ro-webgl/Assets/ToLua/Source/Generate/UIFirstSignIn_UIFirstSignInWrap.cs

70 lines
1.7 KiB
C#

//this source code was auto-generated by tolua#, do not modify it
using System;
using LuaInterface;
public class UIFirstSignIn_UIFirstSignInWrap
{
public static void Register(LuaState L)
{
L.BeginClass(typeof(UIFirstSignIn.UIFirstSignIn), typeof(UnityEngine.MonoBehaviour));
L.RegFunction("GetHeadId", GetHeadId);
L.RegFunction("GetNickname", GetNickname);
L.RegFunction("__eq", op_Equality);
L.RegFunction("__tostring", ToLua.op_ToString);
L.EndClass();
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int GetHeadId(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 1);
UIFirstSignIn.UIFirstSignIn obj = (UIFirstSignIn.UIFirstSignIn)ToLua.CheckObject<UIFirstSignIn.UIFirstSignIn>(L, 1);
int o = obj.GetHeadId();
LuaDLL.lua_pushinteger(L, o);
return 1;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int GetNickname(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 1);
UIFirstSignIn.UIFirstSignIn obj = (UIFirstSignIn.UIFirstSignIn)ToLua.CheckObject<UIFirstSignIn.UIFirstSignIn>(L, 1);
string o = obj.GetNickname();
LuaDLL.lua_pushstring(L, o);
return 1;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int op_Equality(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
bool o = arg0 == arg1;
LuaDLL.lua_pushboolean(L, o);
return 1;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
}