直播间的BUG
This commit is contained in:
parent
88cd38e659
commit
9b1b85855f
@ -6,13 +6,13 @@ int,int,int,int,int,list,list,list
|
|||||||
3,1,2,5,1,1,我看看有哪些哥哥准备好了呢?,
|
3,1,2,5,1,1,我看看有哪些哥哥准备好了呢?,
|
||||||
4,1,2,5,1,1,抓紧时间哦!,
|
4,1,2,5,1,1,抓紧时间哦!,
|
||||||
5,1,2,2,1,1,好,我们开始抽卡了!,
|
5,1,2,2,1,1,好,我们开始抽卡了!,
|
||||||
6,1,3,5,1,1,第一组抽卡,
|
6,1,3,0,1,1,第一组抽卡,
|
||||||
7,1,3,5,1,1,然后是第二组抽卡,
|
7,1,3,0,1,1,然后是第二组抽卡,
|
||||||
8,1,3,5,1,1,第三组抽卡,
|
8,1,3,0,1,1,第三组抽卡,
|
||||||
9,1,3,5,1,1,接着是第四组,
|
9,1,3,0,1,1,接着是第四组,
|
||||||
10,1,3,5,1,1,最后一组抽卡,
|
10,1,4,5,1,1,好,我们开始抽卡了!,
|
||||||
11,1,4,5,1,1,好啦,让我看看哥哥们都抽到了什么呢~,result_top1_player
|
11,1,4,30,1,1,让我看看哥哥们都抽到了什么呢~,result_top1_player
|
||||||
12,1,4,2,1,1,本轮抽卡结束了哦!没参与到抽卡的哥哥不要灰心,妹妹还会带来更多的福利!,
|
12,1,4,5,1,1,本轮抽卡结束了哦!没参与到抽卡的哥哥不要灰心,妹妹还会带来更多的福利!,
|
||||||
13,2,1,5,1,1;1,欢迎新进直播间的宝子们,点关注不迷路,直播福利不停!爱你们哟~;我又来给宝子们带来福利啦,动动你们的小手点下关注,直播间优惠多多哦~,
|
13,2,1,5,1,1;1,欢迎新进直播间的宝子们,点关注不迷路,直播福利不停!爱你们哟~;我又来给宝子们带来福利啦,动动你们的小手点下关注,直播间优惠多多哦~,
|
||||||
14,2,1,5,1,1,咱们这个秒杀直播间经常有好物出没,想要淘些好东西的宝子们千万不要走开哦~,
|
14,2,1,5,1,1,咱们这个秒杀直播间经常有好物出没,想要淘些好东西的宝子们千万不要走开哦~,
|
||||||
15,2,2,5,1,1;1,好了,咱们的秒杀环节要开始了,宝子们想要什么商品参与这次秒杀呢?;咱们马上有一件商品要参与秒杀啦,看看是不是宝子们想要的呢?,
|
15,2,2,5,1,1;1,好了,咱们的秒杀环节要开始了,宝子们想要什么商品参与这次秒杀呢?;咱们马上有一件商品要参与秒杀啦,看看是不是宝子们想要的呢?,
|
||||||
|
|||||||
|
@ -249,6 +249,7 @@ func (self *LiveRoom) CalcTimelineSec(timeline map[int32]*TimelineFrame) int32 {
|
|||||||
}
|
}
|
||||||
|
|
||||||
func (self *LiveRoom) Update(deltaMS uint32) {
|
func (self *LiveRoom) Update(deltaMS uint32) {
|
||||||
|
self.stageTick += 1
|
||||||
self.updateCount += 1
|
self.updateCount += 1
|
||||||
if self.updateCount*uint64(deltaMS) > math.MaxUint64-10000 {
|
if self.updateCount*uint64(deltaMS) > math.MaxUint64-10000 {
|
||||||
self.updateCount = 1
|
self.updateCount = 1
|
||||||
@ -264,7 +265,6 @@ func (self *LiveRoom) Update(deltaMS uint32) {
|
|||||||
case LIVEROOM_STAGE_RESULT:
|
case LIVEROOM_STAGE_RESULT:
|
||||||
self.LIVEROOM_STAGE_RESULT_Update(self.tickIntervalMS)
|
self.LIVEROOM_STAGE_RESULT_Update(self.tickIntervalMS)
|
||||||
}
|
}
|
||||||
self.stageTick += 1
|
|
||||||
}
|
}
|
||||||
if model.IsDailyResetHour5(self.giftRankResetTime) {
|
if model.IsDailyResetHour5(self.giftRankResetTime) {
|
||||||
self.giftRank = make([]*serverproto.LiveRoomPlayerInfo, 0)
|
self.giftRank = make([]*serverproto.LiveRoomPlayerInfo, 0)
|
||||||
@ -280,7 +280,6 @@ func (self *LiveRoom) Update(deltaMS uint32) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
func (self *LiveRoom) ChangeStage(newStage uint32) {
|
func (self *LiveRoom) ChangeStage(newStage uint32) {
|
||||||
self.stageTick = 0
|
|
||||||
// 1. Current Stage Exit
|
// 1. Current Stage Exit
|
||||||
switch self.stage {
|
switch self.stage {
|
||||||
case LIVEROOM_STAGE_IDLE:
|
case LIVEROOM_STAGE_IDLE:
|
||||||
@ -314,6 +313,7 @@ func (self *LiveRoom) ChangeStage(newStage uint32) {
|
|||||||
})
|
})
|
||||||
// 3. Update Current Stage
|
// 3. Update Current Stage
|
||||||
self.stage = newStage
|
self.stage = newStage
|
||||||
|
self.stageTick = -1
|
||||||
}
|
}
|
||||||
|
|
||||||
func (self *LiveRoom) makeTalkParams(cfg *serverproto.LiveRoomTalkCfg, player string, gift int32, item int32) string {
|
func (self *LiveRoom) makeTalkParams(cfg *serverproto.LiveRoomTalkCfg, player string, gift int32, item int32) string {
|
||||||
@ -323,6 +323,10 @@ func (self *LiveRoom) makeTalkParams(cfg *serverproto.LiveRoomTalkCfg, player st
|
|||||||
}
|
}
|
||||||
|
|
||||||
func (self *LiveRoom) HandleCMD(sn int32, cfg *serverproto.LiveRoomTalkCfg) {
|
func (self *LiveRoom) HandleCMD(sn int32, cfg *serverproto.LiveRoomTalkCfg) {
|
||||||
|
if self.roomId == 1 {
|
||||||
|
util.InfoF("LIVEROOM_CMD_TALK: roomId=%d, stage=%d, sn=%d, talkId=%d", self.roomId, self.stage, sn, cfg.Id)
|
||||||
|
}
|
||||||
|
|
||||||
switch cfg.CMD {
|
switch cfg.CMD {
|
||||||
case LIVEROOM_CMD_TALK:
|
case LIVEROOM_CMD_TALK:
|
||||||
self.SendAllPlayers(func(uid uint64) interface{} {
|
self.SendAllPlayers(func(uid uint64) interface{} {
|
||||||
@ -347,7 +351,7 @@ func (self *LiveRoom) HandleCMD(sn int32, cfg *serverproto.LiveRoomTalkCfg) {
|
|||||||
|
|
||||||
/*----------------------------------- Stage: IDLE -----------------------------------*/
|
/*----------------------------------- Stage: IDLE -----------------------------------*/
|
||||||
func (self *LiveRoom) LIVEROOM_STAGE_IDLE_Enter() {
|
func (self *LiveRoom) LIVEROOM_STAGE_IDLE_Enter() {
|
||||||
util.InfoF("LIVEROOM_STAGE_IDLE_Enter")
|
//util.InfoF("LIVEROOM_STAGE_IDLE_Enter")
|
||||||
self.readyUidList = make([]uint64, 0)
|
self.readyUidList = make([]uint64, 0)
|
||||||
self.submitDataList = make([]*LiveRoomSubmitData, 0)
|
self.submitDataList = make([]*LiveRoomSubmitData, 0)
|
||||||
self.roomStateData = make(map[string]string)
|
self.roomStateData = make(map[string]string)
|
||||||
@ -355,6 +359,9 @@ func (self *LiveRoom) LIVEROOM_STAGE_IDLE_Enter() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
func (self *LiveRoom) LIVEROOM_STAGE_IDLE_Update(deltaMS uint32) {
|
func (self *LiveRoom) LIVEROOM_STAGE_IDLE_Update(deltaMS uint32) {
|
||||||
|
if self.roomId == 1 {
|
||||||
|
util.InfoF("LIVEROOM_STAGE_IDLE_Update: roomId=%d, stageTick=%d", self.roomId, uint32(self.stageTick))
|
||||||
|
}
|
||||||
if self.stageTick >= self.CalcTimelineSec(self.idleTimeline) {
|
if self.stageTick >= self.CalcTimelineSec(self.idleTimeline) {
|
||||||
if self.sumGiftPoint >= serverproto.LiveRoomCfgLoader[int32(self.roomType)].MaxGiftPoint {
|
if self.sumGiftPoint >= serverproto.LiveRoomCfgLoader[int32(self.roomType)].MaxGiftPoint {
|
||||||
self.ChangeStage(LIVEROOM_STAGE_READY)
|
self.ChangeStage(LIVEROOM_STAGE_READY)
|
||||||
@ -363,7 +370,7 @@ func (self *LiveRoom) LIVEROOM_STAGE_IDLE_Update(deltaMS uint32) {
|
|||||||
}
|
}
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
//util.InfoF("LIVEROOM_STAGE_IDLE_Update: Tick %d", uint32(self.stageTick))
|
|
||||||
if frame, exist := self.idleTimeline[self.stageTick]; exist {
|
if frame, exist := self.idleTimeline[self.stageTick]; exist {
|
||||||
for i := 0; i < len(frame.talkCfgList); i++ {
|
for i := 0; i < len(frame.talkCfgList); i++ {
|
||||||
cfg := frame.talkCfgList[i]
|
cfg := frame.talkCfgList[i]
|
||||||
@ -376,7 +383,7 @@ func (self *LiveRoom) LIVEROOM_STAGE_IDLE_Exit() {}
|
|||||||
|
|
||||||
/*----------------------------------- Stage: READY -----------------------------------*/
|
/*----------------------------------- Stage: READY -----------------------------------*/
|
||||||
func (self *LiveRoom) LIVEROOM_STAGE_READY_Enter() {
|
func (self *LiveRoom) LIVEROOM_STAGE_READY_Enter() {
|
||||||
util.InfoF("LIVEROOM_STAGE_READY_Enter")
|
//util.InfoF("LIVEROOM_STAGE_READY_Enter")
|
||||||
self.VF_ReadyStart()
|
self.VF_ReadyStart()
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -402,7 +409,7 @@ func (self *LiveRoom) LIVEROOM_STAGE_READY_Exit() {}
|
|||||||
|
|
||||||
/*----------------------------------- Stage: SHOW -----------------------------------*/
|
/*----------------------------------- Stage: SHOW -----------------------------------*/
|
||||||
func (self *LiveRoom) LIVEROOM_STAGE_SHOW_Enter() {
|
func (self *LiveRoom) LIVEROOM_STAGE_SHOW_Enter() {
|
||||||
util.InfoF("LIVEROOM_STAGE_SHOW_Enter")
|
//util.InfoF("LIVEROOM_STAGE_SHOW_Enter")
|
||||||
self.VF_ShowStart()
|
self.VF_ShowStart()
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -485,6 +492,7 @@ func (self *LiveRoom) Join(uid uint64) {
|
|||||||
player := RoomMgr.GetPlayer(uid)
|
player := RoomMgr.GetPlayer(uid)
|
||||||
player.LeaveRoom = false
|
player.LeaveRoom = false
|
||||||
player.WaitLeaveRoom = false
|
player.WaitLeaveRoom = false
|
||||||
|
//self.SendChat(1000, fmt.Sprintf("玩家【%s】进入了直播间", player.Name))
|
||||||
}
|
}
|
||||||
|
|
||||||
func (self *LiveRoom) Leave(uid uint64) {
|
func (self *LiveRoom) Leave(uid uint64) {
|
||||||
@ -705,6 +713,7 @@ func (self *LiveRoom) SendChat(senderId uint64, chatContent string) {
|
|||||||
chatData := &serverproto.LiveRoomChatData{
|
chatData := &serverproto.LiveRoomChatData{
|
||||||
SN: self.chatSN,
|
SN: self.chatSN,
|
||||||
PlayerInfo: &serverproto.LiveRoomPlayerInfo{
|
PlayerInfo: &serverproto.LiveRoomPlayerInfo{
|
||||||
|
Uid: senderId,
|
||||||
Nickname: senderPlayer.Name,
|
Nickname: senderPlayer.Name,
|
||||||
Level: senderPlayer.Level,
|
Level: senderPlayer.Level,
|
||||||
VipLevel: senderPlayer.VipLevel,
|
VipLevel: senderPlayer.VipLevel,
|
||||||
@ -773,6 +782,7 @@ func (self *LiveRoom) SendGift(uid uint64, giftId uint32) int32 {
|
|||||||
Nickname: player.Name,
|
Nickname: player.Name,
|
||||||
HeadId: player.HeadId,
|
HeadId: player.HeadId,
|
||||||
Level: player.Level,
|
Level: player.Level,
|
||||||
|
VipLevel: player.VipLevel,
|
||||||
Data: fmt.Sprintf("gift:%d;status:%d", giftId, giftRewardStatus),
|
Data: fmt.Sprintf("gift:%d;status:%d", giftId, giftRewardStatus),
|
||||||
}
|
}
|
||||||
self.giftRecords = append(self.giftRecords, sendGiftInfo)
|
self.giftRecords = append(self.giftRecords, sendGiftInfo)
|
||||||
@ -821,6 +831,8 @@ func (self *LiveRoom) SendGift(uid uint64, giftId uint32) int32 {
|
|||||||
SendGiftInfo: sendGiftInfo,
|
SendGiftInfo: sendGiftInfo,
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
|
self.SendChat(1000, fmt.Sprintf("玩家【%s】向主播打赏了【%s】", player.Name, giftCfg.Name))
|
||||||
return 0
|
return 0
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@ -12,7 +12,7 @@ const (
|
|||||||
LIVE_ANSWER_ROOM_NUM = 1
|
LIVE_ANSWER_ROOM_NUM = 1
|
||||||
LIVE_GAME_ROOM_NUM = 1
|
LIVE_GAME_ROOM_NUM = 1
|
||||||
LIVE_BID_ROOM_NUM = 1
|
LIVE_BID_ROOM_NUM = 1
|
||||||
LIVEROOM_UPDATE_DELTA_MS = 100
|
LIVEROOM_UPDATE_DELTA_MS = 1000
|
||||||
)
|
)
|
||||||
|
|
||||||
type RoomManager struct {
|
type RoomManager struct {
|
||||||
@ -60,6 +60,8 @@ func (self *RoomManager) Init() {
|
|||||||
for i := 0; i < LIVE_BID_ROOM_NUM; i++ {
|
for i := 0; i < LIVE_BID_ROOM_NUM; i++ {
|
||||||
self.AllocBidGameRoom()
|
self.AllocBidGameRoom()
|
||||||
}
|
}
|
||||||
|
|
||||||
|
self.AddPlayer(1000, "系统")
|
||||||
}
|
}
|
||||||
|
|
||||||
func (self *RoomManager) AllocRoomId() uint32 {
|
func (self *RoomManager) AllocRoomId() uint32 {
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user