33 lines
552 B
C#
33 lines
552 B
C#
using UnityEngine;
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using System.Collections;
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public class AutoHide : MonoBehaviour
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{
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public float delayTime = 1;
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float leftTime = 0;
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// Use this for initialization
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void Start()
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{
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leftTime = delayTime;
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}
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private void OnEnable()
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{
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leftTime = delayTime;
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}
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// Update is called once per frame
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void Update()
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{
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leftTime -= Time.unscaledDeltaTime;
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if(leftTime<=0)
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{
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this.gameObject.SetActive(false);
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}
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}
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}
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