ro-webgl/Assets/Lua/UI/UIPOPGot/UIPOPGotView_Generate.lua

164 lines
4.5 KiB
Lua

---@class UIPOPGot__Generate_iconItem
---@field public gameObject UnityEngine.GameObject
---@field public rectTransform UnityEngine.RectTransform
---@field public layoutElement UnityEngine.UI.LayoutElement
---@class UIPOPGot__Generate_scrollView
---@field public gameObject UnityEngine.GameObject
---@field public loopVerticalScrollRect UnityEngine.UI.LoopVerticalScrollRect
---@class UIPOPGot__Generate_titleNode
---@field public gameObject UnityEngine.GameObject
---@field public text TMPro.TextMeshProUGUI
---@field public uILocalizeScript UILocalizeScript
---@class UIPOPGot__Generate_AnyBtn
---@field public gameObject UnityEngine.GameObject
---@field public button UnityEngine.UI.Button
---@class UIPOPGot__Generate_uIAnimator
---@field public gameObject UnityEngine.GameObject
---@field public animator UnityEngine.Animator
---@class UIPOPGot__Generate
---@field private gameObject UnityEngine.GameObject
---@field private transform UnityEngine.Transform
---@field private uIAnimator UIPOPGot__Generate_uIAnimator
---@field private AnyBtn UIPOPGot__Generate_AnyBtn
---@field private titleNode UIPOPGot__Generate_titleNode
---@field private scrollView UIPOPGot__Generate_scrollView
---@field private iconItem UIPOPGot__Generate_iconItem
local UIPOPGotView = class("UIPOPGotView", require("UIViewBase"))
function UIPOPGotView:ctor()
end
---@private
function UIPOPGotView:SetActive(result)
self.gameObject:SetActive(result)
end
---@private
function UIPOPGotView:InitGenerate(Root, data)
self.transform = Root
self.inited = true
if self.super.Init then
self.super.Init(self)
end
local tmp
self:InitGenerate__1(Root,data)
self:InitGenerate__2(Root,data)
self:InitGenerate__3(Root,data)
self:InitGenerate__4(Root,data)
self:InitGenerate__5(Root,data)
end
---@private
function UIPOPGotView:InitGenerate__1(Root, data)
--[[
UIAnimator
--]]
local tmp = Root:Find("UIAnimator").gameObject
if tolua.getpeer(tmp) == nil then
tolua.setpeer(tmp, {})
end
self.uIAnimator = tmp
tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator)
tmp.animator.logWarnings = false
end
---@private
function UIPOPGotView:InitGenerate__2(Root, data)
--[[
UIAnimator/Alpha
--]]
local tmp = Root:Find("UIAnimator/Alpha").gameObject
if tolua.getpeer(tmp) == nil then
tolua.setpeer(tmp, {})
end
self.AnyBtn = tmp
tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
end
---@private
function UIPOPGotView:InitGenerate__3(Root, data)
--[[
UIAnimator/Window/Bg/Title/Image/Text
--]]
local tmp = Root:Find("UIAnimator/Window/Bg/Title/Image/Text").gameObject
if tolua.getpeer(tmp) == nil then
tolua.setpeer(tmp, {})
end
self.titleNode = tmp
tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI)
tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript)
end
---@private
function UIPOPGotView:InitGenerate__4(Root, data)
--[[
UIAnimator/Window/ScrollView
--]]
local tmp = Root:Find("UIAnimator/Window/ScrollView").gameObject
if tolua.getpeer(tmp) == nil then
tolua.setpeer(tmp, {})
end
self.scrollView = tmp
tmp.loopVerticalScrollRect = tmp:GetComponent(Enum.TypeInfo.LoopVerticalScrollRect)
end
---@private
function UIPOPGotView:InitGenerate__5(Root, data)
--[[
UIAnimator/Window/ScrollView/Viewport/IconItem
--]]
local tmp = Root:Find("UIAnimator/Window/ScrollView/Viewport/IconItem").gameObject
if tolua.getpeer(tmp) == nil then
tolua.setpeer(tmp, {})
end
self.iconItem = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp)
self.iconItem.prefabName = "IconItem"
tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform)
tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement)
end
---@private
function UIPOPGotView:GenerateDestroy()
if tolua.getpeer(self.uIAnimator) ~= nil then
tolua.setpeer(self.uIAnimator, nil)
end
self.uIAnimator = nil
if tolua.getpeer(self.AnyBtn) ~= nil then
tolua.setpeer(self.AnyBtn, nil)
end
self.AnyBtn = nil
if tolua.getpeer(self.titleNode) ~= nil then
tolua.setpeer(self.titleNode, nil)
end
self.titleNode = nil
if tolua.getpeer(self.scrollView) ~= nil then
tolua.setpeer(self.scrollView, nil)
end
self.scrollView = nil
if self.iconItem.GenerateDestroy ~= nil then
self.iconItem:GenerateDestroy()
end
if tolua.getpeer(self.iconItem) ~= nil then
tolua.setpeer(self.iconItem, nil)
end
self.iconItem = nil
self.transform = nil
self.gameObject = nil
self.inited = false
end
return UIPOPGotView