2025-09-22 20:32:59 +08:00

1.1 KiB

HDRP Ray-trace Shadow

Ray-traced Shadow is now supported in the Unity Toon Shader. This feature is solely available for HDRP with DirectX 12 API. For more information on how to set up Ray-trace Shadow, please refer to Ray-traced shadows.

Toon EV Adjustment

Please refer to Toon EV Adjustment page.