUILD = 517,
|
||
ERROR_PET_BATTLE_REPEATED = 543,
|
||
ERROR_PAY_PRODUCTION_MODE = 661,
|
||
ERROR_PAY_GOOD_PRICE_FREE = 662,
|
||
ERROR_GUILDBATTLE_NOT_IN_GUILDBATTLE = 863,
|
||
ERROR_GUILDBATTLE_CUR_BATTLE_FINISH = 864,
|
||
ERROR_GUILDBATTLE_CUR_BATTLE_NOT_BEGIN = 865,
|
||
ERROR_ROLE_BANED_TYPE_PERSONALCHAT = 902,
|
||
ERROR_CROSS_YUANHANGTRIAL_REFRESH_FAILED = 2806,
|
||
},
|
||
|
||
FilterEleType = {
|
||
All = 0,
|
||
Nothing = 1,
|
||
Water = 2,
|
||
Earth = 3,
|
||
Fire = 4,
|
||
Wind = 5,
|
||
Holy = 6,
|
||
Dark = 7,
|
||
},
|
||
|
||
ItemIndex = {
|
||
PartnerStone = 100,
|
||
},
|
||
|
||
ActionNotiveType = {
|
||
AutoAttrPointLack = 100001,
|
||
NoSuitableEquip = 100002,
|
||
CoinLack = 100003,
|
||
MetaLack = 100004,
|
||
NoCanUpEquip = 100005,
|
||
RefineSuccess = "RefineSuccess",
|
||
RefineFailure = "RefineFailure",
|
||
CardUnloadTips = "CardUnloadTips",
|
||
},
|
||
|
||
--转盘动画
|
||
TrunWheelAniName =
|
||
{
|
||
TrunStart = "TrunStart", --播放开始动画
|
||
TrunRefresh1 = "TrunRefresh1", --播放刷新动画开始
|
||
TrunRefresh2 = "TrunRefresh2", --播放刷新动画结束
|
||
},
|
||
|
||
--- 玩家其他资源(不放背包的资源) CfgId(道具表id)
|
||
RoleResType = {
|
||
HeroSpirit = 12
|
||
},
|
||
|
||
-- 道具类型
|
||
ItemType = {
|
||
Coin = 1,
|
||
Diamond = 2,
|
||
RoleBaseExp = 3,
|
||
RoleJobExp = 4,
|
||
ParterExp = 5,
|
||
Equip = 6,
|
||
Item = 7,
|
||
ParterChip = 8,
|
||
Card = 9,
|
||
FashionPaper = 10,
|
||
SkillExp = 11, --技能经验
|
||
HeroSpirit = 12, --英灵币
|
||
Card_Reslove = 13, --卡片分解
|
||
Parter = 14, --获取英雄
|
||
SkillBook = 15, --技能书
|
||
Gift = 16, --礼包
|
||
EvilExp = 17, --恶魔值
|
||
HeadFrame = 18, --头像框
|
||
|
||
PetExp = 19,
|
||
PetStone = 20,
|
||
Pet = 21,
|
||
Compose = 22, --合成道具
|
||
GuildStone = 24, --公会币
|
||
RecruitStone = 25, --招募币
|
||
VipExp = 26, --Vip经验
|
||
Income = 27, --获得对应挂机时间的指定收益道具
|
||
HundredDojoStone = 28, --百人道场货币
|
||
Cangpin = 31, --藏品
|
||
OptionalGift = 32, --自选礼包
|
||
GuildCP = 33, --公会贡献点
|
||
GuildWarStone = 34, --公会战货币
|
||
VipProof = 41, --Vip凭证
|
||
RuneShopExploreUnlock = 42, --飞艇解锁道具
|
||
SkillEquipSlotMat = 44, --神器槽位材料
|
||
PetCrystal = 45, --宠物水晶
|
||
PetStamp = 46, --宠物印记
|
||
AdvanceSkillExp = 47, --高级技能经验
|
||
SkillEquip = 48, --神器类型
|
||
TitleMaterial = 49, --称号激活材料类型
|
||
WishBox = 51, --许愿宝箱
|
||
OptionalWishBox = 52, --自选许愿宝箱
|
||
LootingPrizeItem = 152, --夺宝令
|
||
},
|
||
|
||
-- 道具Ids
|
||
ItemIds = {
|
||
Coin = 1,
|
||
Diamond = 2,
|
||
RoleJobExp = 4,
|
||
ParterExp = 5,
|
||
SkillExp = 11,
|
||
Box = 14,
|
||
PetExp = 19,
|
||
HundredDojoStone = 28,
|
||
GuildCP = 33,
|
||
AngelTear = 100,
|
||
Recruit = 109,
|
||
FateClinch = 110,
|
||
KeepSakeExchange = 31,
|
||
Cash = 40,
|
||
PetCrystal = 45,
|
||
SkillEquipTransItem = 237,
|
||
QiyueItem = 264,
|
||
},
|
||
|
||
-- GridViewItem的道具项 根据所在位置显示会不一样
|
||
ItemIEnterType = {
|
||
Bag = 1, -- 在包裹里
|
||
ItemTips = 2, -- 在道具tips上
|
||
HeroEquip = 3, -- 英雄装备展示
|
||
EquipForge = 4, -- 英雄装备锻造
|
||
EquipForgePop = 5, --装备一件锻造 预览
|
||
Cost = 6, --消耗类型
|
||
EquipedCard = 7, --已装备卡片
|
||
NoEquipedCard = 8, --未装备卡片
|
||
EquipRefine = 9, --装备精炼
|
||
CardRecreate = 10, --卡片重置
|
||
CardCompose = 11, --卡片合成
|
||
CardTips = 12, --卡片tips
|
||
FashionChange = 20, -- 换时装
|
||
FashionBook = 21, -- 时装图鉴
|
||
GotAnim = 22, --获得动画
|
||
Treasure = 23, --寻宝
|
||
RoleStrength = 24, --伙伴突破
|
||
CardSelectedRecreate = 25, --卡片重置
|
||
CardSelectedCompose = 26, --卡片合成
|
||
Mail = 27, --邮件
|
||
Season = 28, --赛季
|
||
Battle = 29,
|
||
WorldChat = 30, --世界聊天
|
||
PrivateChat = 31, --世界聊天
|
||
System = 32, --系统
|
||
Attr = 33, --tips 基础属性标记
|
||
CostMat = 34, --tips 消耗材料标记
|
||
Partner = 35, --伙伴
|
||
|
||
StageGoal = 36,
|
||
BattleWin = 37,
|
||
PopGot = 38,
|
||
|
||
PetRoot = 40,
|
||
Pet = 41,
|
||
PetMats = 42,
|
||
PetRelation = 43,
|
||
PetSupport = 44,
|
||
PetQiyueMat = 45,
|
||
|
||
EquipTips = 45,
|
||
|
||
PetStamp = 46,
|
||
|
||
SkillEquip = 47, --神器
|
||
},
|
||
|
||
SlotEquipType = {
|
||
Head = 1,
|
||
Body = 2,
|
||
Weapon = 3,
|
||
Wrap = 4,
|
||
Shoes = 5,
|
||
Jew = 6,
|
||
},
|
||
|
||
JobWeaponMap = {
|
||
Sword = 1,
|
||
Katar = 2,
|
||
Bow = 3,
|
||
Staff = 4,
|
||
Priest = 5,
|
||
},
|
||
|
||
ForgeType = {
|
||
Sword = 1,
|
||
Katar = 2,
|
||
Bow = 3,
|
||
Staff = 4,
|
||
Priest = 5,
|
||
Head = 6,
|
||
Body = 7,
|
||
Wrap = 8,
|
||
Shoes = 9,
|
||
Jew = 10,
|
||
},
|
||
|
||
-- 主界面页面类型,主要用于其它页面发消息去切换主界面
|
||
MainViewPageType = {
|
||
Town = 1,
|
||
Adventure = 2,
|
||
Battle = 3,
|
||
Role = 4,
|
||
Pub = 5,
|
||
},
|
||
|
||
-- 背包页面类型,主要用于其它页面发消息去切换背包页面
|
||
BagViewPageType = {
|
||
Equip = 1,
|
||
Item = 2,
|
||
Card = 3,
|
||
SkillEquip = 4,
|
||
},
|
||
|
||
BigMapEnterType = {
|
||
Default = 1,
|
||
DropPoint = 2,
|
||
NextLevel = 3,
|
||
},
|
||
|
||
ExecuteSequenceType = {
|
||
Func = 1,
|
||
Listener = 2,
|
||
UIViewFunc = 3,
|
||
Interval = 4,
|
||
FuncAfterListener = 5,
|
||
UIViewFuncAfterListener = 6,
|
||
},
|
||
|
||
TableSortRule =
|
||
{
|
||
Up = true,
|
||
Down = false,
|
||
},
|
||
|
||
CollectType = {
|
||
Card = 1,
|
||
Pet = 2,
|
||
KeepSake = 3,
|
||
},
|
||
|
||
CardType = {
|
||
NORMAL = 1,
|
||
MINIBOSS = 2,
|
||
MVP = 3,
|
||
},
|
||
|
||
CollectQualityType = {
|
||
ALL = 1,
|
||
NORMAL = 2,
|
||
MINIBOSS = 3,
|
||
MVP = 4,
|
||
},
|
||
|
||
EntityType = {
|
||
MinePlayer = 0,
|
||
OtherPlayer = 1,
|
||
},
|
||
|
||
-- 资源类型, 根据不同类型,提交不同的加载请求给资源加载管理器
|
||
ResourceType = {
|
||
GameObject = 1,
|
||
TextAsset = 2,
|
||
AudioClip = 3,
|
||
VideoClip = 4,
|
||
Texture2D = 5,
|
||
PlayableAsset = 6,
|
||
Material = 7,
|
||
Sprite = 8,
|
||
AnimatorController = 9,
|
||
SingleSprite = 10,
|
||
SingleGameObject = 11,
|
||
},
|
||
|
||
--- 时装部位类型
|
||
FashionSlotType = {
|
||
HeadTop = 1, -- 头上
|
||
HeadMiddle = 2, -- 头中
|
||
HeadBottom = 3, -- 头下
|
||
Cloth = 4, -- 衣服
|
||
Weapon = 5, -- 武器
|
||
BodyBack = 6, -- 背部
|
||
HairStyle = 7, -- 发型
|
||
Pupil = 8, -- 瞳孔
|
||
},
|
||
|
||
--- 主角模型替换模型的部位类型
|
||
SkinSlotType = {
|
||
HeadTop = 1, -- 头上
|
||
HeadMiddle = 2, -- 头中
|
||
HeadBottom = 3, -- 头下
|
||
Cloth = 4, -- 衣服
|
||
LeftHand = 5, -- 左手
|
||
RightHand = 6, -- 右手
|
||
BodyBack = 7, -- 背部
|
||
HairStyle = 8, -- 发型
|
||
Pupil = 9, -- 瞳孔
|
||
HairColor = 101, -- 头发颜色
|
||
Face = 1000, -- 脸型
|
||
},
|
||
|
||
--- 主角模型绑定骨骼位置 , 头发颜色和眼睛不绑定骨骼
|
||
SkinSlotBindBone = {
|
||
[1] = 'Head_Point',
|
||
[2] = 'Head_Point',
|
||
[3] = 'Head_Point',
|
||
[4] = 'Bip001 Spine1',
|
||
[5] = 'LHand_Point',
|
||
[6] = 'RHand_Point',
|
||
[7] = 'Back_Point',
|
||
[8] = 'Bip001 Head',
|
||
[9] = 'Bip001 Head',
|
||
},
|
||
|
||
-- 角色使用的环境
|
||
RoleInEnvType = {
|
||
Battle = 1,
|
||
GuildLobby = 2,
|
||
CreateRole = 3,
|
||
RoleMainView = 4,
|
||
Transfer = 5,
|
||
FashionView = 6,
|
||
PetLvUp = 7,
|
||
},
|
||
|
||
AttrChangeSource = {
|
||
Equip = 1,
|
||
Card = 2,
|
||
},
|
||
|
||
CardFuncType = {
|
||
Recreate = 1,
|
||
Compose = 2,
|
||
Trans = 3,
|
||
},
|
||
|
||
--- 性别类型
|
||
SexType = {
|
||
Woman = 1,
|
||
Man = 2,
|
||
},
|
||
|
||
--- 手持武器的类型
|
||
HandWeaponType = {
|
||
Right = 1,
|
||
Left = 2,
|
||
Double = 3,
|
||
},
|
||
|
||
PrefabNames = {
|
||
InfoItem = "InfoItem",
|
||
EquipItem = "IconItem",
|
||
ItemItem = "IconItem",
|
||
IconSmallItem = "IconSmallItem",
|
||
ChipItem = "ChipItem",
|
||
CardIconItem = "IconItem",
|
||
EquipBaseAttrItem = "EquipBaseAttrItem",
|
||
CardItem = "CardItem",
|
||
CardSlotItem = "CardSlotItem",
|
||
EquipSuitAttrItem = "EquipSuitAttrItem",
|
||
CardListAttrItem = "CardListAttrItem",
|
||
EquipRefineLvItem = "EquipRefineLvItem",
|
||
CardAttrItem = "CardAttrItem",
|
||
CardListEquippedItem = "CardListEquippedItem",
|
||
CardListItem = "CardListItem",
|
||
GotCoinItem = "GotCoinItem",
|
||
ParterItem = "HeadItem",
|
||
AttrTipItem = "AttrTipItem",
|
||
EquipComposeItem = "EquipComposeItem",
|
||
ChatTextItem = "ChatTextItem",
|
||
PrivateChatItem = "PrivateChatItem",
|
||
RedPointItem = "RedPointItem",
|
||
LevelIncreaseItem = "LevelIncreaseItem",
|
||
CardComposeItem = "CardComposeItem",
|
||
RankShopRewardIconItem = "RankShopRewardIconItem",
|
||
},
|
||
|
||
RedPointEnum = {
|
||
None = 0,
|
||
EquipRefineRP = 1,
|
||
EquipForgeRP = 2,
|
||
EquipDressRP = 3,
|
||
FashionNewRP = 4,
|
||
SkillUnlockRP = 5,
|
||
CardSlotRP = 6,
|
||
RecruitRP = 7,
|
||
RecommendRP = 8,
|
||
CardEmptyRP = 9,
|
||
CardLvUpRP = 10,
|
||
SkillEquip = 11,
|
||
},
|
||
|
||
UIJumpType = {
|
||
SingleUI = 1,
|
||
},
|
||
|
||
UIJumpParamType = {
|
||
None = 0,
|
||
Hero = 1,
|
||
Partner = 2,
|
||
},
|
||
|
||
UIGuideSource = {
|
||
StageGoal = 1,
|
||
},
|
||
|
||
HeroRPSource = {
|
||
Main = 1,
|
||
HeadIcon = 2,
|
||
EquipDress = 3,
|
||
EquipForge = 4,
|
||
},
|
||
|
||
TreasureConditionType = {
|
||
Nature = 1,
|
||
Quality = 2,
|
||
},
|
||
|
||
SlotBoxState = {
|
||
None = 0,
|
||
NoOpen = 1,
|
||
Opened = 2,
|
||
},
|
||
|
||
ActivityType = {
|
||
ACTIVITY_TYPE_FIRST_RECHARGE = 1, --首充活动
|
||
ACTIVITY_TYPE_DAILY_CUMULATIVE_RECHARGE = 2, --每日累充活动
|
||
ACTIVITY_TYPE_DAILY_RECHARGE = 3, --每日充值
|
||
ACTIVITY_TYPE_14_Days_LOGIN = 4, --14日登录
|
||
ACTIVITY_TYPE_14_Days_Task = 5, --14日目标任务
|
||
ACTIVITY_TYPE_HUNDRED_Task = 6, --百元大礼包
|
||
ACTIVITY_TYPE_FESTIVAL_REWARD = 7, --双旦活动
|
||
ACTIVITY_TYPE_SHOP = 8, --活动商店
|
||
ACTIVITY_TYPE_CASH_SHOP = 9, --现金商店
|
||
ACTIVITY_TYPE_GOD_DESS = 10,
|
||
ACTIVITY_TYPE_PET_REWARD = 11, --宠物兑换
|
||
ACTIVITY_TYPE_KING_TASK = 12, --国王活动
|
||
ACTIVITY_TYPE_SPRING_BATTLE = 0, --踏青活动
|
||
ACTIVITY_TYPE_61_Days = 13, --61 儿童节
|
||
ACTIVITY_TYPE_SUMMON = 14, --限时活动召唤类型
|
||
ACTIVITY_TYPE_SIGN = 15, --暑期签到活动
|
||
ACTIVITY_TYPE_LIMIT_REWARD = 100,
|
||
},
|
||
|
||
--- 技能类型
|
||
SkillType = {
|
||
Active = 1, -- 主动技能
|
||
Passive = 2, -- 被动技能
|
||
},
|
||
|
||
--品质类型
|
||
QualityType = {
|
||
Gray = 0, --灰色
|
||
Green = 1, --绿色
|
||
Blue = 2, --蓝色
|
||
Purple = 3, --紫色
|
||
Gold = 4, --金色
|
||
Red = 5, --红色
|
||
},
|
||
|
||
TaskStateType = {
|
||
NoCompeleted = 0,
|
||
CompletedAndNoReceive = 1,
|
||
Received = 2,
|
||
},
|
||
|
||
InvitationTaskStateType = {
|
||
CompletedAndNoReceive = 0,
|
||
NoCompeleted = 1,
|
||
Received = 2,
|
||
},
|
||
|
||
TaskType={
|
||
NONE = 0,
|
||
Base_Level = 1, --主角Base等级 [1:主角base等级]
|
||
Job_Level = 2, --job等级 [2:job等级 ]
|
||
Job_Stage = 3, --完成转职,对应转职阶段 [3:转职阶段]
|
||
Hero_Level_Num = 4, --任意N个伙伴等级达到X级 [4:X级:伙伴个数]
|
||
Hero_LevelUp_Count = 5, --升级任意伙伴N次 [5:升级次数]
|
||
Hero_Power_Num = 6, --N个伙伴战力达到指定数值 [6:战力值:伙伴个数]
|
||
Equip_Level_Num = 8, --任意N件装备精炼等级达到X级 [8:x级:N件装备]
|
||
Equip_Level_Count = 9, --精炼任意装备N次 [9:精炼次数]
|
||
Equip_Forge_Count = 10, --合成任意装备N次 [10:合成次数]
|
||
Level_Battle_Count = 11, --通关指定关卡 [11:关卡ID:关卡次数]
|
||
Skill_Slot_Level_Up_Count = 13, --升级任意技能槽N次 [13:升级技能槽次数]
|
||
Total_Power = 14, --总战力达到指定数值 [14:总战力值]
|
||
Battle_Tower_Count = 15, --爬塔次数 [15:爬塔次数]
|
||
Battle_Boss_Count = 16, --普通boss战次数 [16:普通boss战次数]
|
||
Remain_Skill_Point = 17, --剩余技能点 [17:剩余技能点]
|
||
Role_Equip_Forge_Count = 18, --主角全身装备精炼等级达到N [18:角色装备精练等级]
|
||
Part_Equip_Forge_Count = 19, --N个伙伴装备精炼等级达到X [19:伙伴装备精练等级]
|
||
Role_Quick_Battle_Count = 20, --快速战斗次数 [20:快速战斗次数]
|
||
Role_Use_Item_Count = 21, --使用特定道具数量 [21:使用特定道具数量]
|
||
Hero_Total_Num = 22, --获得N个数量的任意伙伴 [22:获得N个数量的任意伙伴]
|
||
Hero_Id_Level = 23, --指定伙伴达到指定等级 [23:伙伴等级:伙伴ID]
|
||
Battle_Boss_Reward_Count = 24, --挑战普通boss奖励次数(关卡挑战成功次数) [24:关卡挑战成功次数]
|
||
|
||
Get_Online_Box_Count = 25, --挂机奖励
|
||
Arena_Battle_Start_Count = 26, --英灵殿
|
||
Evil_Fight_Count = 28, --恶魔协会战斗次数
|
||
Silver_Consumption_Count = 30, --银币消耗
|
||
Gold_Consumption_Count = 31, --金币消耗
|
||
Arena_Battle_Win_Count = 32, --英灵殿胜利次数
|
||
Climbing_Tower_Count = 33, --爬塔次数
|
||
Card_Composed_Count = 35, --卡片合成次数
|
||
Card_Reset_Count = 36, --卡片重置次数
|
||
Climbing_Tower_Level = 37, --爬塔通过层数
|
||
PK_Win_Count = 38, --竞技场胜利次数
|
||
Get_Silver_Count = 39, --获得银币数量
|
||
Get_Suit_Count = 40, --累计获得时装数量
|
||
Get_Card_Count = 41, --累计获得卡片数量
|
||
Eve_Card_Num = 67, -- 卡片抽卡累加
|
||
Eve_Pet_Num = 68, -- 宠物抽卡累加
|
||
Eve_Fight_value = 69, -- 最高战力提升
|
||
Eve_Merge_Equip = 70, -- 合并指定装备id
|
||
Eve_Merge_Card = 71, -- 合并指定卡片
|
||
|
||
Eve_DaoChange_Win_Add = 87, -- 道场累计胜利次数
|
||
Eve_Pet_Id_Cnt = 88, -- 拥有指定宠物数量 (包括羁绊)
|
||
Eve_Arean_Dan = 89, -- 英灵殿达到指定的段位
|
||
Eve_Pet_Battle_Quality_cnt = 90, -- X个上阵的宠物装备6件X品质的宠物印记
|
||
|
||
-- TODO:暂时服务器没有该任务,后续ID被占用,或者服务器有改类型任务,则需要通知策划修改所有的解锁ID
|
||
VIP_Level = 1000, --VIP等级
|
||
No_Pay = 1001,
|
||
Pay_Total_Recharge = 1002,
|
||
|
||
},
|
||
|
||
--任务跳转界面的枚举
|
||
TaskJumpType = {
|
||
BattlePage = 1, --战斗迅游界面
|
||
RolePage = 2, --角色界面
|
||
WeaponHousePage = 3, --武器屋
|
||
TowerPage = 4, --试炼爬塔界面
|
||
HeroPage = 5, --英灵殿
|
||
AlliancePage = 6, --工会
|
||
DevilAlliancePage = 7, --恶魔协会
|
||
ShopPage = 8, --普通商店
|
||
HeroShopPage = 9, --英灵殿商店
|
||
CardHousePage = 10, --卡片屋
|
||
Fashion = 11, --时装
|
||
ChallengerHouse = 12, --挑战者大厅
|
||
Guild = 13, --公会
|
||
ActivityPage = 14,
|
||
TitleMaterials = 15, --称号消耗道具类型
|
||
},
|
||
|
||
CompetitionName = {
|
||
"CompetitionName1", "CompetitionName2"
|
||
},
|
||
|
||
UIStoryCondType = {
|
||
PartnerGot = 1,
|
||
FirstUIOpen = 2,
|
||
GotGoalAward = 3,
|
||
FirstSceneEnter = 4,
|
||
},
|
||
|
||
StoryType = {
|
||
Dlg = 1,
|
||
EnterNewMap = 2,
|
||
},
|
||
|
||
StoryChapterState = {
|
||
NotStart = 0,
|
||
Start = 1,
|
||
End = 2,
|
||
},
|
||
|
||
-- 剧情小节的事件类型
|
||
StorySectionEventType = {
|
||
UnlockFunc = 1, -- 功能解锁
|
||
UnlockHangBox = 2, -- 挂机宝箱,因为表现不一样,特殊处理
|
||
GotItem = 3, -- 获得道具
|
||
PlayAnim = 4, -- 播放动画
|
||
GuardBoss = 5, -- 关底boss
|
||
UnlockTask = 6, -- 解锁任务,因为表现不一样,特殊处理
|
||
},
|
||
|
||
-- 剧情小节使用的美术资源类型
|
||
StorySectionArtType = {
|
||
Icon = 1, -- 同一表现,换图标
|
||
Prefab = 2, -- 独立的预制体
|
||
},
|
||
|
||
ChatDataType = {
|
||
Private = 1,
|
||
World = 2,
|
||
Guild = 3,
|
||
},
|
||
|
||
ChatSubType = {
|
||
None = 0,
|
||
Expedition = 1,
|
||
},
|
||
|
||
ExpeditionHelpSource = {
|
||
Private = 1,
|
||
Guild = 3,
|
||
},
|
||
|
||
ChatChannel = {
|
||
World = 1,
|
||
Guild = 2,
|
||
System = 3,
|
||
BattleRecord = 4,
|
||
},
|
||
|
||
ChatSystemType = {
|
||
Loggedin = 0,
|
||
PassMap = 1,
|
||
Hero = 2,
|
||
Box = 3,
|
||
Item = 4,
|
||
ArenaWinStreak = 5,
|
||
WorldBoss = 6,
|
||
Guild = 7,
|
||
Competition = 8, --赛季系
|
||
ActCollection = 9,
|
||
TurnWheelPrize = 10, --播报三赛季转盘获得
|
||
GoddessLike = 11,
|
||
StarDivine = 12, --占星季播报
|
||
ItemExchange = 13, --兑换活动播报
|
||
ActivityWheel = 14, --活动转盘播报
|
||
GuildDemonBoss = 15, -- 公会魔王BOSS播报
|
||
IdolGiftBroad = 16, -- 偶像馈赠播报
|
||
|
||
TimeLimitDel = 100,
|
||
},
|
||
|
||
FriendTogglePageType = {
|
||
InterestList = 1, --我的关注
|
||
FansList = 2, --我的粉丝
|
||
BlackList = 3, --黑名单
|
||
FriendRecommend = 4, --添加好友
|
||
FriendInvitation = 5, --邀请好友
|
||
ClimbingTower = 6, --爬塔数据列表
|
||
ExpedtionHelpLog = 7, --远征之门救助信息数据
|
||
GuildDemonPlayerInfo = 8, --魔王公会BOSS公会玩家信息数据
|
||
GuildDemonMvpInfo =9, --魔王公会BOSS公会MVP信息数据
|
||
IdolRankInfo = 11, --偶像季排行信息
|
||
IdolFansInfo = 12, --偶像祭粉丝信息
|
||
TempPlayerBirefInfos = 13, --偶像祭前3名粉丝信息
|
||
PrivateChatBriefQuery = 100, -- 私聊对象 信息查询
|
||
GuildPlayerBriefQuery = 101, -- 公会玩家信息
|
||
InvitationStudentListQuery = 102, --拉新学生列表信息查询
|
||
InvitationStudentSingleQuery = 103, --拉新单独学生信息查询
|
||
},
|
||
|
||
FriendStatusType = {
|
||
MyInterest = 1, --我关注的
|
||
MyFans = 2, --关注我的
|
||
All = 3, --互关
|
||
},
|
||
|
||
UITipsType = {
|
||
Item = 1,
|
||
Skill = 2,
|
||
HolidayCollectionWord = 3,
|
||
},
|
||
|
||
TipsEnterType = {
|
||
None = 0,
|
||
BaseAttr = 1,
|
||
Cost = 2,
|
||
BtnOK = 3,
|
||
BtnEquip = 4,
|
||
BtnInfo = 5,
|
||
BtnDecompose = 6,
|
||
BtnCompose = 7,
|
||
BtnOpen = 8,
|
||
BtnMake = 9,
|
||
BtnInsertCard = 10,
|
||
SliderBox = 11,
|
||
SliderBoxCondition = 12, --打开需要条件的按钮
|
||
SliderComs = 13,
|
||
BtnUse = 14, --使用
|
||
BtnGoto = 15, --前往
|
||
BtnBoxCompose = 16,
|
||
ItemNumber = 17, --可获得道具
|
||
},
|
||
|
||
EquipTypeName = { "Hat", --帽子
|
||
"Clothing", --衣服
|
||
"Weapon", --武器
|
||
"Cloak", --披肩
|
||
"Shoes", --鞋子
|
||
"Ornament", --饰品
|
||
},
|
||
|
||
HeadFrameState = {
|
||
Loss = 1, --未获得,包括开启这个头像框的道具也未获得
|
||
GotItem = 2, --已获得开启头像框的道具,但是没有开启头像框
|
||
GotFrame = 3, --已经开启了头像框
|
||
Using= 4, --正在使用中
|
||
},
|
||
|
||
HeadFrameChange = {
|
||
Change = 1, --头像框发生了改变
|
||
OutOfTime = 2, --头像框超时了
|
||
},
|
||
|
||
--IconItem的角标
|
||
FromType = {
|
||
Extra = 1, --额外获得
|
||
},
|
||
|
||
RPType = {
|
||
New = 1,
|
||
Equipment = 2,
|
||
LvUp = 3,
|
||
Refine = 4,
|
||
RedPoint = 5,
|
||
Hart = 6,
|
||
Recommend = 7,
|
||
PrivateChat = 8,
|
||
CardSlot = 9,
|
||
CardOpen = 10,
|
||
},
|
||
|
||
RPNotifyType = {
|
||
None = 0,
|
||
NewSkill = 1,
|
||
EquipDress = 2,
|
||
EquipLvUp = 3,
|
||
EquipRefine = 4,
|
||
LeaderAttr = 5,
|
||
LeaderTransfer = 6,
|
||
PtTransfer = 7,
|
||
NewFashion = 8,
|
||
PtBreak = 9,
|
||
PtRecruit = 10,
|
||
SignIn = 11,
|
||
Transfer = 12,
|
||
Task = 14,
|
||
TaskDaily = 15,
|
||
TaskWeekly = 16,
|
||
TaskMain = 17,
|
||
EvilBattle = 18,
|
||
NewMail = 19,
|
||
Friend = 20,
|
||
PrivateChat = 21,
|
||
CardSlot = 22,
|
||
PtAttr = 23,
|
||
CardEmpty = 24,
|
||
CardLvUp = 25,
|
||
CardCollect = 26,
|
||
PetCollection = 27,
|
||
HeadFrame = 28,
|
||
PetLvUp = 29,
|
||
PetAdvance = 30,
|
||
PetSkillUp = 31,
|
||
PetRelation = 32,
|
||
GuildAuditApply = 33,
|
||
GuildHuntBoss = 34,
|
||
FortnightLogin = 35,
|
||
FortnightTaskReward = 36,
|
||
Expedition = 37,
|
||
Summon = 38,
|
||
FirstRecharge = 39,
|
||
HundredRecharge = 40,
|
||
RuneShopDaily = 41,
|
||
RuneShopWeek = 42,
|
||
RuneShopMonth = 43,
|
||
BagItem = 44,
|
||
TowerRankChanged = 45,
|
||
TowerRankCanReward = 46,
|
||
ArenaRankChanged = 47,
|
||
ArenaRankCanReward = 48,
|
||
HundredDojo = 49,
|
||
LimitRecharge = 50,
|
||
HundredDojoReward = 51,
|
||
DailyRecharge = 52,
|
||
MapRankChanged = 53,
|
||
MapRankCanReward = 54,
|
||
KeepSakeCollect = 55,
|
||
ActivityCollect = 56,
|
||
FashionLvUp = 57,
|
||
RuneShopRewards = 58,
|
||
OnlineRewards = 59,
|
||
PetRankChanged = 60,
|
||
PetRankCanReward = 61,
|
||
ActivityGoddess = 62,
|
||
PetStampInsert = 63,
|
||
PetStampLvUp = 64,
|
||
PetStampAdvance = 65,
|
||
ActivitySpring = 66,
|
||
RuneShopLimitGift = 67,
|
||
KingTask = 68,
|
||
SkillRankCanReward = 69,
|
||
VoyageCanChallage = 70,
|
||
Activity61Days = 71,
|
||
SkillEquip = 72,
|
||
TitleRedPoint = 73,
|
||
GuildDemonBoss = 74,
|
||
PetQiyueFunc = 75,
|
||
WishSlotItem = 76,
|
||
},
|
||
|
||
LevelIncreaseType = {
|
||
BaseExp = "Common/ic_res_expbase",
|
||
PartnerExp = "Common/ic_res_exppt",
|
||
Zeny = "Common/ic_res_coinz",
|
||
SkillExp = "Common/ic_res_counter",
|
||
},
|
||
--记录玩家设置的内容
|
||
SettingsTag = {
|
||
Music = "Music", --音乐的音量
|
||
Sound = "Sound", --音效的音量
|
||
MusicMute = "MusicMute", --音乐是否静音,0代表不静音,1代表静音
|
||
SoundMute = "SoundMute", --音效是否静音,0代表不静音,1代表静音
|
||
},
|
||
--商品类型
|
||
GoodsType = {
|
||
SundryGoods = 1, --杂货店
|
||
HeroGoods = 2 --英灵殿
|
||
},
|
||
--商品限购类型
|
||
LimitBuyType = {
|
||
NoLimit = 0, --不限购
|
||
Forever = 1, --永久限购
|
||
Daily = 2, --每日限购
|
||
Time = 3, --时间段限购
|
||
Week = 4, --每周限购
|
||
Special = 5, --黑市限购 (特殊限购类型)
|
||
},
|
||
-- 卢恩商店类型
|
||
RuneShopType = {
|
||
MonthCard = 1, -- 月卡
|
||
Gifts = 2, -- 礼包
|
||
LimitTime = 3, -- 限时
|
||
RushTower = 4, -- 爬塔冲榜
|
||
RushArena = 5, -- 爬塔冲榜
|
||
RushMap = 6, -- 推图冲榜
|
||
Rewards = 7, -- 探索(战令悬赏)
|
||
GuildWar = 8, -- 公会战
|
||
RushPet = 9, --宠物冲榜商店
|
||
RushSkill = 10, --技能冲榜商店
|
||
IdolShop = 11, --偶像祭
|
||
},
|
||
-- 卢恩商店子类型 (只有在为礼包页签时才有效)
|
||
RuneShopSubType = {
|
||
Daily = 1, -- 日礼包
|
||
Week = 2, -- 周礼包
|
||
Month = 3, -- 月礼包
|
||
Gold = 4, -- 金币礼包
|
||
},
|
||
--任务标签
|
||
TaskTag = {
|
||
Daily = 1, --日常任务
|
||
Weekly = 2, --周常任务
|
||
Main = 3, --主线任务
|
||
},
|
||
--任务是否已经领取
|
||
TaskState = {
|
||
NotGot = 0, --未获得
|
||
Got = 1, --获得但是没有领取
|
||
GotAndHas = 2, --获得而且已经领取了
|
||
},
|
||
--星期
|
||
WeekDay = {
|
||
Mon = 1, --周一
|
||
Tue = 2, --周二
|
||
Wed = 3, --周三
|
||
Thu = 4, --周四
|
||
Fri = 5, --周五RushArena
|
||
Sat = 6, --周六
|
||
Sun = 7, --周日
|
||
},
|
||
|
||
--强制引导触发枚举
|
||
ForceGuideTriggerEnum = {
|
||
BattleWin = 1,
|
||
Story = 2,
|
||
FuncOpen = 3,
|
||
FGGroupId = 4,
|
||
},
|
||
|
||
JobRecommend = {
|
||
{4},
|
||
{5},
|
||
{1},
|
||
{1},
|
||
{2},
|
||
},
|
||
|
||
MailType = {
|
||
None = 0,
|
||
GM = 1,
|
||
System = 2,
|
||
Boss = 3,
|
||
Arena = 4,
|
||
Competition = 5,
|
||
GuildBoss = 6,
|
||
Expedition = 7,
|
||
Activeities = 8,
|
||
Invitation = 9,
|
||
VipLevelUp = 10,
|
||
Pay = 11,
|
||
GuildWarHight = 16,
|
||
GuildWarNormal = 17,
|
||
GuildWarScore = 18,
|
||
GuildWarKiller = 19,
|
||
GuildDemonBoss = 25,
|
||
IdolMail = 26,
|
||
},
|
||
|
||
Alignment = {
|
||
UpperLeft = 0,
|
||
UpperCenter = 1,
|
||
UpperRight = 2,
|
||
MiddleLeft = 3,
|
||
MiddleCenter = 4,
|
||
MiddleRight = 5,
|
||
LowerLeft = 6,
|
||
LowerCenter = 7,
|
||
LowerRight = 8
|
||
},
|
||
|
||
ListLoadingStatus = {
|
||
None = 0,
|
||
WaitContinureDrag = 1,
|
||
WaitRelease = 2,
|
||
WaitLoad = 3,
|
||
Loaded = 4,
|
||
},
|
||
|
||
GuildDataState = {
|
||
NoData = 0, -- 必要的公会数据还未收到
|
||
NoGuild = 1, -- 无公会
|
||
HasGuild = 2, -- 有公会
|
||
},
|
||
|
||
--在线奖励
|
||
EnumOnineState =
|
||
{
|
||
RunTime = 0, --倒计时
|
||
Receive = 1, --可领取
|
||
ToDayFinished = 2, --今日领取完毕
|
||
},
|
||
|
||
--- 公会职位类型
|
||
GuildPostType = {
|
||
None = 0, -- 无职位
|
||
VicePresident = 1, -- 副会长
|
||
President = 2, -- 会长
|
||
},
|
||
|
||
--- 公会管理类型
|
||
GuildManageType = {
|
||
AuditApply = 1, -- 入会申请
|
||
Settings = 2, -- 信息设置
|
||
Mail = 3, -- 全员邮件
|
||
List = 4, -- 公会列表
|
||
Dismiss = 5, -- 解散公会
|
||
Exit = 6 -- 退出公会
|
||
},
|
||
|
||
--- 公会人员操作类型
|
||
GuildPeopleHandleType = {
|
||
UpPresident = 1, -- 提升为会长
|
||
UpVicePresident = 2, -- 提升为副会长
|
||
DownMember = 3, -- 降为成员
|
||
PrivateChat = 4, -- 私聊
|
||
SeeInfo = 5, -- 查看信息
|
||
Interest = 6, -- 关注
|
||
CancelInterest = 7, -- 取消关注
|
||
Kickout = 8, -- 请离公会
|
||
},
|
||
|
||
GuildLogType = {
|
||
AuditEnter = 1, -- 被审核允许进入公会
|
||
Kickout = 2, -- 被踢出公会
|
||
Exit = 3, -- 玩家离开公会
|
||
UpVicePresident = 4, -- 提升为副会长
|
||
DownMember = 5, -- 降为成员
|
||
UpPresident = 6, -- 提升为会长
|
||
Enter = 7, -- 不需要审核直接进入了公会
|
||
EliteBoss = 8, -- 精英boss开启
|
||
AutoDownPresident = 9, -- 自动降会长
|
||
},
|
||
|
||
GuildEnterVerifyType = {
|
||
Ban = 1, -- 不允许进入
|
||
NeedVerify = 2, -- 需要验证
|
||
NotVerify = 3, -- 随意进入
|
||
},
|
||
|
||
GuildAduitApplyType = {
|
||
Allow = 1, -- 允许
|
||
Refuse = 2, -- 拒绝
|
||
Untreated = 3, -- 未处理
|
||
},
|
||
|
||
GuildAduitApplyHandleType = {
|
||
One = 0,
|
||
AllAllow = 1,
|
||
AllRefuse = 2,
|
||
},
|
||
|
||
GuildHuntBossType = {
|
||
Normal = 1, -- 普通boss
|
||
Elite = 2, -- 精英boss
|
||
},
|
||
|
||
GuildWarMatchMapState = {
|
||
None = 0,
|
||
Start = 1,
|
||
OneReady = 2,
|
||
One = 3,
|
||
TwoWait = 4,
|
||
TwoReady = 5,
|
||
Two = 6,
|
||
ThreeWait = 7,
|
||
ThreeReady = 8,
|
||
Three = 9,
|
||
Result = 10,
|
||
End = 11,
|
||
},
|
||
|
||
HundredDojoAreaType = {
|
||
FirstArea = 1,
|
||
SuperArea = 2,
|
||
OneLvArea = 3,
|
||
TwoLvArea = 4,
|
||
ThreeArea = 5,
|
||
FourArea = 6,
|
||
},
|
||
|
||
HundredDojoFunType = {
|
||
Normal = 1,
|
||
Box = 2,
|
||
},
|
||
|
||
BattleBtnState = {
|
||
Skill = 0,
|
||
Fellow = 1,
|
||
Pet = 2,
|
||
RoleModel = 3,
|
||
},
|
||
|
||
--仅用于区分
|
||
UIChatRootType = {
|
||
Battle = 0,
|
||
World = 1,
|
||
System = 2,
|
||
},
|
||
|
||
JobNamesEnum = {
|
||
"JobName_10010",
|
||
"JobName_40010",
|
||
"JobName_30010",
|
||
"JobName_20010",
|
||
"JobName_50010",
|
||
},
|
||
|
||
PetRelationConditionType = {
|
||
Type = 1,
|
||
Advence = 2,
|
||
Nature = 3,
|
||
},
|
||
|
||
ActorUidField = {
|
||
Hero = 0,
|
||
Pet = 100,
|
||
},
|
||
|
||
ActivityRewardState = {
|
||
NotGot = 0, --未获得
|
||
Got = 1, --获得但是没有领取
|
||
GotAndHas = 2, --获得而且已经领取了
|
||
},
|
||
|
||
-- 发起支付的错误
|
||
InitPayErrorCode = {
|
||
Success = 0,
|
||
OperateFreq = 1, -- 发起支付过于频繁
|
||
Paying = 2, -- 还在支付中(上一个支付未结束)
|
||
ValidPay = 3, -- 无效支付(参数不对)
|
||
},
|
||
|
||
DropSource = {
|
||
Shop = 8,
|
||
Gift = 10,
|
||
WorldBoss = 12,
|
||
Recharge = 22,
|
||
Summon = 23,
|
||
},
|
||
|
||
UnlockChargeType = {
|
||
None = 0,
|
||
ZenyOnceCost = 1, --银币一次性消耗 资源不够 [5:银币一次性消耗]
|
||
ClimbTowerLevel = 2, --试炼之塔 达到第X层 [2:层数]
|
||
SkillLevelUp = 3, --技能升级 资源不够 [4:角色等级:当前剩余可分配的技能经验小于X]
|
||
BaseLevel = 4, --角色等级 等级达到X [3:角色等级]
|
||
DrawCardMVP = 5, --抽卡 获得MVP [6:当5连抽,获得指定的MVP卡片的时候,触发限时特惠礼包]
|
||
DrawPetMVP = 6, --抽宠 获得MVP [7:当5连抽,获得指定的MVP宠物的时候,触发限时特惠礼包]
|
||
BattleLevel = 7, --主线关卡 达到指定关卡 [1:关卡]
|
||
ShopNormalRMBCost = 8, --普通商店 金币消耗数量 [8:金币消耗数量]
|
||
ArenaShopCost = 9, --英灵殿商店 功勋消耗数量 [9:功勋消耗数量]
|
||
GuildShopCost = 10, --公会商店 公会币消耗数量 [10:公会币消耗数量]
|
||
SpecialShopRMB = 11, --黑市商店 金币消耗数量 [11:金币消耗数量]
|
||
PetShopCost = 12, --宠物商店 分解石消耗数量 [12:分解石消耗数量]
|
||
DrawCardSpecial = 14,
|
||
DrawPetSpecial = 15,
|
||
PayAmount = 16,
|
||
HeroStrength = 17,
|
||
HeroLevel = 18,
|
||
},
|
||
|
||
RankActivitiesType = {
|
||
ClimbingTower = 1, --爬塔
|
||
Dojo = 2, --英灵殿
|
||
MapProgress = 3, --推图进度
|
||
Pet = 4, --宠物
|
||
Skill = 5, --技能压制等级
|
||
},
|
||
|
||
ActivitiesItemType = {
|
||
SecondSeason = 2,
|
||
SeasonForeverItem = 4,
|
||
HolidayCollectionWord = 5,
|
||
ForeverItem = 6,
|
||
DelayOpenItem = 7,
|
||
},
|
||
|
||
HeroExtGoesShowType = {
|
||
God_Art = 1, -- 神器
|
||
Strength_Halo = 2, --进阶光环
|
||
|
||
--宠物
|
||
Pet_Qiyue = 10, --契约球
|
||
},
|
||
|
||
UnlimitTowerType = {
|
||
ClimbingTower = 0,
|
||
PeakTower = 1,
|
||
}
|
||
}
|
||
|
||
do
|
||
Enum.EquipForgeType = {
|
||
{1, "Knife", Enum.SlotEquipType.Weapon},
|
||
{2, "Katar", Enum.SlotEquipType.Weapon},
|
||
{3, "Bow", Enum.SlotEquipType.Weapon},
|
||
{4, "MagicWand", Enum.SlotEquipType.Weapon},
|
||
{5, "Wand", Enum.SlotEquipType.Weapon},
|
||
{6, "Hat", Enum.SlotEquipType.Head},
|
||
{7, "Clothing", Enum.SlotEquipType.Body},
|
||
{8, "Cloak", Enum.SlotEquipType.Wrap},
|
||
{9, "Shoes", Enum.SlotEquipType.Shoes},
|
||
{10, "Ornament", Enum.SlotEquipType.Jew},
|
||
}
|
||
|
||
Enum.RPPrefab = {
|
||
[Enum.RPType.New] = "UINewRP",
|
||
[Enum.RPType.Equipment] = "UIEquipRP",
|
||
[Enum.RPType.LvUp] = "UILvUpRP",
|
||
[Enum.RPType.Refine] = "UIRefineRP",
|
||
[Enum.RPType.RedPoint] = "UIRedPointRP",
|
||
[Enum.RPType.Hart] = "UIHartRP",
|
||
[Enum.RPType.Recommend] = "UIRecommendRP",
|
||
[Enum.RPType.PrivateChat] = "UIPrivateChatRP",
|
||
[Enum.RPType.CardSlot] = "UICardSlotRP",
|
||
[Enum.RPType.CardOpen] = "UICardOpenRP",
|
||
}
|
||
|
||
Enum.FashionSlotToSkinSlot = {
|
||
[Enum.FashionSlotType.HeadTop] = Enum.SkinSlotType.HeadTop,
|
||
[Enum.FashionSlotType.HeadMiddle] = Enum.SkinSlotType.HeadMiddle,
|
||
[Enum.FashionSlotType.HeadBottom] = Enum.SkinSlotType.HeadBottom,
|
||
[Enum.FashionSlotType.Cloth] = Enum.SkinSlotType.Cloth,
|
||
[Enum.FashionSlotType.BodyBack] = Enum.SkinSlotType.BodyBack,
|
||
-- 武器情况特殊
|
||
-- [Enum.FashionSlotType.Weapon] = { Enum.SkinSlotType.LeftHand, Enum.SkinSlotType.RightHand }
|
||
[Enum.FashionSlotType.HairStyle] = Enum.SkinSlotType.HairStyle,
|
||
[Enum.FashionSlotType.Pupil] = Enum.SkinSlotType.Pupil,
|
||
}
|
||
end
|
||
|
||
return Enum |