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syntax = "proto3";
package Xml_Born_Scene;
message Point {
float px = 1;
float py = 2;
float pz = 3;
float rx = 4;
float ry = 5;
float rz = 6;
int32 npcId = 7;
}
message Transfer {
float px = 1;
float py = 2;
float pz = 3;
float rx = 4;
float ry = 5;
float rz = 6;
}
message Camera {
float px = 1;
float py = 2;
float pz = 3;
float rx = 4;
float ry = 5;
float rz = 6;
float far = 7;
}
message SpawnPoint {
float px = 1;
float py = 2;
float pz = 3;
float rx = 4;
float ry = 5;
float rz = 6;
float hSpace = 7;
float vSpace = 8;
int32 type = 9;
float actorReadyDist = 10;
repeated Point points = 11;
repeated Transfer transfers = 12;
repeated Camera cameras = 13;
}
message SpawnPoints {
repeated SpawnPoint spawnPoints = 1;
}