ro-webgl/Assets/Plugins/SDK/SDKCallBack.cs
2021-12-21 09:40:39 +08:00

60 lines
1.4 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
public partial class SDKMgr
{
//private void OnExitSuccess()
//{
// SDKEventUtil.SendMessage(SDKCBEnum.EXIT_SUCCESS_CB);
//}
//private void OnInitFailed()
//{
// SDKEventUtil.SendMessage(SDKCBEnum.INIT_FAILED_CB);
//}
//private void OnInitSuccess()
//{
// SDKEventUtil.SendMessage(SDKCBEnum.INIT_SUCCESS_CB);
//}
//private void OnLoginFailed()
//{
// SDKEventUtil.SendMessage(SDKCBEnum.LOGIN_FAILED_CB);
//}
//private void OnLoginSuccess(string param)
//{
// SDKEventUtil.SendMessage(SDKCBEnum.LOGIN_SUCCESS_CB , param);
//}
//private void OnLogoutSuccess()
//{
// SDKEventUtil.SendMessage(SDKCBEnum.LOGOUT_SUCCESS_CB);
//}
//private void OnPayFailed(string cpOrderId)
//{
// SDKEventUtil.SendMessage(SDKCBEnum.PAY_FAILED_CB , cpOrderId);
//}
//private void OnPaySuccess(string cpOrderId)
//{
// SDKEventUtil.SendMessage(SDKCBEnum.PAY_SUCCESS_CB , cpOrderId);
//}
#region sdk所有的回调都通过这一个接口
private void OnSdkMsgCallback(string jsonstr)
{
SDKEventUtil.SendMessage(SDKCBEnum.NT_CB, jsonstr);
}
#endregion
}