33 lines
561 B
C#
33 lines
561 B
C#
using UnityEngine;
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using System.Collections;
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public class UIData
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{
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private int mPageId;
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public int PageID
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{
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get { return mPageId; }
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}
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private string mUIName;
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public string UIName
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{
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get { return mUIName; }
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}
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private string mLuaScriptName;
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public string LuaScriptName
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{
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get { return mLuaScriptName; }
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}
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private string[] mUIAssetsName;
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public string[] UIAssetsName
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{
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get
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{
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return mUIAssetsName;
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}
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}
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}
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