ro-webgl/Assets/Editor/Pack/Platform/PackPlatformDefault.cs
2021-12-21 09:40:39 +08:00

15 lines
338 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
namespace Pack
{
public class PackPlatformDefault : PackPlatformUnity
{
public override BuildTarget GetBuildTarget()
{
return EditorUserBuildSettings.activeBuildTarget;
}
}
}